Worst Deaths in gaming

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Johnny Impact

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I'm going with Eli Vance in HL2: Episode 2. Nothing like thinking you've won the day only to have an invincible psychic jellyfish burst into your hangar and suck your brain out the back of your neck while your daughter and best friend are forced to watch helplessly.

Andrew Ryan of BioShock, for being brutally beaten to death by his own creation. I'm going to put the Little Sisters in here too, if you go the bad guy route.

Matthew Kane of Quake 4 gets an honorable mention for being forced to watch his own dismemberment by chainsaw. Granted, he didn't actually die, but [cliche]there are fates worse than death.[/cliche]

Also going to call back to console days: Nei from Phantasy Star 2. She was set up like she had some special destiny -- or so it always seemed to me -- and then *splat* killed by an evil twin.
 

Leodiensian

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Jun 7, 2008
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Lame death wise, I'm going to come back to Assassins Creed.

As soon as Altair touches water, he dies, suggesting he is somehow descended from the Wicked Witch of the fucking West. Thats right. A super hard swords man who can run across rooftops, climb anywhere, dive like a ************ from the spire of a cathedral into a bale of hay with no ill effects, CAN'T SWIM. Like, not even a little. What's worse is its a one shot kill, not even giving you the dignity of some frantic "oh shit you're drowning" music and the ability to, say, try and get out of the water.
 

Abako

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Jun 30, 2008
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Ok I take this post to mean what is one of the worst ways to die you have seen in a video game. And the hands down winner has to be when you use the auger to spear a zombie and then list him up and spin round and round till his limbs fly off and are used as clubs in Dead Rising.
 

Lunar6

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Jul 30, 2008
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As far as visceral deaths are concerned, I'd go with pretty much any of the bosses in No More Heroes. Not only do the deaths range from decapitations with showers of blood (in the U.S version at least) to people letting grenades explode in their mouths, but then their bodies are reduced to sludge by these fire extinguisher-carrying employees.

Another would be Adam the Clown in Dead Rising. Falling right on top of his chainsaws and pretty much laughing all the way until he had less than an inch of flesh keeping his body held together was a little disturbing IMO.

An MGS mention I'd like to bring would be Volgin, who not only caught fire, but was shot to death when every bullet strapped onto him went off. I guess it was acutally a pretty badass death, but you know.
 

wadark

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Dec 22, 2007
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So sorry for not clarifying sooner, my internet has been down. What I was really looking for was the lamest death. A death that was basically just kinda stupid (I mean come on, Johnson was killed by a lightbulb). But tragic deaths work too.
 

Reaperman Wompa

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Sgt Avery Johnson killed by a friggin jumped up toaster.

Carmine (GeOW) just so we finally got someone who wasn't a complete dumb^ss (watch the cutscene where he drops that thing down the huge hole in the street, recognise it anybody?)

Everyone in CoD4.
 

NeedAUserName

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Gotta be in GTA Vice City, on a motorbike and hit the edge of a bridge, went A over T into water that frankly was about as shallow as Paris Hilton.
 

Fraught

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Manhunt 1 and 2's victim's. The cutting hands off of Pigsy (or something) was pretty, "worse".
 

TheTakenOne

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Dec 24, 2007
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Lunar6 said:
As far as visceral deaths are concerned, I'd go with pretty much any of the bosses in No More Heroes. Not only do the deaths range from decapitations with showers of blood (in the U.S version at least) to people letting grenades explode in their mouths, but then their bodies are reduced to sludge by these fire extinguisher-carrying employees.
This was gonna be my answer. And didn't Dark Star die after taking a fist to the crotch? I may be mistaken there but that's what it looked like to me.

As far as tragic deaths go, I'd have to say the deaths of every single person in your party in Fire Emblem: Genealogy of the Holy War. It came out of nowhere and only halfway through the game. I had to stop playing for a while after that.
 

Slayer_2

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Jul 28, 2008
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The Quake 2 lava death I experienced many times. Not only does he survive long enough to feel it for a few seconds, he also retains the ability to scream horribly under lava. Also the CoD4 ones were a bit sad, but not horrible. Almost all them were a Deagle shot to the head, so it would be almost painless. The ending was as Yahtzee would put it, a "cock-slap". Also some of the Quake 4 deaths would REALLY suck. To list them: getting torn in half, having your guts eaten while alive, being dragged off by your legs to be killed. Decapitation. Death by electrocution, etc. Oh and their inhumane treatment of humans in prisons. Torture, being melted, yes melted, to a wall and having your legs cut off. Then being turned into a battery and having your insides melted with acid to make Stroyent, a Strogg battery juice. Also, some deaths in Bioshock would suck, but you only see one actaully happen.
 

Ibuki

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Jul 23, 2008
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Worst, Player deaths
The Prince of persia of games:
Being just sort of enough sand to make it back to a platform
you just accidently drove into a spike pit from.
"Just fell into a pit of spikes or did I? Ha! I'll just rewind time and.. Gasp! I don't have enough sand left make to it back to the platform. Oh god, not the spikes agian! Noooo!"

worst, story related deaths
Halo 3: Very anticlimantic
HOTD: chessy dialog kind of kills the mood of you killing a boss.
and Emma's from Metal Gear, honestly didn't want to see her die.
 

TJ rock 101

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May 20, 2008
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Fenix from starcraft. i mean come on, he helps you get through a level (i would have failed if it wasnt for him) and then you have to kill him and general duke. (he sucks so i didnt mind that much ^^)
 

wadark

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Dec 22, 2007
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Scratch what I said before, I'm having so much more fun listening to the creative ways players can kill themselves.

My personal favorite is Assassins Creed: either when I misjudge the distance. Or when I'm fighting guard after guard because they just keep respawning, then I finally get low enough on health or sync or whatever and decide to run away only to find, 4 steps later, that I ran in the exact direction of like 10 choices where 3-4 more guards were waiting to instant hack me to death. Ah, good times.
 

TunaCanner

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Jul 29, 2008
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Sgt. Johnson from halo 3, after surviving a war, the flood, to then just get killed by a little laser. Also, both the squads you were with in COD4, especially in the last mission because you actually watch them get executed slowly.
 

Death Magnetic

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Aug 10, 2008
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COD 4, the enemies shit out live grenades when they die which always land by my feet.

Off topic of gaming: Power rangers, everything explodes when they die but it does make death seem extravagant.
 

Sejs Cube

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Jun 16, 2008
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Asday said:
... AERIS.

How has she not been mentioned yet?
Because we're all really, really sick of her?

Seriously, girl didn't exactly have a lot going for her other than "I am demurely submissive in a generic sort of way .. *gonk* oh, I seem to be dead". She barely had a smidge of character development so her death.. while a bit shocking because it's out of the blue.. just falls kinda flat.


Honestly .. it would've been better story-wise if they'd waited for a bit, and then killed off Tifa. Would've been felt much more sharply. Tifa was someone you actually had a connection to, and whose story you actually knew. From there you could have had it where Aeris develops as a character by trying to step up and fill Tifa's emotional shoes, various things in game reminding you of your shared history and how she's been taken away from you, etc, etc.
 

wadark

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Dec 22, 2007
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Sejs is certainly correct in that the gaming community is probably a bit tired of the Aeris fanaticism, in that gobs of people flock to her as the most tragic video game character. Personally, I liked Aeris and was sad for her death, but you are correct that, as a relatively new character to the "group" her death had less of an impact than, say, Tifa's would have.

However, I think FF7 somewhat fell victim to its time. This is coming from someone who never actually played FF7 until I was jaded by more recent games and their slightly more advanced technology in terms of graphics, voiceovers, etc. so take it solely as my opinion. FF7 had such intense emotions going on, and those, as anyone who's used instant messenger can atest, are hard to convey with simple text. FF7 was one of the first steps gaming took into really deep characters and stories and I felt that not having the emotion of a voice weakened the game. But then, that's me. How all this relates to the topic is that, in its currect state, FF7 doesn't convey Cloud's connection to Aeris very well. All they really show is that she's this flower girl he bumps into a few times. They never really seem to have any emotional connection. So, then, why is he SO torn up about her death. I think the story intended Aeris to have more of an emotional connection to Cloud, but the limitations of the technology impaired our perception of it...maybe.