With more freedom, more elements of the game end up being subpar. Yeah, you can stealth in Skyrim, but the stealth isn't obviously up to a stealth game. The melee combat isn't very good in Skyrim because the game is too open and allows for just about everything. KoA is more focused in combat so the combat is actually good at something instead of good at nothing while allowing everything. The more open you make the game, the more every element is hurt. For example, GTAV isn't a very good shooter because of having so many mechanics at play.Battenberg said:It doesn't have to be exclusively a stealth game to have stealth in it and that argument holds no water when you keep bringing up Skyrim as a benchmark (I haven't played Dragon Age so I comment on that) - is Skyrim a stealth game? No. Can you play as a stealthy character? Yes, you bet your shadowy dagger wielding butt you can. In fact a point I didn't mention before is that Skyrim really gives you more freedom when creating your character than Kingdoms did. There are more races and more skill trees and the way that levelling is structured there are just more options and more encouragement to build a more refined character. Also you describe Skyrim as too easy but have you tried changing the combat difficulty? At its standard level its not going to be a challenge to an experienced gamer (much like KoA) but if you bump it up as high as it goes it's a whole different ball game from start to end game.Phoenixmgs said:You can't play all stealthily in KoA due to it not being a stealth game. Once you get smoke bombs, the stealth aspect is a lot better. You are an arcade-y, flashy rogue in KoA for sure. The attacks and abilities are very rogue-like; the charged dashing dagger attack, the sneak attacks, the smoke bomb, the shadow flare attack, the lunge, and all the poison, bleeding, and critical hit buffs you get.
My point isn't that KoA is so awesome and stands above all other RPGs, but that it's flaws are the same as other RPGs yet it gets knocked for them when other games don't and get praised. Skyrim/Dragon Age/etc. are generic fantasy, Skyrim is easy too, all RPGs have a bunch of bad fetch questy sidequests, most RPGs have bad stories and characters, etc. I think KoA is better in some ways like art style and combat.
I'd be annoyed that you completely ignored my second paragraph questioning your motives for responding however I am increasingly getting the impression this is exactly the situation where "fanboy" is appropriate ("KoA is so awesome and stands above all other RPGs" - you're taking this as objective fact, if it were then you wouldn't be so outnumbered by people with differing views). I'm not telling you you're wrong to like this game or that you should like it less however you seem intent on telling everyone else they don't love this game enough based entirely on subjective good points that you specifically enjoy. Either you are indeed essentially a fanboy desperate for validation of your own opinion or you're secretly promoting ahead of a KoA sequel. Either way I don't really see any point in anyone responding to this thread since you're clearly taking the (perfectly relevant and specific) criticisms of this game far too seriously and are not willing to accept that others see this matter differently.
I haven't played Skyrim, I saw my friend play it for a couple hours and he was 1-hit killing just about everything. If you min/max in Skyrim, you can easily become overpowered like my friend. I'm pretty sure that is possible even if you up the combat difficulty.
I didn't say "KoA is so awesome and stands above all other RPGs." I said "My point isn't that KoA is so awesome and stands above all other RPGs, but that it's flaws are the same as other RPGs yet it gets knocked for them when other games don't and get praised." That is exactly in what you quoted and replied too.
I never said "I can block and slowly poke sif to death as an underleveled thief." That's not what I did. One of Sif's attack chains gave me the time and opening to cast Lightning Spear. That's how I won the fight. My point was that I was able to block Sif when a character of my build shouldn't be able to block a boss like Sif.Torgairon said:dude, it's a little unnerving to read your posts because, as someone earlier pointed out it honestly does not seem like you played the same game we did. I don't point this out to delineate the obvious difference in opinion but rather that you're honestly saying things like "I can block and slowly poke sif to death as an underleveled thief" and that the implication is that the game is bad because that's all you had to do. I don't think you did it at all without dodging and knowing timings because sif's strong attacks would utterly wreck a light shield-using dex build who's only blocking, and leaving that part out is some sophistry, huh? this obvious discrepancy between what I know/we know and what you're including in your presumably biased argument is making it impossible to take you seriously because you're, again deliberately or not, sabotaging yourself.
as for your idea of what being "badass" is, if we were to draw a chart of power increases achieved solely through the mechanics of the game and not internal numbers, KoA would be a flatline and DS would be a slow and steady rise if you take a player of reasonable ability and who isn't viewing the game as out to ruin his fun from the start. that you aren't interested in the difference between the slow buildup of power and understanding that DS offers you and the gradual descent into sameness and tedium that KoA gives you from the very start of the game doesn't bother me, because that would be a valid opinion at the very least. deliberately misrepresenting the experience by leaving out vitally important aspects is not only the strategy that's allowing you to agonizingly drag this thread on and on re: both games in question, but what's driving people mad in this case.
frankly, your only point outside odd DS jibes is that apparently bigger releases have flaws too and that somehow relates to KoA...or something. I sincerely do not understand if you're trying to draw dichotomies in critical reception and popular acclaim between something like KoA (which I thought did pretty well on release, 38 studios went down in flames for different and more internal reasons, no?) and skyrim, or if this is simply an all-too-common case of creating a venue to wail on some releases you don't like. either way, I'll engage the more valid of the options and just say that KoA is utterly mediocre in every reasonable way and that you're wasting your time. pointing out that KoA might have a leg up on another release in one of the many, many different facets that comprise a quality RPG is simply not enough logically or rhetorically to justify your zeal and this thread.
no, it's just skilled players within an engine that allows them to show off to the best of their ability. the fact that this is possible refutes any idea of the overall game (we can allow the possibility and existence of the occasional cheap/lame death, it happens) being cheap so completely that I would be deeply confused if you resorted to it again.I'm sure people that beat DS at SL1 have all this awesome equipment they got from a previous playthrough.
My character never got more badass in Dark Souls. For example, those tough skeletons at the start of the game, you can't really beat them due to you not having your stats high enough. You can take your time and very slowly kill them. When you come back to that area at the proper time, you can kill them normally because you simply do more damage and can block more damage, that's it, it's all numbers. In KoA, you get new moves and abilities to make your character more powerful, you just don't get stronger weapons and higher stats. You don't get any new moves to your arsenal in Dark Souls. Any good RPG is a combination in upping your stats and getting new skills and abilities like say DnD.
Dark Souls is all about your equipment, I can beat the game at SL1 too if I wanted to. Your level doesn't really matter. Leveling up weapons, armor, and shields is more important than your character's level.