Dragon Age 2 is a game I initially defended. I'm a rabid fan of the original, having put more hours into it than any other game including Skyrim, so I pre-ordered it and expected nothing less than the second coming of Andraste, Jesus, and the first coming of The Great Pumpkin all rolled into one. And when I got it... I was disappointed in the extreme. And over time my opinion of it grew less and less.
There are some things it does better than Origins, things I hope stay with the series. The combat was made a lot more streamlined and console friendly, with the welcome ability to catch up to enemies running away from you and use archery talents without an errant twitch from the left thumb stick interrupting you, but pretty much everything else was made markedly worse. The combat, while streamlined, lacked the intense tactical feel of its predecessor, and it halved the available specializations while keeping only the least interesting ones(Spirit Warrior, Arcane Warrior, Champion, Ranger, Keeper, Battlemage, Legionnaire Scout, Defender..we'll miss you. No one mourns Shapeshifter, I don't think). The story royally shat the bed as well in Act 3, and gave us one of the worst final battle speeches I have ever heard. Shepard does a good final battle speech and has a backup orchestra to help him along, so why couldn't they pilfer that along with the dialogue wheel? Then there is the truly anomalous amount of fetch quests, the dip in character quality(I am looking at you, Merril), and the wave based combat that made careful planning useless when it could be ruined by five enemies spawning behind your mage when you weren't looking.
And then we get to the Inventory Screen. OH GOD, the Inventory Screen. I have a 42 inch widescreen TV, and I still couldn't read the text. And while I'm at it, the entire loot system was crap was well. In Origins, if it had an enchantment, it had a suitable backstory ranging from grim to humorous. In DA2, I can get fifty different amulets called "amulet" with differing enchantments, which makes sorting through them an absolute nightmare. The mechanic introduced to compensate, the star system, is absolute bullshit as well, because half the time it lies to me. How is +44 attack better for my mage than +3 mana regen? Hint: MAGES CAN'T MISS! The only inventory system that experienced a worse change was Assassins Creed's between Brotherhood and Revelations.
And at last, we come to the last straw. The end of the line. The point of no forgiveness. The Darkspawn design. WHAT. THE. FUCK. They used to be scary. They used to have complex models that were interesting to look at. They used to have a bestial cunning, a dark humor in their laughs. Now they have straight, pearly white teeth, dead eyes, Genlocks and Shrieks have been completely scrapped, and they don't even have the appearance of something that's tainted. I'm sure the intent was for them to be more like a horde of insects, but it looks more like a horde of coked up bums with excellent dental hygiene.
I wanted to like it, but I couldn't. I know it has its fans, and I won't tell them to stop playing it. I just hope DA3 has more going for it than the Frostbite 3 engine.
(The Arishok was badass, though

)