Why is WoW so popular?

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harv3034

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Sep 23, 2010
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I'm not trying to be smart about this; honest.

I get that WoW is one of the most popular games out there and has more players than some countries have citizens, but I'm trying to figure out why people are willing to sink so much of their time in to it?
I'm really not trying to make fun of you if you play WoW. I'm just a curious outsider.

Actually I'm considering getting into WoW, but am not fully sold on the value of the time and money investment.
It would be a great help if I got a few opinions from some people who play it.
To tell the truth, I don't know anything about the game other than what I've stated and what is puplic knowledge. I don't know the real differences in the sides, the various classes, and the monthly subscription cost. This information would be a great help.

As I stated, I'm also interested in hearing your reasons to keep playing, what you enjoy about the game, and why you wouldn't consider leaving.

Oh, and if your only on this to give some smart ass comment, GET THE F*** OFF MY THREAD!!!!!!!
This is meant for serious discussion so don't leave a post for the sole purpose of being a PRICK!
 

oplinger

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Sep 2, 2010
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Dont get it yet, wait till the expansion hits, most of the content is for being level 70 and up. In fact the lower levels are specifically made to be rushed through now. It's not that fun unless you have friends.

But the main draw is that...it's easy. You don't have to sink a ton of time into it to be good. You just play for like an hour (or 4 twice a week, if you raid.) and you'll walk away with nice things. ....You may find that annoying if it's a larger time sink for you, but that's why it's so popular. That and it actually has a lot to do, and the vast amounts of cultural references...

Me? I play for my friends. Nothing more. ...My friends still play for various reasons though :p so It almost looks like I play for the games content. ....We'll know more when the expansion comes.
 

Broady Brio

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It's the best of it's kind. Everything is superior in everyway.

True you have to pay, but the money goes to develop expansions and other such stuff.
 

Matt_LRR

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Nov 30, 2009
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It's a game that is as social as you want it to be, looks good, has loads of content, and is easy to get into (though difficult to master). From a psychological standpoint, it metes out rewards based mostly on time investment, and invests you deeper the longer you play, so that's why people continue playing it.

Regarding Oplinger's post - also, once the new expansion hits, they're rebuilding the entire 0-60 stretch of the game using their new quest design philosophy, so it ought to be way more interesting and less repetitive if you start from 0 post-patch.

-m
 

Danzaivar

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It has thousands of quests to do, massive zones, an active economy, the gameplay is fun and it's amazingly easy to get the hang of things when you start. S'also got 10 classes to choose from which all have fairly unique playstyles and genuinely make the levelling experience different every time. As well as a real sense of getting powerful as you level up, which makes it feel really rewarding to play.

In terms of timesinking, I played it for a good 4 or 5 years before I got burnt out of it. During that time I stopped playing consoles altogether and only bought very few pc games (I.e. Oblivion, Dawn of War 1 & expansions). Considering what I spent before on games it must have saved me a fortune, 2 games a month at £20-40 each versus £9 a month, yeah. You can play for 1 hour a week or 14 hours everyday and still have stuff to do without feeling like you're just dossing about.

If by value you mean "how much does it cost me to burn x amount of time" I doubt you could do much better than WoW outside of only playing free games. If you mean "Whats the worth of what I get out of it" then it's a game, no real value from playing it aside from killing time.

Of course, if you get really sucked into it, it can fuck with your social life and studies/work. Heh.
 

Mr. Purple

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May 1, 2008
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<color=purple> Well, its a very large mmorpg. People like to play a game with lots of people so they can socialize and interact and play with others. Also it just has so much to do and can absorb a ton of time. So its a great cure for boredom. Most people with free time could enjoy it playing WoW. And its a great choice over many other mmo's. As a gamer I realize that I play it because of all of the gratifying rewards. The more time and effort you put into it, the more you have to show for it....in the game. So if you don't enjoy the game, I recommend you don't get addicted, because it is a huge drain on time and money. And I wouldn't play if you have no friends playing. Its much more worth it to play with someone that you know in real life.
 

electric method

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Jul 20, 2010
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It's worth it if you have the disposable income. After hiting lvl 80 all one really does is grind for gear, run the same dungeons and raids over and over for, you guessed it, griding for gear.

I found that after a certain point WoW just became boring. Sure there is a lot to do even in the endgame phase. However, it's just mindless monotony. Further it just got to the point of, sure I could do this or that quest to get cash or gear but why should I? With Cata coming out soon there is no point. Why? Because all the work to get better gear gets stripped in an instant because now you have to go farm for more gear on your way up the lvl ladder.

In short, it's nice to have the game but almost certainly not worth it because one ends up bored to tears. Then to top it all off, you have to pay to be bored to tears.
 

Jasper Jeffs

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Nov 22, 2009
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I'm currently subscribed to WoW. I enjoy it for a shitload of reasons. For one, I really like the open world, it's huge and is probably one of the most inspired game worlds I've ever seen, varying from swamps, to tropical beaches, to volcanoes, to prehistoric craters. It makes levelling enjoyable, you could be levelling in one of the aforementioned zones for 2 levels, then go to a different one suited more for your level, and you'll be in a different world completely.

Also, the community is good. There are trolls, ninjas and creepy motherfuckers, but I don't find it hard to make friends with the mass majority of people, who are usually just casually playing the game and having a laugh. I'm in a guild on my Death Knight that is really good, everyone just plays to enjoy the game, and the members are cool.

I could go on, but I can't be arsed because I'm gonna go watch my brother on Fallout: NV. As for the money investment, it's really not much. When I'm playing WoW, I'm only playing WoW. I'd rather pay 8 pound a month than 40 pound a game. I fucking love MMO combat too, which is generally poor, unfinished animations and big numbers; that's like marmite for most people.

Get the trial and try it out, ignore the addiction bullshit. If you're actually clever, you'll remember that sleeping and eating is important.
 

harv3034

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Sep 23, 2010
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Alright; first, thanks to all.
I now know that WoW is just as much of a community as a game. That it isn't fun only if you get sucked into it. And that the main reason to keep playing is the social experience.

I understand that I should get a trial first to see if I like it befor getting the whole game.
And that I should find friends that also play so I don't feel utterly alone.

But I still have a few questions.


I know that there is a monthly subscription fee. But I don't know how much that fee is, and what other monitary investments are required.

I know that a new expansion is comming, but I'm curious if I would need to buy the original + all the expansion packs? just the original and Cataclism? or just the newist expansion pack?

I've come to realize that there are different types of servers (PVP, PVE). I don't know what these stand for, or what the major differences between them are.

I also don't have any idea of how the alliance/guild/group system works on any level other than as a group of people of the same race.


These are the big questions that I need answered before I can make any decission.
And if I have gatten any of things that I think I know wrong, PLEASE correct me.

And thanks again.
 

Space Spoons

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Aug 21, 2008
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I don't play WoW anymore, but when I did, I enjoyed the social aspect of it the most. Bear in mind, I'm not really much of a social gamer, so this came as as much of a surprise to me as it might to you. When I started playing WoW, I quickly discovered the joy of running around with my friends in a medieval world, fighting monsters and completing quests. We all had our roles in our little group, and we filled them well. We worked well as a team, and as great as our success were, our failures were greater, and still just as much fun. Corny as it might sound, I really did feel like I was part of a Lord of the Rings movie or something. It was pretty great.

So yeah, I can't speak for everyone, but that's why I liked the game. The fact that there was so much class variety didn't hurt, either, as I was fairly prone to getting bored with my class.
 

harv3034

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Sep 23, 2010
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*CRAP*

ACCIDENTAL POST REPEAT


What do you think is the biggest point in the games favor?
 

oplinger

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harv3034 said:
Alright; first, thanks to all.
I now know that WoW is just as much of a community as a game. That it isn't fun only if you get sucked into it. And that the main reason to keep playing is the social experience.

I understand that I should get a trial first to see if I like it befor getting the whole game.
And that I should find friends that also play so I don't feel utterly alone.

But I still have a few questions.


I know that there is a monthly subscription fee. But I don't know how much that fee is, and what other monitary investments are required.

I know that a new expansion is comming, but I'm curious if I would need to buy the original + all the expansion packs? just the original and Cataclism? or just the newist expansion pack?

I've come to realize that there are different types of servers (PVP, PVE). I don't know what these stand for, or what the major differences between them are.

I also don't have any idea of how the alliance/guild/group system works on any level other than as a group of people of the same race.


These are the big questions that I need answered before I can make any decission.
And if I have gatten any of things that I think I know wrong, PLEASE correct me.

And thanks again.

15 bucks if you're in america, dunno about anywhere else.

To play the expansion content you would need all of the expansions. But the lowbie changes are happening regardless i believe, As the world is exploding.

PVE you have to flag to die, PVP you walk into a zone thats contested and generally someone will fidn you and kill you. ...And RP and RPPVP are just like normal servers. Don't kid yourself.

Alliance are the good guys, Horde are the other good guys. They just don't like each other. Guilds are a group of people who decide to be part of a group. Usually to get raids done. And grouping is more or less random now between your battlegroup (group of servers)

Anything else? <.<

Oh also the biggest point in the games favor depends on you. Not us :x
 

WaysideMaze

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Apr 25, 2010
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harv3034 said:
I understand that I should get a trial first to see if I like it befor getting the whole game.
And that I should find friends that also play so I don't feel utterly alone.
Ooo, I wouldn't bother with the trial. It heavily limits the social side of things in order to cut down on spammers.
I got the trial, the heavy limitations annoyed me. I'd recommend just getting the game, and see how it pans out for you.
 

Drakmeire

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to be honest, it's just perfectly design to be a great mix of fun and addicting. when you first play it you level up very fast and get new abilities constantly (giving you a quick fix) then as you progress you level up less so you have to work harder for it making you enjoy it more (increasing the strength of your fix) and as the game gets harder you need to forge alliances with other players to get more Loot and experience (a group that makes it easier to get a fix) and a large world to explore and different things to do (a variety of fixes).
So if anything it's perfectly designed to get you addicted and in order to be cost-effective you need to play it as much as possible, making you more addicted.
It doesn't hurt that the community is often very friendly (as long as your not a gnome or hunter... Racism is alive and well in WoW)and it's a very fun and well-designed world to play around in.
 

Josho18

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Broady Brio said:
It's the best of it's kind. Everything is superior in everyway.

True you have to pay, but the money goes to develop expansions and other such stuff.
Yeah, it takes X*Y*T, where X is amount of subscribers (12.000.000) Y is the monthly fee (around 15-20 dollars depend on how you pay it), And T is the time it takes to create the Expansion pack, in Cataclysms case its roughly 2 years, which equals 24, Which would make 12.000.000*15*24= 4.320.000.000 Dollars, (the ever growing amount of people playing and newly bought games even each other out.
So if creating cataclysm cost 4.3 Billion dollars, sure.
I know a bunch goes to patches and bug fixes, but still its a major profit.
And if i sounded like a smart ass here i apologize, Im a wow gamer myself, though i play on and off.
 

dcrane

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Sep 8, 2010
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Mainly because:
1) For most people these days, Real Life requires way too much work input for some pretty crappy rewards (you want fries/soy milk/matching socks with that?)
2) Comparatively, video games offer a much lower threshold to deriving reward stimuli than RL
3) WoW currently offers the best MIX of reward:work ratios for MMORPGs on the market right now
 

Marowit

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Nov 7, 2006
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Well, speaking as someone who has played it since launch, I find a game that doesn't have a definitive end to be awesome. Couple that with being able to play with friends and family who I don't get to see often and I find myself hard-pressed to justify the purchase of a console game - having an unshared experience that will be over in a week or two just isn't that appealing to me. On top of the game just be plain fun, to me, it also saves me a ton of money, because I'm not constantly updating my game library ($15.00/mo to me is completely worth the content/fun I get to experience).


If you don't have a group of friends to play with I can definitely see how the game could be boring to some people - it's a social game, and without the social component you're really selling yourself short.
 

Marowit

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harv3034 said:
Alright; first, thanks to all.
I now know that WoW is just as much of a community as a game. That it isn't fun only if you get sucked into it. And that the main reason to keep playing is the social experience.

I understand that I should get a trial first to see if I like it befor getting the whole game.
And that I should find friends that also play so I don't feel utterly alone.

But I still have a few questions.


I know that there is a monthly subscription fee. But I don't know how much that fee is, and what other monitary investments are required.

I know that a new expansion is comming, but I'm curious if I would need to buy the original + all the expansion packs? just the original and Cataclism? or just the newist expansion pack?

I've come to realize that there are different types of servers (PVP, PVE). I don't know what these stand for, or what the major differences between them are.

I also don't have any idea of how the alliance/guild/group system works on any level other than as a group of people of the same race.


These are the big questions that I need answered before I can make any decission.
And if I have gatten any of things that I think I know wrong, PLEASE correct me.

And thanks again.

So first, Cataclysm (the 3rd expansion) is going to launch on 12/7 and it's basically revamping the entire 1-60 (there are 85 levels currently, and if you level casually it's pretty easy to get to max level in under a month, but not being max level by no means means you are excluded from dungeons/fun quests). There are going to be some cool in-game events leading up to the expansion (since the world is suppose to be breaking apart as a dragon awakes from underneath the ground).

PvE servers are generally a lot friendlier in terms of being a new player (especially if you don't have friends leveling with you) - you won't be ganked by bored max level players, and player-vs-player is completely consensual. However, I'd argue you don't your character as well, since you aren't surprised by someone trying to character (eg you won't learn dirty tricks to survive on PvE that you might on a PvP server).

I'd recommend an RP(roleplaying)server if you pick PvE though - the communities tend to rock pretty damn hard, and there is RP if you want to find some but it's not required by any means.

There are two sides, Horde and Alliance. You basically can only communicate with the faction you pick, and races available to you are determined by the faction you choose. Guilds are a group of people who are just represented by a name for instance (it's a pun on an ingame spell). And grouping is a pretty simple mechanic too. Anyway, definitely get the trial and give it a whirl.
 

babette

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Oct 21, 2010
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I still ask myself the same question, why is WoW so pop? And since everyone seems to be so cheerful about WoW, I felt like giving abit of the negative side of WoW.

WoW isn't really worth it. The only thing you will be doing is spending alot of time and money on a waste of time, purposeless, insignificant game. Why do I say so? I've playied WoW for more then 2 years. Roughly playing everyday 5-6 hours on an average scale. Last time I playied was 1 year with the northrend expansion, for nearly 2000 hours /playied. The only thing the game is circling around is gear. You need gear for pvp, you need gear for pve. News raids = new gear, new seasons = new gear to obtain.


World-PvP, idk what this abomination is called. The game went from greatness into being a pile of pure something. Burning crusade totally ruined the game. Heck, you'll be lucky to even see someone questing when you level to lv80, even from your own faction ("And then you just stand there and go: ZOMG" Guildleader angry comment when wiping on a boss too many times.) The great fun in the game was when burning crusade wasn't out. You actually had the feel, that anything can happen when you enter a contested area. It was exciting, now its just like, oh snap, did I just enter a contested area, oh well, who cares?


Gear. Once you hit Lv80, you'll be like, yay, what now. Oh yeah, I want to go do some cool dungeons, raiding. What do you mean I don't have good enough gear? NAY wtfz? Okey, so how em I suppose to get good enough gear if no-one takes me with em? And you thought that Korean grind games was boring, check this out... Okey, so you want to do some cool raids. First, you need to farm marks of conquest or whatever they are called these days, to be able to buy gear from vendors. This will take sometime to obtain. You do daily hc's and 5man dungeons and obtain marks(only once per dungeon) from each boss you down. There are plenty of 5mans, but its still really boring. So you get your raid gear, then get more gear(better) from raids. Yay. When fully geared, you just sit on your mount in dalaran, prefely a 300% flying mount gotten from ulduar or some other special flying mount, laugh at newbs and raid more. Only now you are trying to be the best dps. Finally when they release new content, thats when the pudding hits the fan. Thats right, you need to go through it all again. Get gear, wipe for countless of hours on each new boss. Do the dungeon(10/25 man non-heroic/heroic) 1-5 times a week, wait for next week for a dungeon/raid to reset. This goes on for months. If you are in a bad guild you can be stuck a specific boss and wipe at the last boss each week for more then 12 hours in total (that week), hoping that maybe today that you will down the boss (nope). Social you say, of course and you'll see your guild crumble slowly, since you guys never made the last boss in 25-man heroic. The stupidity becomes larger when you drive around with a 25-man crew in heroic mode. Even simple things becomes someone's hard thing to do. Don't stand in the fire. You need to move when the boss charges. Don't go near that circle. Remember ti change color, you didn't did you? The list just goes on. Okey, so you are in your friend's guild. Of course its fun. But no-one likes being in a casual guild that never makes any progress. Only to know that maybe you'll have a raid this week or not, depending if all the ones that signed up actually did come. And even with a system like EPGP, people still don't show up, giving a good hit in between your social legs.


Maxing your dps(damge per second) is fun, but it gets really old, really fast. New gear, new gems, new enchantments. You need to constantly make money to maintain your raid costs, since you will die and die alot. And the repair bills are very nice when you are not a tank. Clothwearers just laugh at the repair bill. Gold for gems and what not. Not that making gold is hard, if you know what you are doing.


Really, if you like grinding games, WoW is the game for you. You can lose countless of hours into this game struggling to get your perfect gear for pve and pvp. And don't you come and say that you need skills to play pvp. With the 2 faceroll classes Death Knight and Paladin. Simply roll your face accross the keyboard to win any class. NOTE! You need to roll your face TWICE if you are facing an other pally or DK, whoever is faster wins. Okey, maybe some skill if you are aiming at some ridiculous arena ratings. Still DK + pally is kinda faceroll up to +2k. And the funny thing is that nerfs usually are made since there is issues/imbalance with pvp. So as fast something is overpowered in pvp, pve suffers from it, great huh? And you will see these kind of patches all the time, never is the skills as they should be, never balanced, simply nerfed or changed.

Quests? You got to be kidding me, how many quests aren't there. Of course they are so much fun, since they are all static and fun. Kill 20 orcs, collect 20 axes, collect 5 stones that drops rarely. Escort a mule down the road, get ambushed by 3 gnomes. Dynamic, no. Similar quests from level 1 to 80? Yes!

Did I mention gold? If you don't know how to make gold, then you're screwed. Unless you are into farming, yes farming veins. Just getting 2000 saronite ore is a pain in the butt. If you dont know what you are doing, it will take you days. I took me around 10 hours, while using an addon that made the perfect route among all known veins and it still took me all day to get 2000 ore. I was currently maxing engineering, hell of a trip, without buying anything. I know, there are plenty of ways making money. But most people don't know these ways and they just simply pick up skinning/herbalism/mining and goes nuts over those.


To sum up: Grind to level 80, grind starting gear, grind arena points if you are into that ( for more pvp gear), grind with your friends in raids for gear, grind honor, grind for gold, grind the AH for gold, grind pointless achievements (cept are not that pointless obtainable mounts through achievements, which in the end is still kinda pointless, unless you want to go and show your e-pen!s all around dalaran.) grind some friends to get into good guilds, grind to level 85 when new expansion-pack comes out, grind new gear every time new content comes out along with new pvp season gear, grind on frustrating moments with your guild wiping for countless of hours straight on 1 single boss. Grind in a hardcore guild on a boss, for +12 hours just to be the server's first. Oh oh! And gasp over the silly gear design. You dont like the looks, who cares, you need to use that gear, since it got the best stats currently. Oh oh! And the gear design doesn't variate that much between sets. Non-hc, green. HC-gear, purple still same design. Tank gear looking almost identical to paladin healing/dps gear.


WoW was worth it, not anymore, WoW died with it's grinding mechanics. Too bad there are still people addicted to this pointless game, wasting money and time. Of course the good old days was alot of grinding for gear too, probably even more. But to a point where it really mattered. And you could actually feel the fun exploring the world and killing alliance/horde along the way. Not anymore, since the world is deserted, due to new content taking place on other continents. Burning crusade continent is dead, since all the content is for Levels 60 to 70. And northrend is dead, since everyone is either in dalaran or in some stupid BG, wintergrasp and what not. Basically, there aren't really no epic feel anymore. Man, talking about BGs (battlegrounds). It is just like some little mini-game inside of WoW, which in the end doesn't even matter who wins or not. ONLY that the fact you get some marks that you can change to honor, but thats it really. BEFORE BG's there was large world-pvp battles, which was fun. Flightpoints being camped, dangerous to foolishly go by roads and alot of "oh snap moments". Loved it. I mean, the epic feel you got when you was around lv40. Of course you'd go to darkshire if you was a horde player and go gank some newbs questing. And there was plenty of em. And after awhile since that they are shouting after you and at some point some pesky guildie paladin would come after you and hunt you down. You just don't see this anymore.

But then again, if you like the fact that you are spending pointless money on a game, which in the end you will probably feel that damn, why didn't stop in-time? And you just can't go casual on this game, unless you like being lousy in pve and pvp.

My advice, stay away from this game, it isn't worth it. It isn't worth your time or money.

And to all of you who feel emotional about this post, don't. This post's intention is not to be a troll. This is my experience playing WoW. And these a few points why I quit playing. And this is my SERIOUS post. Nothing left out.