Why the Nintendo Switch will Fail (and fail hard)

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CritialGaming

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kilenem said:
Actually they have a lot of support from Japanese 3rd party developers, Ultra Street fighter, Diesga 5 complete, Tetris V.S Puyo Puyo. The huge announcement is that Monster Hunter XX is coming to the Switch, also Dragon Quest 10 officially is coming to the Switch. Granted Dragon Quest Heroes 1&2 didn't make it to the states. Capcom is charging 40 fucking dollars for the physical and the fucking digital version of Ultra SF 2. Also capcom is gauging, the switch's viability with how well street fighter does.

On the western Front Skyrim is coming out and NBA 2K is coming out for the Switch, its pretty piss poor for western developers.
So...port, port, port of 25 year old game, port, port, monster hunter and Dragon Quest (which will be better on PS4).

Impressive I guess.
 

kilenem

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CritialGaming said:
kilenem said:
Handheld gaming is not dead. Pokemon GO helped sell 3ds units and Pokemon games because Pokemon Go was a watered down version of the game

The VITA died because memory cards cost to much, Sony tried fight against Piracy with expensive memory. Not only are memory cards for the Switch cheaper somehow they've decreased the size of the games tremendously. Arms is only a 2.2gb video game. Borderlands 2 for the VITA didn't include all of the DLC because the amount of money you have to spend on External Memory cards is insane.
Well Arms is small because there isn't anything to the game. It's a glorified, and fun, tech demo. But nothing more than that.

I don't think the Switch suffers from memory problems though, the cards are sizable and there seems to be a bigger push to have most every game for the switch have a physical version, which will help. The VITA had a huge digital only catalog which was more interesting than the physical VITA games. So that's a difference there.
Legend of Zelda BOTW is 13.8 gb, VITA having a mostly digital library still supports my argument of why the VITA failed. I should specify in the states because VITA is still doing well in Japan I believe.
 

kilenem

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CritialGaming said:
kilenem said:
Actually they have a lot of support from Japanese 3rd party developers, Ultra Street fighter, Diesga 5 complete, Tetris V.S Puyo Puyo. The huge announcement is that Monster Hunter XX is coming to the Switch, also Dragon Quest 10 officially is coming to the Switch. Granted Dragon Quest Heroes 1&2 didn't make it to the states. Capcom is charging 40 fucking dollars for the physical and the fucking digital version of Ultra SF 2. Also capcom is gauging, the switch's viability with how well street fighter does.

On the western Front Skyrim is coming out and NBA 2K is coming out for the Switch, its pretty piss poor for western developers.
So...port, port, port of 25 year old game, port, port, monster hunter and Dragon Quest (which will be better on PS4).

Impressive I guess.
I don't see the problem in a updated game older game, Crash Bandicot is getting HD treatment after 20 years and if it does better we might see mroe HD crash games such as Crash Team Racing and Crash Bash. Crash Bash is the Goat.

The Ps4 AND x1 Launch's were ports and this is par for the course for the year one of a console generation. Mediocre ports that might be slightly rushed. Battle Field 4 for PS4 and Dragon Quest Heroes 1& 2 for the Switch since that game has some bugs apparently.
 

CritialGaming

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kilenem said:
CritialGaming said:
kilenem said:
Actually they have a lot of support from Japanese 3rd party developers, Ultra Street fighter, Diesga 5 complete, Tetris V.S Puyo Puyo. The huge announcement is that Monster Hunter XX is coming to the Switch, also Dragon Quest 10 officially is coming to the Switch. Granted Dragon Quest Heroes 1&2 didn't make it to the states. Capcom is charging 40 fucking dollars for the physical and the fucking digital version of Ultra SF 2. Also capcom is gauging, the switch's viability with how well street fighter does.

On the western Front Skyrim is coming out and NBA 2K is coming out for the Switch, its pretty piss poor for western developers.
So...port, port, port of 25 year old game, port, port, monster hunter and Dragon Quest (which will be better on PS4).

Impressive I guess.
I don't see the problem in a updated game older game, Crash Bandicot is getting HD treatment after 20 years and if it does better we might see mroe HD crash games such as Crash Team Racing and Crash Bash. Crash Bash is the Goat.

The Ps4 AND x1 Launch's were ports and this is par for the course for the year one of a console generation. Mediocre ports that might be slightly rushed. Battle Field 4 for PS4 and Dragon Quest Heroes 1& 2 for the Switch since that game has some bugs apparently.
Yeah but the Switch is literally only getting ports. Crash is a fully on remake package. There is a big difference there imo.

I get that most consoles don't launch with super awesome line-ups, but they DO launch with a line-up. The Switch launched with 7 games. 1-2 switch barely being a "game" which they sold for full price! The Playstation 4 launched with 26 games! http://www.ign.com/wikis/playstation-4/PlayStation_4_Launch_Titles Xbox One launched with 22. http://www.ign.com/wikis/xbox-one/Xbox_One_Launch_Title

I mean you can see the difference right?

I mean this thread is trying to look and see where the Switch is ultimately going to end up right? And right now we are months out of launch, and the only "new" title currently is a port of a game that has been on the PS4 for months. So forgive me if I'm looking around asking where the hell all the 3rd party support they bragged about is? I get that not everything can be ready for launch, I get that. But there is hardly anything even in the pipeline. Monster Hunter, and Dragon Quest XI sure, but DQ will also be on PS4 so that's hardly a stand out. And Nintendo always gets Monster Hunter games, so that's nothing to write home about either.

I need to see some real effort to expand this library. And I need to see some effort from Nintendo to make this system available to people, because right now neither of those things is happening.
 

kilenem

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CritialGaming said:
kilenem said:
CritialGaming said:
kilenem said:
Actually they have a lot of support from Japanese 3rd party developers, Ultra Street fighter, Diesga 5 complete, Tetris V.S Puyo Puyo. The huge announcement is that Monster Hunter XX is coming to the Switch, also Dragon Quest 10 officially is coming to the Switch. Granted Dragon Quest Heroes 1&2 didn't make it to the states. Capcom is charging 40 fucking dollars for the physical and the fucking digital version of Ultra SF 2. Also capcom is gauging, the switch's viability with how well street fighter does.

On the western Front Skyrim is coming out and NBA 2K is coming out for the Switch, its pretty piss poor for western developers.
So...port, port, port of 25 year old game, port, port, monster hunter and Dragon Quest (which will be better on PS4).

Impressive I guess.
I don't see the problem in a updated game older game, Crash Bandicot is getting HD treatment after 20 years and if it does better we might see mroe HD crash games such as Crash Team Racing and Crash Bash. Crash Bash is the Goat.

The Ps4 AND x1 Launch's were ports and this is par for the course for the year one of a console generation. Mediocre ports that might be slightly rushed. Battle Field 4 for PS4 and Dragon Quest Heroes 1& 2 for the Switch since that game has some bugs apparently.
Yeah but the Switch is literally only getting ports. Crash is a fully on remake package. There is a big difference there imo.

I get that most consoles don't launch with super awesome line-ups, but they DO launch with a line-up. The Switch launched with 7 games. 1-2 switch barely being a "game" which they sold for full price! The Playstation 4 launched with 26 games! http://www.ign.com/wikis/playstation-4/PlayStation_4_Launch_Titles Xbox One launched with 22. http://www.ign.com/wikis/xbox-one/Xbox_One_Launch_Title

I mean you can see the difference right?

I mean this thread is trying to look and see where the Switch is ultimately going to end up right? And right now we are months out of launch, and the only "new" title currently is a port of a game that has been on the PS4 for months. So forgive me if I'm looking around asking where the hell all the 3rd party support they bragged about is? I get that not everything can be ready for launch, I get that. But there is hardly anything even in the pipeline. Monster Hunter, and Dragon Quest XI sure, but DQ will also be on PS4 so that's hardly a stand out. And Nintendo always gets Monster Hunter games, so that's nothing to write home about either.

I need to see some real effort to expand this library. And I need to see some effort from Nintendo to make this system available to people, because right now neither of those things is happening.
Crash isn't a competitive game though, tweaking to many things can change how the game plays. That being said, 3 hd games for 60 versus 40 dollars for updated sprites yes crash is better. Updated old games not a issue just the price.

I feel like 1-2 switch counts as a game because that game works. I Can't say the same for the Kinect games at launch.

Monster Hunter started on the PS2, if the Switch tanked I'm pretty we would've saw maybe one more 3DS game and it would've gone to PS4. I still don't understand why Monster Hunter Tri didn't get a PS3 release in the states.

Even with dragon Quest being on PS4 that is still third party support. Are you asking for excluives because what 3rd part exclusives doe PS4 have. SF5 is on PC
 

CritialGaming

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kilenem said:
Even with dragon Quest being on PS4 that is still third party support. Are you asking for excluives because what 3rd part exclusives doe PS4 have. SF5 is on PC
Technically yes. But the Switch needs game that I can't get a better version of on another platform. This goes for those DQheroes games as well. All things being equal, the PS4 will offer better graphics at a better frame rate.

The Switch can't rely on it's mobility to be the console success. People already have a 3DS. And you can't offer inferior versions of games on the Switch and think the mobile novelty of it is going to matter. It might work in Japan because they are more mobile centric. But in the States...we don't care about mobile nearly as much, and most people are going to pick up the better version if given that choice.
 

CaitSeith

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Question: why was this thread resurrected? Freaking necromancy!

OT: Too soon to declare a definitive result. At least wait until Holidays.
 

kilenem

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CritialGaming said:
kilenem said:
Even with dragon Quest being on PS4 that is still third party support. Are you asking for excluives because what 3rd part exclusives doe PS4 have. SF5 is on PC
Technically yes. But the Switch needs game that I can't get a better version of on another platform. This goes for those DQheroes games as well. All things being equal, the PS4 will offer better graphics at a better frame rate.

The Switch can't rely on it's mobility to be the console success. People already have a 3DS. And you can't offer inferior versions of games on the Switch and think the mobile novelty of it is going to matter. It might work in Japan because they are more mobile centric. But in the States...we don't care about mobile nearly as much, and most people are going to pick up the better version if given that choice.
DQ7 on 3ds had some framerate drops towards the end of the game because of a there were more things on the screen. I don't want to explain it to much because of spoilers. Development for Nintendo handheld games should move to the Switch or Nintendo's next handheld, if Nintendo is still saying the Switch isn't replacing the 3ds which everyone knows it is. The 3DS is old, even pokemon Sun and Moon, a First party title had horrible frame drops during much of the game with the New 3ds. Granted Zelda botw had huge frame rate drops but those were a little bit more forgivable because its only in certain areas and wasn't as consistent as it was in Pokemon Sun and Moon.

PC games have better frame rates and run better then console games, Most people still buy Street fighter 5 on console though. As long as the frame rate is consistent that is the issue. It doesn't matter if PS4 has better graphics or highier frames, it does matter if it runs if it is more stable.
 

Yoshi178

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CritialGaming said:
kilenem said:
Actually they have a lot of support from Japanese 3rd party developers, Ultra Street fighter, Diesga 5 complete, Tetris V.S Puyo Puyo. The huge announcement is that Monster Hunter XX is coming to the Switch, also Dragon Quest 10 officially is coming to the Switch. Granted Dragon Quest Heroes 1&2 didn't make it to the states. Capcom is charging 40 fucking dollars for the physical and the fucking digital version of Ultra SF 2. Also capcom is gauging, the switch's viability with how well street fighter does.

On the western Front Skyrim is coming out and NBA 2K is coming out for the Switch, its pretty piss poor for western developers.
So...port, port, port of 25 year old game, port, port, monster hunter and Dragon Quest (which will be better on PS4).
Impressive I guess.
CritialGaming said:
And I need to see some effort from Nintendo to make this system available to people, because right now neither of those things is happening.
it's almost as if Nintendo has plans to announce more games next week at E3 or something.

Crazy i know right?

CaitSeith said:
Question: why was this thread resurrected? Freaking necromancy!
Why Not? :3

(wasn't me who resurrected it btw)