Why does Majora's Mask get so much hate?

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DarkShadow144

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Nov 16, 2010
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I've played MM and I've played OOT(Thank you 3ds). I love OOT but I don't hate MM, it's still a pretty good game to me. I liked the masks in MM, among other thing, its just that I played it when I was younger so I couldn't get over the fact that there was a time limit on the game.
 

Azure-Supernova

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Aug 5, 2009
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I present to you this video:


Well said Jim! Quite frankly I've never seen a bigger example of a retarded fanbase than is present for Zelda.
 

PureChaos

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Aug 16, 2008
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i've never heard anyone say they hate it. if they prefer OoT (as i do) they still like MM (again, as i do) just not as much
 

Furioso

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Jun 16, 2009
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In my opinion, Wind Waker > Majoras Mask = OoT > Twilight Princess

Not to say any of them are bad, I loved all of those games, and the ones that are "better" than the others in my opinion, is just by a small margin
 

dvd_72

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Jun 7, 2010
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It's extremely similar to OOT, the 3 day cycle puts a limit on how much you can do before loosing it all, less dungeons than OOT, a world that felt smaller, and yet I still love it to death, at least as much as OOT.

So no, I don't understand the hate for MM iether. Both are remembered extremely fondly from my old N64 days and I will cherish my time with them allways.
 

weker

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May 27, 2009
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The_Vigilant said:
Maybe I'm surrounded by ignorant people, but it feels like everytime a conversation makes its way to Zelda games, Ocarina of Time gets a sycophantic pleasuring and Majora's Mask gets a deuce laid upon its noble brow.

These wankers will say the most absurd things: "the clock system doesn't allow enough time to complete dungeons," "the characters and story were stupid," "it doesn't 'feel' like a Zelda game." And in summation, they even go so far as to call it a "stupid," "bad," or "terrible" game. Not just "inferior to God's holy firstborn, Ocarina of Jesus," but actually a bad game.

My cards are on the table: I loved MM. I've completed it more than OoT (6 times to 4), though I'd rate the two games as equals. But how is it that a gamer who loved OoT can hate MM?
never heard any hate but for me its vastly superior then OoT and its my fav
 

Lazy Kitty

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May 1, 2009
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I don't know, I liked it.

And if people don't have enough time to complete dungeons, then they probably haven't found out that they can make time run at half speed with a variation on the Song of Time.
 

Mordwyl

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Feb 5, 2009
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It's my favourite console Zelda to date, with Link's Awakening being my favourite overall. The game was vastly more challenging than the typical fare in the series and the mask mechanic was very well done, a personal favourite being Goron Link.

They're probably just nitpicking, or the fact that the game required an expansion pack on the cart itself.
 

Zacharious-khan

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Mar 29, 2011
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I have not ever played a zelda game i haven't loved each and every one is a triumph in gaming*


*i do not now nor have i ever owned a Sega CD, and on that note fuck zelda II
 

Z of the Na'vi

Born with one kidney.
Apr 27, 2009
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Majora's Mask far exceeds Ocarina of Time in complexity and storyline. I have heard nothing but praise for the game. To this day, it remains one of my favorite N64 titles. I have no idea where you heard such horrible things like hate for Majora's Mask, but they probably aren't very tasteful video game players.

The game...it's just so good. How can you not like it?

[small]Sure, it's not Ocarina of Time, but why should that stop the game from being good if not better than its predecessor?[/small]
 

Trishbot

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May 10, 2011
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I like Majora's Mask. I like every Zelda. But MM has problems. Big ones.

For starters, I hate the save system. Normally, that's not a bad thing, but in this case it became very problematic for me since I played it on Gamecube... and the game froze. Often. Let me tell you, nothing is more infuriating than doing a whole lot of mini-quests to get to a dungeon, going through the dungeon and solving all the puzzles and fighting all the enemies, trying to find all those annoying hidden fairies inside the dungeon, then defeating the boss, then playing some parts of the game that only open up after you defeat a boss, getting a lot of new heart pieces, upgrades, and new masks, then... the game freezes. Because you can't save at any time unless you restart the whole three day cycle. And the game froze on me multiple times... usually right after I beat a dungeon boss. I eventually started saving and starting the three day cycles all over and then fighting every boss twice just to ensure that didn't happen.

Then, I screwed up at the very, very, very end of the epic and long-winded Kafei-Anju quest... and had to do it all over again. Zero room for errors. Zero room for mistakes. You practically have to have a strategy guide to do it, otherwise it can lead to hours of lost time (in real life).

Then, the game had a heavy, heavy emphasis on mini-quests more so than actual dungeons. On one hand, nearly everyone in the game had a mini-quest and you felt more connect to them. On the other, I got sick of mini-games and mini-quests very quickly. So much to do, so little of it very enjoyable. And so little of it optional too.

Lastly, the time restraints WERE a problem for me. Compared to Ocarina of Time, I could play for hours on just one thing: fishing, exploring, racing. Even with extended time for Majora's Mask, I never felt like I had enough time to do everything until I cleared most of the game and opened up all the areas. Navigating to every area was also much more difficult (lots of jumping, flying, rolling, swimming, transforming), making getting around much more difficult than in Ocarina of Time (which was simply: run there).

The game still has a lot of good qualities, from a great villain and story, great music and graphics, and great puzzles and weapons... but the pacing of the entire game and the way the saving system was structured sucked the fun out of it for me. I was worried about what I was doing, whether I was going to goof up or the game was going to freeze, and I'd have to restart all over. It wasn't fun to be in that mindset all the time.
 

Moonlight Butterfly

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Mar 16, 2011
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I think it's mostly becuase some people don't like timed games. I much prefer to go at my own pace and be allowed to explore. I haven't played Majora's Mask but my least favourite Zelda game is Phantom Hourglass. (The clock aside the repetition was bad with that one too)

It just makes me stressed and annoys me so maybe that's why people like it less? Just a thought.
 

DustyDrB

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Jan 19, 2010
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What? The only Zelda games that get more praise than Majora's Mask are Ocarina of Time and A Link to the Past. So my answer to the OP's question? It doesn't.

Majora's Mask has such a great world full of interesting characters and stories that I can forgive the fact that it fails greatly at the two things I expect most from a Zelda game: Interesting dungeons and bosses.
 

Mad World

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Majora's Mask took a while to grow on me, but I'm still mixed when it comes to having three days to complete it. Yes - I know that you can reset time, but still.

What I really like about it is the environment. Clock Town, the swamp area, snow area, ocean area, etc. are all really interesting.

So I would definitely say that I like Majora's Mask. If it was remastered for 3DS, I'd most likely get it.

It may never be considered to be what Ocarina of Time was, but Ocarina of Time was the original, so it makes sense.
 

Naeras

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Mar 1, 2011
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It was a direct sequel to the game that's, even today, heralded as possibly the best game ever made. Unfair comparisons will be made.
The basis of the story was also that Link was looking for fucking Navi. Who the fuck would want Navi back?!

Otherwise? I'm going to commit heresy on the internet and say that I'd rather play Majora's Mask than Ocarina of Time right now. Partially because I've played OoT to death, but mostly because the atmosphere, the story and Termina itself felt more alive than Hyrule ever did in OoT. It's a damn good game in its own right.