Play systemshock, and then replay Bioshock, it wasn't our watchmen because Watchmen would not be our watchmen if it had been released 10 years ago, and like all remakes was far worse then the origional.
Agree. I remember having to learn the current console controls for an FPS way back with Halo and it took quite a while - and that's already having played GoldenEye etc - now it's second nature. It would take significant effort for someone completely new to games to dive into an FPS.ajemas said:The problem with Bioshock being accepted, or any game really being truly understood universally, is the learning curve required to understand it. I mean, navigating a figure around in a 3D space is a skill that does take some time to learn. For people like us, we're so full of muscle memory and basic gaming knowledge that we can pick up virtually any game and play it right away. It's practically second nature. For non-gamers, however it's significantly harder to pick up and understand.
But the issue of your complicity as the player in graphic murders is the heart of the point the game is making - or at least that's how I interpreted it.ajemas said:The other issue comes with how the game got the message across. It made me feel smart for about 10 minutes towards the end, and it is always nice to see Ayn Rand get metaphorically punched in the face with her own copy of Atlas Shrugged, but it doesn't change the fact that about 99% of it was shooting dudes in the face. Forcing the player to carry out hundreds, or even thousands, of graphic murders gets in the way of any artistic or philosophical statements that are being made.
This I agree with entirely.ajemas said:Don't get me wrong, I thought that the game was freaking amazing. The environment sucked me in, the opening sequence was easily one of the best ones in any game that I've ever played, and the twist towards the end served as an amazing deconstruction of the FPS genre and made me as a player really think about what I was doing when playing games. It's a brilliant statement, but there's an EXTREMELY steep learning curve to really appreciate it.
You're probably going to invite a lot of flaming, but I'll spare you for this.gigastrike said:I think that this could be proven by saying that Watchmen only became popular after it was turned into a movie (a more accepted form of media).
Agreed. It's a bit like saying that Sherlock Holmes became more popular when Guy Ritchie made his film. Bioshock was great no doubt and I'm sure other developers would look on it's success in terms of storytelling but I think you left out the Half Life series and perhaps Duke Nukem 3D where the interactivity was just beyond.The Youth Counselor said:You're probably going to invite a lot of flaming, but I'll spare you for this.gigastrike said:I think that this could be proven by saying that Watchmen only became popular after it was turned into a movie (a more accepted form of media).
My sister had to read Watchmen years before the movie was even announced as part of her Literature course in college. This wasn't just some fun student-run course at a community college either, it was assigned by her professor in Cal and only one of two comics she had to read there.
Everyone who even knows something about comics has heard of Watchmen.
I never said it was a positive effect, I just said the impact it had on the industry was much greater, putting the FPS the biggest genre to be developed by soulless exsecutives who think a step forward is to have 3 more guns then last time.Rayne870 said:How the hell did CoD 4 change the industry other than prove that people will buy essentially what is an annually released fps sports game? All it has done is pass itself off as a "realistic shooter" and dominate the market by continually out-dating itself. It is commercially a work of genius but as for advancement of gaming, it is causing stagnation.Not G. Ivingname said:Watchman (and to a lesser degree the Dark Night Returns) was the turning point for comics, finally they were accepted as an ART FORM by the general public. Ok, comic books themselves quickly crashed within a decade because of an uncontrolled speculator market and the moving away of comic books from grochery stores to comic book stores (leaving the general public unable to easily get the things) and continutity made it impossible for them to get into comic books if they even got one. However, through thick and thin, Watchmen has itself endured, being the only comic book to land on Time's best books of the century for it's deep plot, great writing, and the deconstruction of the entire superhero genre.
Bioshock also was a great game, lauded with it's deep plot, great writing, and small deconstruction of the entire FPS genre. It did gain tons of awards and is beloved beyond reason by people that played it, it never reached out and convinced everybody that this was an art form. Why? It seamed the time was right, coming out in the year everybody from your little sister to your grandmother got themselves a Wii, and was easily the biggest year in gaming history. Yet, here we are, waiting with eagerness and dread over the Supreme Court's ruling on the California gaming law. Why didn't it change the industry?
Besides the Wii, the biggest change in the industry that came out of 2007 was CoD 4. Bioshock in comparison was barely a blip on the radar. So, I ask you my fellow Escapists, why wasn't Bioshock our Watchman?
Good points though here.Bioshock really didn't do anything amazing for having story in an fps, It has been done before. And the rpg elements aren't really a huge step ahead either. While it was a really great game it didn't do anything special.
Other than that Watchmen was really well developed plot wise and had really great art. I don't think it brought anything really new to graphic novels but it certainly brought a lot more people into graphic novels. And most of the reason it became "accepted" was that it was made into a movie, and even that did shied away some people because of the fear of blue penis.
On a more basic expression, most of the younger generation are gamers, and have already been exposed to Bioshock, so no change there. The outside and older population generally views all video games a as waste of time. Now one really great game might have the potential to change that, but first the person has to invest in either a computer or a game console that would allow them that experience. With Watchmen, they can pay 20 bucks or so to see the movie on dvd now, or 10-15 when it was in theater, or pick up the graphic novel for what...20 bucks? Which is very different than what was a $60 game +$300 or more console, or a $500+ pc. And then they actually have to get past the first minute or so of playing the game without being frustrated because they don't know how to play games, but most people can look at pretty pictures and read.
Simply because people outside the gaming community, i.e. those that need convincing, don't game. So it doesn't matter if a game ticks all these boxes, if the non-gaming critics don't play the game and don't have anything to compare it to even if they do (because they don't game) then they're not going to latch on to the importance of a title like this.Not G. Ivingname said:Besides the Wii, the biggest change in the industry that came out of 2007 was CoD 4. Bioshock in comparison was barely a blip on the radar. So, I ask you my fellow Escapists, why wasn't Bioshock our Watchman?
I believe he is talking about the comic watchmen, not the movie, and the comic was hugely popular before the moviegigastrike said:The difference between Bioshock and Watchmen is that Watchmen took a good comic and transformed it into a more accepted form, while Bioshock was a game that remained a game. The people who didn't like comics saw the movies and said "huh, maybe comics aren't so bad", while the people who don't like video games didn't even give Bioshock a second look because it was still a video game.
I think that this could be proven by saying that Watchmen only became popular after it was turned into a movie (a more accepted form of media).
Comics aren't accepted as an art form by the general public.Not G. Ivingname said:Watchman (and to a lesser degree the Dark Night Returns) was the turning point for comics, finally they were accepted as an ART FORM by the general public.
I don't think Watchmen did either until the movie came out. I mean in the 90s I was a comic book geek, and I never heard of it until the movie.Alexnader said:I don't know if comics are now accepted as mainstream/ an art form yet but hey I'll bite.
I think it's because Bioshock did not get a large amount of publicity outside the gaming world.