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1998 - Spyro the Dragon (PSX) - Developed by Insomniac.
The game was praised by critics because of the use of fantasy and sci-fi in most of the Dragon Realms, a big, free-roam 3-D environment in each realm, incredible music that corresponds with the level's theme, and good graphics making it one of the best and first platform for the Playstation.
1999 - Spyro 2: Ripto's Revenge (PSX) - Developed by Insomniac.
The game received generally favorable reviews, and some consider it to be even greater than the widely praised first game. Many enjoyed the fact that the game was emphasized on humor, but was considerably deep; although its relatively short length and occasionally easy gameplay were criticized. Stewart Copeland's refurnished, atmospheric music was also well received. The game has sold nearly two million copies.
2000/2001 - Spyro 3: Year of the Dragon (PSX) - Developed by Insomniac.
Upon release, Year of the Dragon garnered positive critical reaction, with the game receiving an average ranking of 91% at Game Rankings, and a similar score based on fifteen reviews at MetaCritic. According to Game Rankings, Year of the Dragon is the fourteenth highest rated PlayStation game of all time. The game sold more than two million units in the United States.
2002 - Spyro: Enter the Dragonfly (PS2/NGC) - Developed by Equinox Digital Entertainment and Check Six Studios.
This game received mostly negative reviews due to glitches, long loading times, lackluster gameplay, lack of a storyline and inconsistent framerates. Also, the concept of world portals (a beloved aspect of Spyro used effectively in the first three games) is dropped and instead replaced with various modes of transportation that carry Spyro to a level. Many Spyro Fans considered it the worst in the Spyro Series.
2004 - Spyro: A Hero's Tale (PS2/NGC/XBox) - Developed by Eurocom Entertainment Software.
A Hero's Tail is regarded better than Spyro: Enter the Dragonfly, probably due to Eurocom's experience in game development, but still fell short of Insomniac's original three Spyro games. However, compared to the originals, A Hero's Tail is considered to be aimed at a younger audience, leading to some harsh criticism such as its short length (not including backtracking and bosses not being replayable) and lack of general difficulty or originality.
2006 - The Legend of Spyro: A New Beginning (PS2/NGC/XBox) - Developed by Krome Studios.
The Legend of Spyro: A New Beginning received mixed but mostly decent critical reviews, with most critics describing the game's direction, graphics and high-quality cinematics as an improvement to the series, while the gameplay has been criticized for being strictly linear and - differing from the previous (platforming-based) games in the series - repetitive in spite of Spyro's variety of attacks and abilities.
2007 - The Legend of Spyro: The Eternal Night (PS2/Wii) - Developed by Krome Studios
The game received slightly lower overall reviews than The Legend of Spyro: A New Beginning, and was criticized for similar reasons. Game Chronicles said that while the game may be too difficult for kids and a bit too simple for adults, many will be able to find a lot to like about the game. IGN, however, gave the the Sony PlayStation 2 version of the game a 3.5, and the Nintendo Wii version a 3.6, criticizing it for its difficulty by calling it "Pointless Difficult", lame storyline, awkward controls and repetitive nature. The voice acting was also mixed among critics, particularly Billy West's role as Sparx the Dragonfly, stating that the character's lines are placed incorrectly.
2008 - The Legend of Spyro: Dawn of the Dragon (PS2/PS3/360/Wii) - Developed by Etranges Libellules
Is rated much the same as its predecessors, marking a disappointing end to a lacklustre trilogy.
There you are. Now shut up and and sit down, you pesky little kid.