ctrl+f
"dwarf fortress"
page 1, 2, 3, 4, 5
No hits.
Seriously, people?
OP is correct. Dwarf Fortress, the most immersive, complex, detailed, rich game I know of uses entirely ASCII graphics. Ok, technically extended ANSI, but you get the point. I can't really describe it, go to the bay12 forums or better yet, stock up on food, grab the wiki, and download and play it yourself (it's free).
It's quite simple. The less detail is spelled out for you visually, the more you fill in mentally. Like the OP said, abstract graphics lead to higher immersion than complex graphics. It's true, and I really don't see what there is to argue about, although apparently we're fighting over what genre is better now. I'll just say Dwarf Fortress, since it transcends genre (and is really its own genre at this point).
"dwarf fortress"
page 1, 2, 3, 4, 5
No hits.
Seriously, people?
OP is correct. Dwarf Fortress, the most immersive, complex, detailed, rich game I know of uses entirely ASCII graphics. Ok, technically extended ANSI, but you get the point. I can't really describe it, go to the bay12 forums or better yet, stock up on food, grab the wiki, and download and play it yourself (it's free).
It's quite simple. The less detail is spelled out for you visually, the more you fill in mentally. Like the OP said, abstract graphics lead to higher immersion than complex graphics. It's true, and I really don't see what there is to argue about, although apparently we're fighting over what genre is better now. I'll just say Dwarf Fortress, since it transcends genre (and is really its own genre at this point).