Why the hell are companies so blind???

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Fonejackerjon

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Aug 23, 2012
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We knew the xbox one DRM was a fail before it was released, we knew the wii u would fail before released, we knew driveclub's PS plus 'upgrade' was a fail before release, we knew the vita would fail before it was released.

Why the f/uck are companies so blind? why are they so stupid? do they want to fail? What is their mentality Please someone help me understand. why do they need a backlash to change? are they so so stupid not to realise that everytime they do this EVEN when they reverse the policies it chips away at gamers trust leading to that inevitable AAA gaming crash
that is on the horizon (AAA not indie)

WE need a crash we want a crash its going to happen the only ones exempt will be indie developers and good luck to them!
 

IceForce

Is this memes?
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Dec 11, 2012
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I'm sorry, but I laugh at the notion that a games industry 'crash' is going to be in any way beneficial.
Do you even understand how business and industry works? I'm guessing not.

What you're asking for is for people to lose their jobs. -- People, I might add, who are at the forefront of an entertainment medium of which you are a consumer of.

If that is seriously what you want, then I don't know what to say to you.

Explain to me then: In what bizarro world is an industry crash ever going to be a GOOD thing?
 

Fonejackerjon

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Look, its doesn't take a genius to work out that the AAA industry is toxic. NAME 1 AAA game released recently that is worth anything?

Take your time.
 

StriderShinryu

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Fonejackerjon said:
Look, its doesn't take a genius to work out that the AAA industry is toxic. NAME 1 AAA game released recently that is worth anything?

Take your time.
That's an impossible claim for anyone to make given that something being "worth anything" is purely subjective. Many would claim, for instance, that GTA5 was a great game and it's certainly a AAA title. I, on the other hand, would say it's something I have no real interest in at all and has no value to me.

As to the original question, it's really just about numbers. When you're a big company you have a lot of cooks in the kitchen and a lot of different people to answer to with a lot of a money up in the air. You have to make decisions that aren't going to be pleasing to everyone and sometimes those decisions aren't always being made by people who are actually that invested in playing the games the company makes. When there's a public backlash to a decision you make, you are given a fairly reasonable indication of how wrong you are if you're wrong. If the backlash is big enough, you may re-evaluate your decisions and make changes. If the backlash is fairly small all told, you maybe release a statement but move forward anyway. Put simply, it's not about being evil, it's about operating as a large company and playing the odds.
 

Zhukov

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Dec 29, 2009
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Breaking News: Companies Are Run by People and People Make Mistakes and Miscalculations.

Crazy, ain't it?

Incidentally, I keep seeing slightly frothy people wearing sandwich boards and predicting that a crash is just around the corner, but nobody seems to be able to tell me exactly what a games industry crash would actually involve.

Personally, I think an indie market crash would be more likely than an triple-A crash. When it comes to games, "indie" is becomely increasingly synonymous with "shovelware".
 

Fonejackerjon

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Zhukov said:
Breaking News: Companies Are Run by People and People Make Mistakes and Miscalculations.

Crazy, ain't it?

Incidentally, I keep seeing slightly frothy people wearing sandwich boards and predicting that a crash is just around the corner, but nobody seems to be able to tell me exactly what a games industry crash would actually involve.

Personally, I think an indie market crash would be more likely than an triple-A crash. When it comes to games, "indie" is becomely increasingly synonymous with "shovelware".

Seriosuly? and you dont think the utter 'cut and paste' dross the AAA markets shits out on a daily basis isnt shovelware? look at the leaked E3 new about sony and microsoft ,sequel after sequel after sequel.
 

Fonejackerjon

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delta4062 said:
Fonejackerjon said:
Look, its doesn't take a genius to work out that the AAA industry is toxic. NAME 1 AAA game released recently that is worth anything?

Take your time.
Titanfall, Metal Gear Solid V, Dark Souls 2, Infamous Second Son. That's just in the last 3 months alone.

2013 was also a great year for AAA titles, many of which are well worth playing.

Generic copy, sequel, sequel, and sequel.

Try again my friend
 

Bombiz

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Apr 12, 2010
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Fonejackerjon said:
delta4062 said:
Fonejackerjon said:
Look, its doesn't take a genius to work out that the AAA industry is toxic. NAME 1 AAA game released recently that is worth anything?

Take your time.
Titanfall, Metal Gear Solid V, Dark Souls 2, Infamous Second Son. That's just in the last 3 months alone.

2013 was also a great year for AAA titles, many of which are well worth playing.

Generic copy, sequel, sequel, and sequel.

Try again my friend
Dark Souls, Demons Souls
 

Greg White

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Sep 19, 2012
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Fonejackerjon said:
delta4062 said:
Fonejackerjon said:
Look, its doesn't take a genius to work out that the AAA industry is toxic. NAME 1 AAA game released recently that is worth anything?

Take your time.
Titanfall, Metal Gear Solid V, Dark Souls 2, Infamous Second Son. That's just in the last 3 months alone.

2013 was also a great year for AAA titles, many of which are well worth playing.

Generic copy, sequel, sequel, and sequel.

Try again my friend
And this, dear children, is what we call trying to dismiss things that prove you wrong.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
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Fonejackerjon said:
Zhukov said:
Breaking News: Companies Are Run by People and People Make Mistakes and Miscalculations.

Crazy, ain't it?

Incidentally, I keep seeing slightly frothy people wearing sandwich boards and predicting that a crash is just around the corner, but nobody seems to be able to tell me exactly what a games industry crash would actually involve.

Personally, I think an indie market crash would be more likely than an triple-A crash. When it comes to games, "indie" is becomely increasingly synonymous with "shovelware".

Seriosuly? and you dont think the utter 'cut and paste' dross the AAA markets shits out on a daily basis isnt shovelware? look at the leaked E3 new about sony and microsoft ,sequel after sequel after sequel.
Ah me.

Y'know, there are few conversations more pointless or boring than the ones conducted with angry people who have an axe to grind. You've clearly made your mind up. I have no interest or investment in changing your mind. I hope your views and outlook bring you great happiness and contentment.

Also, I'm not saying the Triple-A market doesn't have its problems. It does. But the glorious thing is that I'm not obliged to to buy what I don't want. Shootin' dem Arabs 7 doesn't appeal to me, so I don't buy it. The Last of Us does appeal to me, so I do buy it. I'm happy.
 

IceForce

Is this memes?
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Dec 11, 2012
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Fonejackerjon said:
delta4062 said:
Fonejackerjon said:
Look, its doesn't take a genius to work out that the AAA industry is toxic. NAME 1 AAA game released recently that is worth anything?

Take your time.
Titanfall, Metal Gear Solid V, Dark Souls 2, Infamous Second Son. That's just in the last 3 months alone.

2013 was also a great year for AAA titles, many of which are well worth playing.

Generic copy, sequel, sequel, and sequel.

Try again my friend
Ah, it's the old "I don't personally like it, so it doesn't count" argument.

In hindsight, I should have seen this coming.
 

Bombiz

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Apr 12, 2010
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IceForce said:
Fonejackerjon said:
delta4062 said:
Fonejackerjon said:
Look, its doesn't take a genius to work out that the AAA industry is toxic. NAME 1 AAA game released recently that is worth anything?

Take your time.
Titanfall, Metal Gear Solid V, Dark Souls 2, Infamous Second Son. That's just in the last 3 months alone.

2013 was also a great year for AAA titles, many of which are well worth playing.

Generic copy, sequel, sequel, and sequel.

Try again my friend
Ah, it's the old "I don't personally like it, so it doesn't count" argument.

In hindsight, I should have seen this coming.
That's the only kind of argument really.
 

IceForce

Is this memes?
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Dec 11, 2012
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weirdo8977 said:
IceForce said:
Fonejackerjon said:
Generic copy, sequel, sequel, and sequel.

Try again my friend
Ah, it's the old "I don't personally like it, so it doesn't count" argument.

In hindsight, I should have seen this coming.
That's the only kind of argument really.
The OP would have been better off not responding at all, than making a hilariously poor argument like that.

Opinions, how do they work?
 

Savagezion

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Mar 28, 2010
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Fonejackerjon said:
We knew the xbox one DRM was a fail before it was released, we knew the wii u would fail before released, we knew driveclub's PS plus 'upgrade' was a fail before release, we knew the vita would fail before it was released.

Why the f/uck are companies so blind? why are they so stupid? do they want to fail? What is their mentality Please someone help me understand. why do they need a backlash to change? are they so so stupid not to realise that everytime they do this EVEN when they reverse the policies it chips away at gamers trust leading to that inevitable AAA gaming crash
that is on the horizon (AAA not indie)

WE need a crash we want a crash its going to happen the only ones exempt will be indie developers and good luck to them!
Did we know that micro-transactions in Farmville would make more money for Zynga than World of Warcraft did for Blizzard at its peak? Hell, did we know WoW would become what it did despite being a more polished version of Everquest and Everquest was never near as lucrative? Did we know that DLC would make bank by merely offering cosmetic horse armor and not being actual expanded content? Did we know the Wii would outsell both the PS3 and the 360 combined?

Consumers are not rational, we're fickle. Hell, some people were not only defending Xbox One's DRM but were actually getting mad at consumers for not wanting to piss their rights away. (The main advantage to console gaming IMO) I am still pissed that expansion packs are a thing of the past. Now an "proper DLC/DLC done right" is basically "expansion packs" of yester year. Micro-transactions in general. We supported this stuff with our money.

Let's not kid ourselves into thinking we know what to expect from the market. No one does. If you are so sure, go ahead and 'call' what is to become of the Oculus Rift. That thing could fly or crash and burn at this point. Only time will tell.

I consider Guitar Hero/Rockband/Rocksmith, Batman Arkham, The Last of Us, and Red Dead Redemption all recent AAA games that showed innovation in some way and conquered the market through their success. I have a list a LOT longer with things I consider successes, but were not "financial successes" or did mediocre at best financially speaking. So no, I can't agree that the industry is failing on all fronts. COnsidering more money is being spent on games than ever before... I think you need to support your case a little better.

Right now, we are on a cusp of console generations. This is the "slow season" in gaming. It depends on your definition of "recent". Most of what you talk about in the OP is related to "cusping" console generations. This time is always rough. You called that? Good job. I did to. It's always like this. The Vita is in relation to the PS4 whether you want to see it that way or not. Plus, Sony put out a phone that rivals the Galaxy S4/S5, which isn't an easy task. Nintendo placed a poor bet IMO but it was still a safe bet. I don't have anything nice to say about Microsoft so I just won't say anything. So yeah, a new era of tech is coming into the market and mistakes are being made. What're they blind? Yes, yes they are. So are we.:p
 

Bombiz

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IceForce said:
weirdo8977 said:
IceForce said:
Fonejackerjon said:
Generic copy, sequel, sequel, and sequel.

Try again my friend
Ah, it's the old "I don't personally like it, so it doesn't count" argument.

In hindsight, I should have seen this coming.
That's the only kind of argument really.
The OP would have better off not responding at all, than making a hilariously poor argument like that.

Opinions, how do they work?
they don't
 

StriderShinryu

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Well, this topic went pretty much exactly where I figured it would. Heh

Savagezion said:
Consumers are not rational, we're fickle. Hell, some people were not only defending Xbox One's DRM but were actually getting mad at consumers for not wanting to piss their rights away. (The main advantage to console gaming IMO) I am still pissed that expansion packs are a thing of the past. Now an "proper DLC/DLC done right" is basically "expansion packs" of yester year. Micro-transactions in general. We supported this stuff with our money.
Not that I wanted an always connected online Xbox One personally but I think Microsoft wasn't necessarily wrong in where they were going there. It absolutely turned out to be a pretty big miscalculation at the time but, given how that sort of always online connected stuff has been accepted pretty much every where else in digital media (and how that's likely where even console gaming is heading eventually anyway), I do think it's reasonable to say they were just betting on the future. Unfortunately for them, the future isn't quite here yet. I mean, we already largely accept downloading/streaming most of the media we partake in, we don't really own most of it anymore and we have to be connected to continually partake in much of it too.
 

Korolev

No Time Like the Present
Jul 4, 2008
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How many times have gamers said something was "doomed" to fail, but it ended up being successful? A lot of people said that the Wii was doomed, and that system did very well (although the WiiU did not). Fanboys and Fangirls railed on about how the 360 was "Doomed" or the PS3 was "Doomed", and those systems did quite well, in fact.

Sometimes the gamers "get it right" and predict things like the backlash against DRM on the XBOX One. But sometimes we get it wrong too. And just because you "knew" that the WiiU was going to fail didn't mean everyone agreed with you. Quite a few gamers thought it would succeed.