Would it be an Amish attitude to say that a shovel is better for digging than a pencil? You're discounting the possibility of making judgments at all. We're not talking about people's preferences divorced from all other considerations. A photograph is better for conveying visual information than a cartoon - that is fact.Guardian of Nekops said:No, but if he said that scary games were better than games that didn't scare him, and therefore we should make more games like the ones that scared him and lay off all the other styles of game that didn't, then I would say that's his subjective opinion and that we shouldn't discard every other style of game because he likes being scared.Blood Brain Barrier said:All this amounts to is saying 'shit is subjective, yo'. This doesn't mean we can't make perceptions about different kinds of graphics and the way they affect the player. That is something that isn't subjective - you can see it. If you're sitting next to your friend and he jumps back in fear from a game, would you say that's subjective and therefore irrelevant?
The idea people are having problems with is that older graphics are BETTER, meaning we'd be better off if all games forgot about the shiny new graphical tools and went back to 8-bit. It's a rather... Ahmish attitude, almost, discounting all the things people like about the new stuff because you prefer the rustic feel of the old.
That's all I meant to say. But I appreciate the analysis, and agree with it.Now, if you said that the older graphics were able to accomplish something the newer stuff can't, and that the ability to put yourself into the character is nice upon occasion, then I think you'd find a lot of people agreed with you. However, there are also some things we can do nowadays that we couldn't have imagined doing before... frivolous things, sometimes, like letting you throw around soda cans and saw blades and other rubbish without having to TELL you what it is, because you can SEE it, and you can tell what it is. Things like showing you an army of a thousand orcs, rather than showing you some greenish dots or, like, 5 orcs and telling you via text that there is actually an army of them just offscreen. Things like having hidden doors and switches that you look for in the same way you would in real life, because you can see where they are if you're looking for them... these are all things you simply can't do with the old graphics, and some people like that.
Therefore, old graphics are not better than new graphics. They're different. They tell certain stories better, but they're worse at telling others. We should keep making games with the newer graphics, for no other reason than the fact that new technologies, if pursued, will produce graphics and therefore stories that we haven't seen yet and that, therefore, cannot be judged.