Worst Video Game Endings

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iamthe1

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Mar 16, 2011
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AlternatePFG said:
KOTOR 2 or Neverwinter Nights 2.

KOTOR 2, there's sort of an excuse, Lucas Arts gave Obsidian hardly a year to get the game out (right after the first one) and alot of content had to be cut.

But NWN2's ending was just, awful. Terrible, makes everything you did in the game seem pointless. The expansion at least retconned some of it though.
So Obsidian makes awesome games that are only awesome because they are sequels to Bioware games, but still manage to fuck it up at the end. And then they make Alpha Protocol...

Sorry for the digression. Worst game ending ever... I keep thinking of Advent Rising, if anyone remembers that game. I don't know why.
 

MacGuges

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I did not enjoy most of the second disc of Xenogears. After the first disc began a the compelling adventure with mecha and religious intrigue, the second disc abruptly altered the game's tone with long periods of exposition, cutscenes and too many jumps in time. It felt exactly as if the development studio had run out of time & money for a storyline that was too big for a single game, but they were determined to cram that entire storyline in anyway. Because the first half of the game had raised such high expectations for me, the crummy execution of the second half made for the least satisfying ending of any game I've played.

Of course, the failure of Xenogears led to the Xenosaga series of games. No doubt the developers' choices making those games were informed by their failure with Xenogears.
 

Bobbity

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this isnt my name said:
I ust think its silly plot at this point and it will end dissapointing, if your going to make a godlike enemy, they should win simple as. Imagine if it was say, cthulu waking up and someone killing him with a pistol. That it how I see ME, in ME2 you didnt learn anything, your in the same place as ME1 (only more plotholes) and 1 reaper in ME1 owned a fleet, they either have to weaken them, (which cheapens them, why make hem so damn strong in the first place ?) or they will have some obvious exploit. Either way I think the ending will leave me dissapointed. Why make something that powerful only to have it beaten so easily ? Its jsut stupid, if they made it balenced thats fine, but this will jsut end badly.
Actually, I agree with you. There's no realistic way in which we could destroy a fleet of Reapers, especially considering that Bioware has to account for everyone who didn't gather support in the previous games. My guess is that we'll discover some relic of those who created the Reapers, or we'll beat the crap out of them with Dark Energy. I still have faith in Bioware to make an interesting and exciting plot, but it's blind faith. Realistically, the Reapers should beat the crap out of us, and Bioware's dug itself into a hole here.
 

TheMann

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Jul 13, 2010
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Frozen Donkey Wheel2 said:
Motherfucking Bioshock. The bad ending didn't even make sense.
The bad ending did make sense. Basically, Fontaine didn't want to control Rapture for the lulz or because he hated Ryan, it was so he would control the supply of ADAM. His ultimate goal was to bring ADAM to the surface, and the rest of the world, as a commodity with him being the sole provider. It would wreck havoc on civilization, but he didn't care as it would make him rich. He tells you this in the radio transmissions. So, if you harvest the Little Sisters, you're basically just being an uncaring bastard, so the bad ending is that you basically take Fontaine's place. You re-enable surface travel and take Fontaine's (now your) army of splicers to the top where you jack a sub and do what he was going to do.

All that being said I do wish the cinematics would've been longer and elaborated more after all that work. I wish the good ending would've shown more how Jack turned out. Oh well, I still think the game kicked ass.

For me, in a weird way, Half Life 2 was a wall-banger. It looked awesome, but then... "Time Mr. Freeman? Yes, it's time to put you in the freezer again." And then it was just like the end of Half Life 1. This was until Episode One came out, and then it made the ending totally awesome.
 

Cavan

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Jan 17, 2011
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Justanothergamer300 said:


This GAME

Everything you worked so hard for gets taken away from you
This, this, a thousand times this.

Even the bleugh love interest just goes "why?" and I have to agree, "why" did I just do that?

I tried to get back into the prince of persia games after playing the original on DOS, the sands of time and then briefly renting the one that came after it when you have lots of whippy chains and are half evil, and it was the most disappointing game ever and really killed me ever going near prince of persia again I feel >_>.

Combat is shocking, puzzle solving through areas is trivial and shallow, pointlessly easy and then ontop of it the STORY IS MADE OF ARSES.
 

Zoe Castillo

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Mar 4, 2011
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Mafia 2

Now I LOVE Mafia 2 but what the fuck was that?
the main thing about vito?s personality was that he is ridiculously loyal to his friends and the people he works for , they spent 15H drilling that into him. And what? at the end he just leaves his best friend to die? WHAT THE FUCK WAS THAT?

Edit: also Dreamfall: the Longest Journey?. I was so sad ?I NEED closure * /cry*
 

Xaositect

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Mass Effect 2 and Fallout 3 come to mind (pre-Broken Steel).

Fallout 3s ending was just stupid and crap in every sense of the words.

Mass Effect 2s ending was just an idiotic restatement of the first games ending minus the coolness of standing before the council (whose asses you just saved) and declaring it. It even added an idiot friendly cutscene of "ZOMFG! TEH FUHKIN REPAZ!" The whole thing was just a waste of time building up to a "were still where we were at the end of the first game".
 

MacGuges

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SpiderJerusalem said:
Red Dead Redemption. It made no sense, was written in only to have a "tragic twist" for the sake of melodrama and on top of it all the rest of the gameplay that came after made even less sense. A spectacular low point in one of Rockstar's biggest fumbles.
I'm surprised you feel that way, but then you will find all kinds on the internet. I felt that game had one of the best game endings I've had the pleasure to play. Without spoiling it for others, I felt such mounting dread playing those final missions...! It was a quintessential Western ending, IMHO.

Melancholy has always been an essential feature of Westerns. Watch Shane, The Magnificent Seven, or Butch Cassidy and the Sundance Kid. This genre is not known for its triumphant endings.
 

Jezzascmezza

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Borderlands.
Words cannot describe the disappointment I felt when I got to the vault I had spent all game trying to get to.
 

Tornd

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Oct 8, 2010
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I was very disappointed by the ending of Dragon Age: Origins. Not because of the actual ending...but the way it was displayed. Text screens with fancy backgrounds and no narration. WOOOO!
 

RossM

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Apr 3, 2011
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Mafia 2 that ending was terrible, to be honest it ruined the game for me and i traded it in soon after.
All the fable games had awful endings as well
 

Outright Villainy

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Jan 19, 2010
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Bioshock. Not so much the end specifically so much as most of the final act. (the bit where you see the little sister's rooms was pretty great though.) The ending is weak as hell too mind, it's just that there's a large amount of disappointment leading up to it too, which makes it a pretty egregious example.

I could go into detail, but luckily Tom Francis already did this. [http://www.pentadact.com/index.php/2009-04-15-ending-bioshock]

It should also be noted that Bioshock 2 took a flawed moral system and made the absolute best of the framework in place. Specifically: adding a chance at redemption if you've been slightly evil[footnote]The best ending for all the games, by far. In fact, I think they should have made moral choices far more difficult to make this option more likely.[footnote], and instead of treating your actions post game as your own, when they're clearly not, have them extrapolated via elanor, who you've influenced. As a way to end the game, that bit was fucking genius. You can have set endings that make sense. Bioshock 2 just ended a lot stronger overall in general, with no silly unnessecary boss fight, and a much more emotional drive to finish it, unlike the original which felt a bit dead in the water. Hurrk hurrk.
 

RossM

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Apr 3, 2011
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BroolFable said:
RossM said:
Mafia 2 that ending was terrible, to be honest it ruined the game for me and i traded it in soon after.
All the fable games had awful endings as well
Hello casual gaming under 13 year old. Fable is for realz menn >:)
OK......