Worst moment in gaming?

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joe-h2o

The name's Bond... Hydrogen Bond
Oct 23, 2011
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Old school, but Alex Kidd in the Enchanted Caste on the Sega Megadrive (Genesis in the USA), where the penultimate level was a pedal-helicopter level to reach the final stage and one hit would knock you out of your (ludicrous, button mash to stay aloft) copter, making you fall down all the way to the floor... of the previous level, which was a long mountain climb.

Thus, every time you failed on that helicopter level, you had to replay the entirety of the previous level to attempt it again (no saves back then).

Never finished that game.
 

IamLEAM1983

Neloth's got swag.
Aug 22, 2011
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My embarrassing gaming moment?

Buying Hellgate: London. And actually defending Flagship for a few months.

Says the guy who's currently playing the Hellgate: Revival Single-Player mod to keep his mind off of Skyrim, said game which JUST KEEPS NOT RELEASING YET, AW GAWD. *whine*

I'll be over there if you need me. *points* I'm trying to get my Level 8 Summoner to kill Lord Mielmight. S'fuckin' hard, maaaan.
 

04whim

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Apr 16, 2009
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Finishing a very good game.

Or getting killed in any massive sandbox without saving for a while.
 

IamSofaKingRaw

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Jun 28, 2010
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Starting a new game plus of Persona 3 portable (with 103 hours invested into it) only to turn my PSP on and be told the news my save data is corrupted...
 

sketch_zeppelin

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Jan 22, 2010
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GTA San Andreas

It was the mission where you have to steal plans to a casino located at the top of a skyscraper. Its a long mission and at the very end they throw a ton of cops at you. It took me like 6 tires to get out of the building and lose the cops. All i had to do was drive home but i wanted to grab a bullet proof vest incase the mission had anymore surprises for me. So i pull up to a gun store, go in buy a vest, leave the store, get into my car...and a plane crashes into me...A PLANE!!!

I've since figured out what happend. San Andreas is so big that the only way the old xbox and ps2 could handle it was to be constantly loading the scenery just out side your field of vision. so when i left the store alot of stuff reloaded and one of the randomly generated objects in the world are planes. One spawned right in front of a nearby high rise building and insantly crashed then landed on me...and the worst part was i was in the car and when a car blows up with you in it your dead. unlike when it blows up next to you and you usally will have a few hit points left

so long story short i died and was faced with restarting the mission...again! It really felt like god was fucking with me. I even had friends around that had been watching me try and beat this mission for well over an hour. so i had an audiance to my pain. It was the most amazing and horrible thing that has ever happend to me in a video game...ever!!!
 

Furioso

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Jun 16, 2009
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KotoR 2 for the xbox, you all know what I mean, I would get the pc version, but I'm too computer illiterate to figure out how to do a mod, and I was never really sure how/what they fixed so I was never that interested

sketch_zeppelin said:
GTA San Andreas

It was the mission where you have to steal plans to a casino located at the top of a skyscraper. Its a long mission and at the very end they throw a ton of cops at you. It took me like 6 tires to get out of the building and lose the cops. All i had to do was drive home but i wanted to grab a bullet proof vest incase the mission had anymore surprises for me. So i pull up to a gun store, go in buy a vest, leave the store, get into my car...and a plane crashes into me...A PLANE!!!

I've since figured out what happend. San Andreas is so big that the only way the old xbox and ps2 could handle it was to be constantly loading the scenery just out side your field of vision. so when i left the store alot of stuff reloaded and one of the randomly generated objects in the world are planes. One spawned right in front of a nearby high rise building and insantly crashed then landed on me...and the worst part was i was in the car and when a car blows up with you in it your dead. unlike when it blows up next to you and you usally will have a few hit points left

so long story short i died and was faced with restarting the mission...again! It really felt like god was fucking with me. I even had friends around that had been watching me try and beat this mission for well over an hour. so i had an audiance to my pain. It was the most amazing and horrible thing that has ever happend to me in a video game...ever!!!
That has happened to me multiple times, I think they throw that in there just to mess with you, also that level is indeed ridiculous
 

YonderTunic

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Mar 4, 2010
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I am still upset from the time I found out my Gold version's internal battery died and it could no longer save ever again. Also completeing 299 of the 300 missions in Final Fantasy Tactics Advanced only to learn the last one requires you to have arbitrary quest object #094 that you pitched about 293 hours of gameplay ago.
 

Rol3x

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Jan 24, 2008
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After 100 hours on my Mage in Morrowind to find the file corrupted and all my work gone.
Now I always have at least 3 saves
 
Sep 14, 2009
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imahobbit4062 said:
HobbesMkii said:
The second time they kill your character in Call of Duty: Modern Warfare 2. Counting the three times they shoot/kill you in Call of Duty 4, it's starting to get a little repetitive by that point and has lost a lot of its impact.
When I lost my complete save of Stuntman on PS2. Those who played it know how notoriously hard it was.
sweet jesus i feel sorry for your lots.

trying to hit those stupid action moments perfectly while doing a drift going 55 mph was stupid hard sometimes..

not to mention going through the billboard, only to have your back edge of the bumper to "nick" the edge of the billboard and have your car do a seizure even though it just flew through solid wood like it was no big deal...

that game was fun as hell but man..it came with its stress issues.

OT:

i know it's happened a bunch but i tend to force these memories out of my head...the one i can think of is when i was a wee little lad playing the first mario party and doing adventure mode on the hardest mode, to get to the stupid tug o war mini game and end up
[HEADING=2]bleeding from the frickin palm[/HEADING]

and still not be able to beat that horse shit of a mini game..
 

HobbesMkii

Hold Me Closer Tony Danza
Jun 7, 2008
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imahobbit4062 said:
HobbesMkii said:
The second time they kill your character in Call of Duty: Modern Warfare 2. Counting the three times they shoot/kill you in Call of Duty 4, it's starting to get a little repetitive by that point and has lost a lot of its impact.
...what?

The Ranger you play as in Cod4 gets caught up in the Nuke, and he was only in Cod4.

Soap was wounded at the end of MW1 but not killed. Same with MW2, and Roach was an entirely new character who got killed.
The death of Allen only served as the beginning to the entire point of MW2.

I don't see how killing 3 completely different characters in a game about war can get repetitive. You know what happens a lot in war? People dying.
Actually, now that you reminded me of Roach, it was actually six times.

COD4:
1) Al-Asad kills you once as President Al-Fulani in the opening credits, starts it with a bang, fine.
2) Al-Asad kills you again as Paul Jackson in the nuclear blast in the middle of the game--completely novel and cool because you spend a level wandering around before you croak.
3) Zakhaev's guys shoot you as Soap at the end, then you take them (and him) out before you lose consciousness. Because it's the end of the game, it essentially acts as the "death" of the playable character. This is all well and good because a) the game ends and b) the game ends because you won with what is essentially your dying breath.

COD:MW2
4) Makarov kills you as Allen. This is interesting because it's unexpected, as Allen's been around for what, two missions? Then again, being blown up in a nuclear explosion was slightly more unexpected.
5) Shepherd shoots you, as Roach, then lights you on fire.
6) You, as Soap, manage to take away Shepherd's knife by embedding it in your own chest. You fade in and out of consciousness before taking the knife and killing Shepherd. Then, as you're being bandaged up, you black out again.

I thought #6 was a complete let down because it was basically the exact same ending as Call of Duty 4: Modern Warfare, except with a knife this time. Yes, in theory, it's cooler and more bad-ass because it involves pulling a knife out your own chest. But actually, because it's a game, it doesn't really require a ton more effort. I'm not upset with it because it was lame and predictable for a bunch of people to die during combat (on the contrary, I agree with you that that's how it should be. One thing I really like about COD:MW2 is that Gaz and Griggs are dead and don't come back). No, I'm upset with the ending because it was completely lame and predictable that you once again ended up on your back, wounded, confronting the Big Bad and vanquishing him with the very last bit of your strength. As the same character, even! It just didn't have the same Crowning Moment of Awesome punch, for me (because, as the OP asked, what was your worst moment in gaming). I would've much preferred Soap either eating it at the end or a deus ex machina Price just blowing Shepherd away. Or both. Or Soap just killing Shepherd. Really, anything so long as I didn't get the same ending. Because now I'm not really concerned about whether Soap lived. I'd bet 100:1 he did. And I'm concerned that'll happen again. I'll see tomorrow when I play it.

We're meant to emphasize or at least identify with the playable character in a shooter. We treat it as ourselves, right? You say "I always get killed doing X, Y, or Z" or "I keep dying on this level." You don't say "Jeez, Jackson keeps getting blown up in that nuclear explosion." So for a developer to screw around with the playable character is new and interesting to me, the first few times it happened. Then it started to wear off.

That's my two-cents.
 

mikeli4194

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Jan 10, 2010
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The Hive level in Duke Nukem Forever. I seriously felt uncomfortable playing it. Anyone who played that game knows what I'm talking about