So... they're sending out letters, trying to guilt trip pirates into paying exhorbitant amounts of money for the games they stole?
I can't see how this can possibly be effective, but I also don't see how someone could really disagree with it exactly... even if it's worded with the following language, "We know you specifically pirated our game, we have proof, and we will sue you if we have to. However, we are willing to settle with you out of court for the following sum," well, that's their right, isn't it? Provided they're being open about it like this, it's not exactly blackmail or anything.
If they don't plan on suing, (which is sort of my assumption... if you're going to sue someone you don't send a letter, you just serve them papers already with the option to settle... or however that works in Germany) then the message is different. Then the message becomes, "You may think you can steal from us without anyone knowing about it. You're wrong. We know. And when we are barely able to pay our phone bills, we will be thinking of you, Adrian."
It's basically annoying these people, trying to replicate the same reason that you don't steal the purse from the little old lady you pass on the street... it's not because you fear you'd get caught, not really. It's because you'd be seen to be hurting people for your own gain, and you'd feel like a jerk.
And hey. I'd prefer a company annoy the people who steal from them rather than annoying those who actually buy their games. Probably futile either way, but at least you aren't hurting your actual customers.
BlueJoneleth said:
LavaLampBamboo said:
It's a tricky one. On one hand, yes, DRM probably is bad and does often punish the honest buyers.
But when there's no DRM at all on your game, it's inevitably going to be pirated. The DLC and stuff is surely DRM-free as well, so that'll just be pirated in as well.
It seems to me that CD Projekt had this "no-DRM" idea, then when they realised that they were losing literally MILLIONS of dollars, suddenly they need to start threatening people. I'm not saying that DRM is good by any means, but I think this specific approach is a tad short sighted.
I say that immortal, pink machine-gun death-scorpions should be the de-facto copy protection.
Games are pirated within a few days of release whether there are DRM's on it or not though.
Yeah, remember Spore, and how that annoying system was cracked in half an hour but plagued honest customers for months? You're not going to stop every pirate on the internet with your system. It just won't happen.