I think the aggression over this issue comes from two main concerns.
One, the PC gamers who are angry that the qualities they enjoy in the game have been removed at their expense. Which is fair really.
And secondly, people who see this as a company reducing the quality of their product and then increasing the retail price. Also fair, and this isn't restricted to PC gamers. I'm a console player and I think this is incredibly distasteful of IW, and I should hope that standards and practices steps in at some point. Though with the sales forecast being what it is, I heavily doubt this will be an issue.
I can understand why the benefits of PC multiplayer are being missed, I've never been one for the multiplayer FPS scene myself, I just wish people would stop bringing other issues into this. Like how this issue has sparked talk of PC games becoming more like the 'inferior' console FPS's. I can honestly say I've played CoD:MW on both PC and console, and I found the 360 version so much more comfortable to operate. This is just personal taste, and I don't see what it has to do with the marketing decisions of IW.
One thing is for certain though, this will not affect the reviews. I can guarantee that even if they stripped out 90% of multiplayer content (some may argue they have) it will still recieve scores that put Ocarina of Time to shame. This is just how game ratings work nowadays, with Gamespot and IGN giving top marks to the games that are known to sell- because then they get more advertising and endoresement as well as press favour. So if anyone is hoping this contraversy will convince them not to do the same in future... no such luck I'm afraid.
One, the PC gamers who are angry that the qualities they enjoy in the game have been removed at their expense. Which is fair really.
And secondly, people who see this as a company reducing the quality of their product and then increasing the retail price. Also fair, and this isn't restricted to PC gamers. I'm a console player and I think this is incredibly distasteful of IW, and I should hope that standards and practices steps in at some point. Though with the sales forecast being what it is, I heavily doubt this will be an issue.
I can understand why the benefits of PC multiplayer are being missed, I've never been one for the multiplayer FPS scene myself, I just wish people would stop bringing other issues into this. Like how this issue has sparked talk of PC games becoming more like the 'inferior' console FPS's. I can honestly say I've played CoD:MW on both PC and console, and I found the 360 version so much more comfortable to operate. This is just personal taste, and I don't see what it has to do with the marketing decisions of IW.
One thing is for certain though, this will not affect the reviews. I can guarantee that even if they stripped out 90% of multiplayer content (some may argue they have) it will still recieve scores that put Ocarina of Time to shame. This is just how game ratings work nowadays, with Gamespot and IGN giving top marks to the games that are known to sell- because then they get more advertising and endoresement as well as press favour. So if anyone is hoping this contraversy will convince them not to do the same in future... no such luck I'm afraid.