Good policy. Problem I had was... I started knowing I would get addicted.Jezzascmezza said:I'm scared... I never want to play WOW because I know I'll get addicted to it...
Good policy. Problem I had was... I started knowing I would get addicted.Jezzascmezza said:I'm scared... I never want to play WOW because I know I'll get addicted to it...
NeutralDrow said:To be honest, I want to respond. I want to say something along the lines of0megaZer0 said:IT'S JUST NOT WORTH IT.
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did'nt mean for that to turn into a rant,(especially considering I've never even really played the game) but it just seems like WoW is simply ANOTHER case of someone getting away with the biggest scam in history by making a KILLING in profit by passing a mediocre game sheerly because it has a huge fan-base, and miserable people tend to have a lot of free time and money. Seriously, it's only to be rivaled by the likes of Twilight and Perhaps One Piece (although the One Piece debate is NOT one I'm willing to get into...).
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Oh, and sinply to protect against immenent flames, I am by no means in any position to GRADE WoW and in no way am saying it's a BAD game, just asking YOU to grade it, and saying that it is'nt worth it (imo, NO game is worth what you would pay for WoW... plus, I suspect I'm not the type of person to be able to enjoy mindlessly doing ANYTHING or is willing to have ANY of my precious time wasted, least of all in a GAME that I do not enjoy...)
"Oh no! $360 over the course of 2 years?! That's a whole two quarters a day! Madness! MADNESS I SAY!"
or the like. Or possibly pointing out that those other games aren't constantly updated. Or that if you think WoW is difficult to level in, your knowledge of the game stops abruptly in 2005. Or perhaps that if $15 a month is too stringent an investment, you're probably not in an economically sound position for much gaming anyway.
But no, I'm too distracted trying to reconcile all of the bold parts.
And I'm claiming that that monotony is far overstated, especially with the two expansions. Leveling up in itself isn't tedious (this is something they've been specifically working towards), and the quests are still far more entertaining than not. Though to be honest, no, I don't mind fetch quests or "kill 20 X" missions. There are, I will admit, some annoying quests that rely on getting quest items where the drop rates are rather borked.0megaZer0 said:NeutralDrow said:To be honest, I want to respond. I want to say something along the lines of0megaZer0 said:IT'S JUST NOT WORTH IT.
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did'nt mean for that to turn into a rant,(especially considering I've never even really played the game) but it just seems like WoW is simply ANOTHER case of someone getting away with the biggest scam in history by making a KILLING in profit by passing a mediocre game sheerly because it has a huge fan-base, and miserable people tend to have a lot of free time and money. Seriously, it's only to be rivaled by the likes of Twilight and Perhaps One Piece (although the One Piece debate is NOT one I'm willing to get into...).
~~
Oh, and sinply to protect against immenent flames, I am by no means in any position to GRADE WoW and in no way am saying it's a BAD game, just asking YOU to grade it, and saying that it is'nt worth it (imo, NO game is worth what you would pay for WoW... plus, I suspect I'm not the type of person to be able to enjoy mindlessly doing ANYTHING or is willing to have ANY of my precious time wasted, least of all in a GAME that I do not enjoy...)
"Oh no! $360 over the course of 2 years?! That's a whole two quarters a day! Madness! MADNESS I SAY!"
or the like. Or possibly pointing out that those other games aren't constantly updated. Or that if you think WoW is difficult to level in, your knowledge of the game stops abruptly in 2005. Or perhaps that if $15 a month is too stringent an investment, you're probably not in an economically sound position for much gaming anyway.
But no, I'm too distracted trying to reconcile all of the bold parts.
I reiterate: I am NOT Grading WoW.
I suspect I personally would find it mediocre, and that there would be parts I would not enjoy (c'mon, you can't HONESTLY say that you enjoyed EVERY part of the mindless sheep killing, or retarded delivery-boy quests, or repeatedly doing the same thing over and OVER again for HOURS at a time simply in order to level up) because of detailed descriptions I've read about it from fans and critics alike. Though I DO think It has the potential to enthrall me, I do not think on the whole it would be worth it even then.) btw It's not about difficulty, it's about the monotony of it.
For someone trying not to criticize, you have a distressing tendency to use charged language anyway. It is, of course, up to individual opinion whether the game is worth the price paid to play it, but Blizzard still charges a rather low price for what is, by objective standards, a good game. Not to mention an expansive and constantly evolving game, who's subscription fees go a long ways towards standard maintenance of a staggering number of servers and towards extra features.-but then, as I have said, this is all an irrelevant assumption, and does not reflect my opinion of the game itself. I do not criticize what I have not expierienced for myself.
It is not a question of whether I HAVE the money or not, but whether I feel it is WORTH the value to me. Does Blizzard really DESERVE to be buying their 20th company yacht right now?
I've got plenty of valid reasons, but you stopped reading as soon as you found something you didn't agree with. Commonly its assumed that playing WoW is broken into 2 hour segments, I can in two hours in any other game other then a few obscure jrpg's (blue dragon I'm looking at you) progress through multiple environments, fight a bunch of enemies that are unique and not just recolors of the same guy. In your average shooter or action game, 2 hours is a 10th of the game complete, and in world of warcraft, that's barely enough time to gather some materials and craft something. I've got a life, and things to get done. I just get a much higher quality form of entertainment, from practically any game for my time investment.Illustro Cado said:I stopped reading there. Really? WoW is the worst offender? Other MMOs have much bigger timesinks; games don't get much more casual than WoW. You can accomplish something whether you devote an hour to it or twenty. You've got to play with goals in mind if you don't wanna waste time.buckythefly said:Worse then that however, is the game requires hours and hours, from crafting, to questing, everything you do requires hours at a time. Now I know this is one of the trademarks of the MMO genre, but WoW is the most terrible offender I have found
And really, four hours for a raid isn't bad. Other MMOs have been a lot more hardcore about it. Hell, WoW used to be more hardcore about it. You don't even have to do the whole thing in one go-you can find yourself a casual raiding group and go through a third of it every other night. It practically goes out of its way to ensure that every player can see the content they want to see in their own time. And once you've cleared them a few times those four hour raids are two hours or less. Like the NES games of yore, WoW rewards repetition and memorization.
It's fine if WoW just isn't your thing but if you're going to criticize it at least pick it apart for valid reasons.
only took me a week of casual playing to get it (under an hour a day) but everyone is differntDaveman said:yeah, I did the free trial and frankly I got to level ten really quickly and then realised quite how bored I was. There really is no challenge in the grinding whatsoever. This compared to oblivion which I played for a week straight upon getting without being bored or annoyed, and it even has a degree of re-playability.ArcWinter said:Actually, I played it and I simply thought it was boring.
And I've played Oblivion for 3 years without being bored. That says something.
OP: I also much prefer borderlands because at least I can score crits and plan my attacks somewhat. Also I get a car at a low level, whereas mounts take a FUCKLOAD of time to get.
and I'm sorry but I've seen WAAAAAAAAAY too many people claim about the monotony, giving specific instances, for me to simply take your word on that.NeutralDrow said:And I'm claiming that that monotony is far overstated, especially with the two expansions. Leveling up in itself isn't tedious (this is something they've been specifically working towards), and the quests are still far more entertaining than not. Though to be honest, no, I don't mind fetch quests or "kill 20 X" missions. There are, I will admit, some annoying quests that rely on getting quest items where the drop rates are rather borked.
Player: "Why have I killed 20 tigers, but I only have three pelts?!"
Me: "The others were secretly made out of felt."
Bottom line with that, though, is that if it starts to get boring, I move on to something else. If I don't feel like delivering something from Ironforge to Teldrassil or collecting twenty bear asses or whatever, I go try soloing the Scarlet Monastery or go mining in the Badlands or do some other, more interesting quests. And if the game overall starts to lose its luster (or if schoolwork gets too stringent), I take a few months off. That's usually enough for me to recharge.
For someone trying not to criticize, you have a distressing tendency to use charged language anyway. It is, of course, up to individual opinion whether the game is worth the price paid to play it, but Blizzard still charges a rather low price for what is, by objective standards, a good game. Not to mention an expansive and constantly evolving game, who's subscription fees go a long ways towards standard maintenance of a staggering number of servers and towards extra features.-but then, as I have said, this is all an irrelevant assumption, and does not reflect my opinion of the game itself. I do not criticize what I have not expierienced for myself.
It is not a question of whether I HAVE the money or not, but whether I feel it is WORTH the value to me. Does Blizzard really DESERVE to be buying their 20th company yacht right now?
Besides, they bought their twentieth yacht after Diablo II did so well. They've had to sell a few in the meantime.
I'm not trying to convince you to play it. I know there are people who shouldn't play it, whether because they won't find it interesting (probably quite a lot) or because they'll find it too interesting (much fewer, but still there).0megaZer0 said:and I'm sorry but I've seen WAAAAAAAAAY too many people claim about the monotony, giving specific instances, for me to simply take your word on that.NeutralDrow said:And I'm claiming that that monotony is far overstated, especially with the two expansions. Leveling up in itself isn't tedious (this is something they've been specifically working towards), and the quests are still far more entertaining than not. Though to be honest, no, I don't mind fetch quests or "kill 20 X" missions. There are, I will admit, some annoying quests that rely on getting quest items where the drop rates are rather borked.
Player: "Why have I killed 20 tigers, but I only have three pelts?!"
Me: "The others were secretly made out of felt."
Bottom line with that, though, is that if it starts to get boring, I move on to something else. If I don't feel like delivering something from Ironforge to Teldrassil or collecting twenty bear asses or whatever, I go try soloing the Scarlet Monastery or go mining in the Badlands or do some other, more interesting quests. And if the game overall starts to lose its luster (or if schoolwork gets too stringent), I take a few months off. That's usually enough for me to recharge.
For someone trying not to criticize, you have a distressing tendency to use charged language anyway. It is, of course, up to individual opinion whether the game is worth the price paid to play it, but Blizzard still charges a rather low price for what is, by objective standards, a good game. Not to mention an expansive and constantly evolving game, who's subscription fees go a long ways towards standard maintenance of a staggering number of servers and towards extra features.-but then, as I have said, this is all an irrelevant assumption, and does not reflect my opinion of the game itself. I do not criticize what I have not expierienced for myself.
It is not a question of whether I HAVE the money or not, but whether I feel it is WORTH the value to me. Does Blizzard really DESERVE to be buying their 20th company yacht right now?
Besides, they bought their twentieth yacht after Diablo II did so well. They've had to sell a few in the meantime.
I'm not going to PAY for something that has the potential to bore me, particularly when the price is so high (as compared to other games I could buy instead), and threatens to become addictive.
-I have enough distractions in my life as is without becoming adicted to a virtual drug.
And yes, I know I have that tendancy. I just think that the entire principle of buying a game, and then AFTER buying it, CONTINUING to pay for the PRIVILEGE of USING a game THAT YOU ALREADY PURCHASED is the most fail concept ever invented, and whoever thought it up should be sent to a special Hell.
Nope, I found other things I didn't agree with but I gave you the benefit of the doubt. I stopped there because it showed a lack of knowledge of the game.buckythefly said:I've got plenty of valid reasons, but you stopped reading as soon as you found something you didn't agree with.
That's fine. If WoW's not your thing, it's not your thing. But as far as gathering stuff goes, while the time investment can vary depending on who you're competing with for resources, when you know the map it doesn't take more than an hour to get the raw mats you need for most things. The rarer items are a timesink, yes, but usually you'll only need to gather those once in a great while, if at all (not to mention you can do other things like you're at it). If it's not something you want to contend with but you like the rest of the game, you can focus on making a lot of money, buying what you need, and relying on your guild for the rest. Usually there's plenty of mats in the guild bank and guildies will be more than eager to help you get whatever you need. If they aren't, you're in a bad guild.Commonly its assumed that playing WoW is broken into 2 hour segments, I can in two hours in any other game other then a few obscure jrpg's (blue dragon I'm looking at you) progress through multiple environments, fight a bunch of enemies that are unique and not just recolors of the same guy. In your average shooter or action game, 2 hours is a 10th of the game complete, and in world of warcraft, that's barely enough time to gather some materials and craft something. I've got a life, and things to get done. I just get a much higher quality form of entertainment, from practically any game for my time investment.