If this is accurate, it was fascinating to read.GabeZhul said:Actually, no. The gunblade is a plot-point in the game. It is a rare and iconic weapon. Edea saw Squall wielding it when Ultimecia showed up at her doorstep at the end of the game and she was the one that came up with the idea of SeeD as an anti-sorceress force because of what Squall told her, however she never learns his name. The reason why Cid is so excited over Squall becoming a proper SeeD and practically handing the leadership-role over to him on the first opportunity is because, through Edea, he knows that Ultimecia would be defeated by a time-traveling SeeD with a gunblade. Squall having an iconic weapon that can identify him on sight is actually part of the stable time-loop, but it also happens to be one of those tidbits that you only recognize after a few playthroughs, which not many people bothered to do.008Zulu said:It's a Final Fantasy game, the weapons don't have to make sense. Ultimecia's GF has the same name as Squall's ring, didn't you get that she is a descendant of Rinoa and Squall?FalloutJack said:-snip-
As for Ultimecia being Squall's and Rinoa's descendant... No. Being a sorceress in not hereditary. There are a lot of women in FF8s world who has the capability to become the sorceress, but at any given time there is only one of them, and the power gets handed down directly between them. Case in point, Rinoa got her sorceress-power from Edea even though they are not related at all, and then she also absorbs Adel's power as well.
As for the reason why she summons Griever... well, that makes little sense because the translators screwed of Ultimecia's personality and dialogs big time. Her stick is that in the final battle she preys on the insecurities of the characters regarding the whole GF-induced-amnesia thing. In fact most of her lines in the original Japanese are taunting them about their memories, and she summons Griever because she digs into Squall's memories and takes it out as the strongest symbol he believes in. Also note how this whole memory-theme ties into Griever's ability to make the characters forget their spells.
In fact a good portion of FF8's confusing plot and characterization comes from the really bad translation, but Ultimecia in particular suffers the worst because she is supposed to be a thematic villain instead of a charismatic one. The theme of FF8 is memories, longing for the past and forgetting important things, and each one of those themes were botched in the English release. It's actually quite shocking that the quality of the translation is so little known, probably because it doesn't have obvious typos like FFVII did.
Anyway, on topic, worst game I ever played was Advanced Dungeons and Dragons: Heroes of the Lance. It was also the first game I ever played at the tender age of 5. Makes me wonder how I could touch that mess and still want to play games afterwards. I guess I should be thankful that my brain was too soft for the horror to really register.