Valid points there, and I totally agree...
but to add a little more bitchslap to this, the story was really REALLY rushed out for me, none of the characters were really only compelling save for varric, and they took out any sort of power of choice the player had!
sure there are defined endings in the game, but at the end of it all nothing was as free as Dage Origins....
I mean, they practically locked you out of ANY real decision, and your left with just two sides anyway.
Also, I don't like the hiding behind the reasoning that it's a more "personal story". Sure, it was well written, but I feel like there was a lot more to it, yet no time was given so that it could really take root.
The combat, while was a little better, is the only thing I can really commend because I'm tired of all the standard fare in RPGs nowadays. The game didn't totally blow balls, but it was NOT worthy of the high praise piled on it.
Overall, that's my bitchslap, and here's to hoping the dev team for ME3 don't make the same mistakes...
but to add a little more bitchslap to this, the story was really REALLY rushed out for me, none of the characters were really only compelling save for varric, and they took out any sort of power of choice the player had!
sure there are defined endings in the game, but at the end of it all nothing was as free as Dage Origins....
I mean, they practically locked you out of ANY real decision, and your left with just two sides anyway.
Also, I don't like the hiding behind the reasoning that it's a more "personal story". Sure, it was well written, but I feel like there was a lot more to it, yet no time was given so that it could really take root.
The combat, while was a little better, is the only thing I can really commend because I'm tired of all the standard fare in RPGs nowadays. The game didn't totally blow balls, but it was NOT worthy of the high praise piled on it.
Overall, that's my bitchslap, and here's to hoping the dev team for ME3 don't make the same mistakes...