Why I personally am upset with Ubisoft about AC: Unity

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nomotog_v1legacy

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Gankytim said:
What happened to people who wanted to play fun games?

I don't care who the character is, could be Bayonetta, could be Spyro, could be Dante, doesn't fucking matter as long as the game is fucking good. Fuck narrative, fuck story, fuck that cancerous "cinematic experience" attitude. GAMEPLAY should be the top priority, shit like avatars and characters should take a back seat.

And I already know what's gonna follow, that tired and smug "Oh so you don't want games to grow and mature?" or "Games aren't your cis, het, white, ablest, gender binary, restroom inequality, [insert every other SJW "I WIN THIS ARGUMENT" buzzword here] toys anymore" argument.
Setting and narrative can really affect your fun. Shooting demons is fun, but shooting gray cubes is less fun. Context, setting and narrative really do matter. This goes x2 for AC. The series is more or less an game that lets you play historical tourist well stabbing people.
 

Casual Shinji

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When have Ubi ever given you a choice what gender to choose?

I mean, you really want every game to have gender options? That would completely take away the uniqueness of a predetermined character. Character customisation is fun and all, but it lacks the quality of a well rounded and well written character with their own personality. It's no coincidence that the most memorable and iconic game characters aren't customizable.

It's always good to have choice, which is why there's games with gender/character customisation and games where they're predetermined.
 

Treeberry

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Elfgore said:
How dare you suggest that?! That game doesn't let you play as a member of the wannpupu tribe of South Sudan!
I think now is the appropriate time for you to take that laxative.

Anyway, I can see where you're coming from OP. It's quite rude to automatically dismiss your consumers like they have been doing. Unity might not necessarily need a playable lady protagonist, but that doesn't mean they should rule out having another playable female protagonist in the future. I actually like the idea of being able to choose - maybe, switch? - between a male or female protagonist like we were/are to with games like the original Resident Evils, Tales of Xillia etc. in a future title.

But this is Ubisoft and Ubisoft have been getting boring (and stupid...) anyway. :/

Captcha: geeze louise <3
 

Winji

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Personally I thought that this was completely blown out of proportions when people started yelling "THEY'RE SEXIST!" and twisting their words to imply that women are hard to animate.
It's funny how it's perfectly fine for people to make problems about this subject when it's women that are being demanded, but dear gods could you imagine the shitstorm if someone went and had the balls to demand for Bayonetta or Tomb Raider to have a male character to choose from.
You would be laughed out of the internet for demanding such stupid things.

But nope! Now it's about Ubisoft, the evil sexist corporation who went and said that women are hard to animate (When in reality they said that it would double their work if they were to add that option) so it's okay to rant and demand about getting the option to play as a female character.

Just stop it... You're being silly.
 

Matthew Jabour

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Zhukov said:
Huh?

Wouldn't that be like me getting upset with Bethesda because they keep making open world games, but I prefer more linear games with better pacing?

Damn it Bethesda, I'm a customer expressing a desire for a product and you're failing to provide!
That's completely different. One's a cosmetic change that requires a moderate amount of effort, and one's a complete overhaul that would make no sense.

Also, I was arguing that I like MORE choice, not less. That may not be the point you were going for, but you ended up making it nonetheless.
 

Matthew Jabour

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krazykidd said:
Then look, if playing as a woman is so important to you and if you think the consumer is always right, then do not buy the game. I'm willing to bet, ubisoft doesn't give a shit. They are going to sell like hotcakes regardless . Look i like playing as a sprite with boobs as much as the next guy, but ubisoft does not have to give you anything. At all. Hell if they wanted to , they could pull a Phil Fish and just cancel the entire game.

I'm not saying you aren't allowed to want a female character, and ask ubisoft for it, but ubisoft can say No. Like they did. Now, you have 3 choices:

A) Buy the game regardless
B) No buy the game because of that.
C) Whine and moan on internet forums.

Make your choice.
That's what people said about Mass Effect 3's ending. Never discredit the value of negative feedback.
 

Matthew Jabour

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Seraj33 said:
I liked the gaming industry better when gameplay and graphics and general enjoyability mattered over the amount of one gender it had in it.

Seriously. You wont give women higher wages or equal rights by making every game have the mandatory "nopenisplz option".
If a game has a male main character, then let it have a male main character.
If a game has a female main character, then let it have a fucking female maincharacter.

Now go reproduce and teach your children that women and men should always be treated with equal respect.

In this case. Either you play the game and enjoy it instead of hating it for something that in all honesty, isnt as much as an issue we make it out to be. Or you just go play another game. Or you go outside. The choice, is, yours.
That was definitively not my point. I specifically said the gender politics are not what got me upset. Please, debate with me, not the strawman standing next to me.
 

Matthew Jabour

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inu-kun said:
Matthew Jabour said:
P.S. No, I'm not being entitled for demanding something from a product I want. Ubisoft's making millions off us with this franchise, the least they could do is include multiple character options.
No, you are entitled, you can make the same argument on pretty much every succsessful company, if you don't like it don't buy it. Just don't ***** about that they have some obligations to make things the way you like it.

It's like saying that JK rowling should rewrite the entire Harry potter franchise with him as a girl and release it for free because you enjoy female protagonists in books.
Firstly, Harry Potter already has multiple strong female characters. That may be a minor point, but I hate it when people use bad examples.

Secondly, don't ever discredit 'bitching' about undesirable things to try and change them. It was because of all the complaints he got from the Star Wars prequels that George Lucas finally stepped out of the director's chair. Consumers have the power to change things; why not use it?
 

Gankytim

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nomotog said:
Gankytim said:
What happened to people who wanted to play fun games?

I don't care who the character is, could be Bayonetta, could be Spyro, could be Dante, doesn't fucking matter as long as the game is fucking good. Fuck narrative, fuck story, fuck that cancerous "cinematic experience" attitude. GAMEPLAY should be the top priority, shit like avatars and characters should take a back seat.

And I already know what's gonna follow, that tired and smug "Oh so you don't want games to grow and mature?" or "Games aren't your cis, het, white, ablest, gender binary, restroom inequality, [insert every other SJW "I WIN THIS ARGUMENT" buzzword here] toys anymore" argument.
Setting and narrative can really affect your fun. Shooting demons is fun, but shooting gray cubes is less fun. Context, setting and narrative really do matter. This goes x2 for AC. The series is more or less an game that lets you play historical tourist well stabbing people.
Wow, you're the first person to actually throw a good, non-fallacy ridden argument at me in this debate. Seriously, good show.

I'll agree that context is important, but no matter how good and well made the setting and story is, it doesn't change the fact that a unfun game won't make a lasting impact.

Example 1: The story of Metal Gear Rising takes an obvious back seat, but the game is so fun you're distracted from the glaring plothole that is Raiden's mere presence, the game stands on its own two feet and its noticably weak narrative is rarely adressed.

Example 2: Heavy Rain has VERY little focus on gameplay, it's at least 85% story. What's left? There's nothing really challenging or fun for the player to come back to. No matter how good Heavy Rains narrative is, it still isn't a good game.

Assassins Creed has very big presence of setting and atmosphere, I wont deny that. When a new Assassins Creed is announced the big question is "What historical period?" and yes, I will even agree that maybe in a setting like the french revoloution, females might need a large role even if just for the sake of historical accuracy. But the bottom line is, no matter how good and immersive the setting it, if the stabbing of historical figures isn't fun I'll probably end up shelving it and never coming back to it.
 

Matthew Jabour

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Casual Shinji said:
When have Ubi ever given you a choice what gender to choose?

I mean, you really want every game to have gender options? That would completely take away the uniqueness of a predetermined character. Character customisation is fun and all, but it lacks the quality of a well rounded and well written character with their own personality. It's no coincidence that the most memorable and iconic game characters aren't customizable.

It's always good to have choice, which is why there's games with gender/character customisation and games where they're predetermined.
You don't think Ubisoft has the capability to make at least two well-defined, well-rounded characters? Because I'm pretty sure they could, and if they did, the game would be better for it.

Example: In Dead Island, you can pick from four different characters, each of which is fleshed out uniquely, and one of which is, in fact, female. (Let's not get into the gender politics of THAT series right now, we don't have all day.) Now, it was easier to do this in that game, since it's from a first person perspective, but the characterization didn't exactly suffer. Each character played a different role in the game, and each had a story. Now how, exactly, is one of the largest companies on the planet incapable of doing at least the same?
 

Matthew Jabour

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Winji said:
Personally I thought that this was completely blown out of proportions when people started yelling "THEY'RE SEXIST!" and twisting their words to imply that women are hard to animate.
It's funny how it's perfectly fine for people to make problems about this subject when it's women that are being demanded, but dear gods could you imagine the shitstorm if someone went and had the balls to demand for Bayonetta or Tomb Raider to have a male character to choose from.
You would be laughed out of the internet for demanding such stupid things.

But nope! Now it's about Ubisoft, the evil sexist corporation who went and said that women are hard to animate (When in reality they said that it would double their work if they were to add that option) so it's okay to rant and demand about getting the option to play as a female character.

Just stop it... You're being silly.
To be fair, Bayonetta and Tomb Raider do have male versions. They're called Devil May Cry and Uncharted. Ooh, snap!

In all seriousness, the reason it doesn't go both ways is the same reason why nobody really gets upset when a white role is filled by a black guy, but the reverse gets very controversial. Black people in movies are still rather under-represented, and the same goes for women in videogames. Blame the big picture, not the single example.
 

Matthew Jabour

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BathorysGraveland2 said:
I haven't played any Assassin's Creed games before, so I'm unsure on it, but are the protagonists fleshed out characters with back stories? The option to play a female character is fine in a game with a character creation, but for a game that has a more focused, designed protagonist it's more restrictive. For example, could you think of anyway they could allow you to play a female character in The Witcher? You can't fuck with the protagonist much because he's a detailed, focused character with history and a back story. So having the "option" isn't really viable if the protagonist is well-defined. As I said, I don't know if Assassin's Creed has very well thought-out protagonists, or if the gender would not matter whatsoever, but it's a point to think about.
Certainly it's possible to make two different fleshed out, playable characters, no? I mean, how hard could it be to make two people have the same general motives and goals? But instead, there's just one main character four times. That's just lazy.

As for the Witcher, the only reason you couldn't have a female Geralt, capable of the same hard choices and feats of ultimate badassery, is because of the copious amounts of sex. Although, on second thought, that might be the best part...
 

Gankytim

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Leon Declis said:
Metal Gear Solid (I hope we get a female lead some time, maybe a Boss based story?)
Kojima has expressed a desire to make a game focused on the Cobra Unit during the Normandy landing, and he's been seen location scouting there.

But that's kind of confusing, didn't the boss give birth while storming the beach?
 

Gankytim

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Fancy Pants said:
It seems a fair number of people are upset that others are expressing a desire for something.

If you agree, there's no problem.

If you disagree, what harm is there in others expressing a desire for something you don't want? It would be unfair if you could express what you want and get angry at others for doing the same.

If you don't care, you ignore it.

So, with the first and last groups either nodding or shrugging, it's the middle group that causes the conflict. Let's look at the three kinds of actions I see this group take or could take.

Express your desire for not wanting the same, or for wanting something different.
-Discussion is born and the developers hear what the market wants. Both get served, either from the original target or from someone else, wanting to get in on the action.

Enter a forum and tell people to stop expressing this desire because you don't want to talk about it.
-Nothing really happens, because the person's desire doesn't change and at best you've wasted your time - at worst getting yourself angry by reading a thread you don't want to.

Ignore it.
-The group expressing their want is eventually served (no want goes forever without someone finding a way to profit off it) and nothing changes in your life. If you think it does change and for the worse, consider the first option (discussion).

Can we operate with the above in mind and see how we go?
Wait, are you really goint to attempt to silence part of the debate by saying we need discussion?

Am I being trolled?

I don't even... what?
 

Dandark

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Meh

I like to play as a female character in games sometimes. In any game where you can create your own character i'll probably end up making a ton of characters both male and female, most of which won't even get halfway through the game.

Ubisoft having the main character of the new AC be a generic white male doesn't surprise me. It also doesn't bother me so much as it just makes me less interested. When I think about all the factors affecting whether or not I decide to buy the game I can easily cross out "interesting main character" but then I can do that for most AAA games.

I'd like them to add more interesting main characters to their games even if the only difference is having a female character, at least it's not yet another grizzled, brown haired, white male character.
I don't expect them to try anything new at this point though which is why I just don't get hyped for AC games. Im more interested in other games, if Ubisoft wants to get more people interested in their AC games then they can try and make more interesting characters but until then i'll just buy other games. Im not going to nag at them to change other than making fun of them when they do or say something stupid, I have other games that I am more interested in.


I still couldn't help but laugh when they called the game Unity only to then show 4 generic white males though. I couldn't tell the difference between any of them XD
 

thanatos388

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Matthew Jabour said:
Casual Shinji said:
When have Ubi ever given you a choice what gender to choose?

I mean, you really want every game to have gender options? That would completely take away the uniqueness of a predetermined character. Character customisation is fun and all, but it lacks the quality of a well rounded and well written character with their own personality. It's no coincidence that the most memorable and iconic game characters aren't customizable.

It's always good to have choice, which is why there's games with gender/character customisation and games where they're predetermined.
You don't think Ubisoft has the capability to make at least two well-defined, well-rounded characters? Because I'm pretty sure they could, and if they did, the game would be better for it.

Example: In Dead Island, you can pick from four different characters, each of which is fleshed out uniquely, and one of which is, in fact, female. (Let's not get into the gender politics of THAT series right now, we don't have all day.) Now, it was easier to do this in that game, since it's from a first person perspective, but the characterization didn't exactly suffer. Each character played a different role in the game, and each had a story. Now how, exactly, is one of the largest companies on the planet incapable of doing at least the same?
No, because of cutscenes and voice acting and how much work goes into the creation and back story of a Assassins Creed protagonist Ubisoft giving a gender option would be stupid. It would cost a shit ton and weaken the character that they are trying to create. I thought people were upset that the nameless multiplayer companions the main story were not female. But having two different character models of different genders in each cutscene, with different dialogue and mannerisms and an altered story to boot? Hard to wonder why Ubisoft and EA treats their customers like shit when you complain about the stupidest shit. Dead Island was not the most story centric game. The first person perspective meant that character models for the PC did not matter as much but what people are suggesting here is that Ubisoft have two parallel and fully produced stories for no reason at all. Why did people not complain about this in any other Assassins Creed? Or what about The Last of Us? Naughty Dog saying only a big strong man can protect a little girl in the post-apocalypse? Why did they not mo-cap and script and render double the cutscenes for that game so I can play as a woman? See how stupid this argument is?
 

Zhukov

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Matthew Jabour said:
Zhukov said:
Huh?

Wouldn't that be like me getting upset with Bethesda because they keep making open world games, but I prefer more linear games with better pacing?

Damn it Bethesda, I'm a customer expressing a desire for a product and you're failing to provide!
That's completely different. One's a cosmetic change that requires a moderate amount of effort, and one's a complete overhaul that would make no sense.

Also, I was arguing that I like MORE choice, not less. That may not be the point you were going for, but you ended up making it nonetheless.
Not different at all.

I am asking for an open world game that focuses on exploration to be a linear game that focuses on pacing. Silly, right?

You are asking for a game with a single, set protagonist to be a game with a player-created customizable protagonist. Also silly. It'd be like me demanding that The Last of Us feature multiple customizable protagonists, despite it being made to fit with one particular protagonist of set attributes.

Look, I'm not against female protagonists. Or customizable ones (although I wouldn't want customizable protagonists in all games). I would be happy to see an Assassin's Creed game with a chick doing all the real estate management and item collection (and stabbing, if they remember to include that). But pointing to one game with a male protagonist and saying, "I demand that you make this game different, because I want it so", is a bit goofy. Also, much too late considering how far along development has proceeded.

Saying you'd like to see a chick at the helm of Assassin's Creed 2015 or AC2016 would be a much more reasonable statement.

Besides, your "customer is always right" point rings hollow here. Last I checked, AC games sell rather well. So if this one sells well despite having the incredibly generic leading man then wouldn't that signify that The Customer was satisfied with their white bread?