Metroid Other M. I went in expecting another great Metroid; I loved Super Metroid (never got to play the Original Meroid until recently and haven't got around to Metroid 2), I enjoyed Fusion, loved the Prime Trilogy, and played Hunters until my game broke (glitched right at the final boss battle). I expected more of the same with Metroid Other M completely unfazed by the fact that the game would retrograde in terms of controls and done by Team Ninja (the worst possible choice for a game whose main character is a strong independent female). After all people doubted Nintendo for making the Prime series a FPS but not only was it a good game series but showed the GameCube and Wii could in fact be a great platform for FPS titles despite lacking in powerful hardware.
So I picked up Metroid Other M at a midnight release and returned it a week later after being subjugated to clunky combat, slow paced action, a lack of exploring so common in the Metroid series (replaced simply with backtracking, which is not to be confused with actual exploration), badly voiced lines, plot holes on equipment (you mean all this time I had the Viara suit upgrade but chose not to use it until turdbrain upstairs said it was okay!?), and the icing on the cake was that my favorite genocidal/planetcidal (seriously she's got a higher kill count than the Death Star) badass bounty hunter had become a ditzy shithead who has panic attacks about some cyborg dragon she usually dispatches with relative ease at least once EVERY DAMN MISSION.