That gun was sex in pixilated form. Unless you weren't the one wielding it.LordSnakeEyes said:The Farsight XR20 from Perfect Dark (on the 64) for 1 reason: OVER-POWERED!!!!!
Theoretically, the Miss Launcher has a higher damage potential than a regular missile launcher because the propellant for the missiles can be used in the blast, as it's launched like a catapult(Or so the strategy guide describes the Miss Launcher). Haven't found it myself.Brokkr said:I agree with this. I hated the Miss Launcher. I even wasted some Missile launchers to repair it before I fired it, and then I found out that it was shit.film_junkie said:The most disappointing weapon in FO3 was the Miss Launcher. If it's a grenade launcher, make it a grenade launcher, not this missile launcher that throws like a 6 year old emaciated Ethiopian child.
You say 'brightly coloured'... I say 'girly pink'... lolKermi said:You mean the brightly covered covenant weapons like the carbine and needler? The ones you use against the covenant armada? I doubt they'd laugh at the Chief when he kills them with their own creations.miracleofsound said:I have said this before... all the weapons in Halo that look like pink super-soakers from Master Chief's local Toymaster.
They don't actually shoot anything, the bad guys just laugh themselves to death when they see him carrying it.
When you have a kill kids mod on in little lamplight.Harry Miste said:The MIRV in Fallout 3. Damnit, Mini-Nukes are hard to find, I'm not wasting EIGHT of them in one hit. And when are you EVER going to need eight nukes?
I wish I had one. The whole point of Little Lamplight was designed to torment players. The citizens were so freaking annoyning, yet you were helpless to incur wrath upon them. At least make them act like you're an alien, and they're somewhat intrigued, rather than act like a complete jerk to all adults (there are exceptions, of course). Mayor McCready is the most annoying one there.miracleofsound said:When you have a kill kids mod on in little lamplight.Harry Miste said:The MIRV in Fallout 3. Damnit, Mini-Nukes are hard to find, I'm not wasting EIGHT of them in one hit. And when are you EVER going to need eight nukes?
pretty much any other weapon that isnt either a gun a katana, something out of the garden shop/sports shop or the hunting knifesumanoskae said:CDs From Dead Rising
Actually there was a trick with it on most versions of the 2d game. If there was no wind in a round you could jump on top of a worm, fire the mortar directly up (this got removed in later versions of the game) and jump before the thing came down. Normally did clear over 60 damage with each hit. In one the latest 2d versions they nerfed it by breaking the perfect 90 degree angle aim.RYjet911 said:The mortar launcher in Worms Armageddon (And probably all other Worms games). Incredibly hard to hit with due to its automatically firing at full power, and it's damge only comes from the five smaller bombs it ejects when it lands, and they spread out so much that it's unlikely you'll hit much with it.
Well I know in W:A the Mortar isn't even affected by wind. I always thought it was... Maybe they changed it in an update.rossatdi said:Actually there was a trick with it on most versions of the 2d game. If there was no wind in a round you could jump on top of a worm, fire the mortar directly up (this got removed in later versions of the game) and jump before the thing came down. Normally did clear over 60 damage with each hit. In one the latest 2d versions they nerfed it by breaking the perfect 90 degree angle aim.RYjet911 said:The mortar launcher in Worms Armageddon (And probably all other Worms games). Incredibly hard to hit with due to its automatically firing at full power, and it's damge only comes from the five smaller bombs it ejects when it lands, and they spread out so much that it's unlikely you'll hit much with it.
Of course, you are right. I remember why the trick worked now! It's certainly been a while. Me and my brother discovered the trick and then I busted it out against a friend with the following result:RYjet911 said:Well I know in W:A the Mortar isn't even affected by wind. I always thought it was... Maybe they changed it in an update.rossatdi said:Actually there was a trick with it on most versions of the 2d game. If there was no wind in a round you could jump on top of a worm, fire the mortar directly up (this got removed in later versions of the game) and jump before the thing came down. Normally did clear over 60 damage with each hit. In one the latest 2d versions they nerfed it by breaking the perfect 90 degree angle aim.RYjet911 said:The mortar launcher in Worms Armageddon (And probably all other Worms games). Incredibly hard to hit with due to its automatically firing at full power, and it's damge only comes from the five smaller bombs it ejects when it lands, and they spread out so much that it's unlikely you'll hit much with it.
I still see it as a useless weapon. However, not NEARLY as useless as the mole bomb... God DAMN that should not have been classed as a 'super weapon'.
If its any consolation, you can bully Princess and make her cry... however there is nothing in the game that will bring McCreedy down a notch as far as I can tell...Harry Miste said:I wish I had one. The whole point of Little Lamplight was designed to torment players. The citizens were so freaking annoyning, yet you were helpless to incur wrath upon them. At least make them act like you're an alien, and they're somewhat intrigued, rather than act like a complete jerk to all adults (there are exceptions, of course). Mayor McCready is the most annoying one there.miracleofsound said:When you have a kill kids mod on in little lamplight.Harry Miste said:The MIRV in Fallout 3. Damnit, Mini-Nukes are hard to find, I'm not wasting EIGHT of them in one hit. And when are you EVER going to need eight nukes?
But I have the PS3 version.
Dual Needlers in Halo 3 kicked ass. Went on kill streaks with them ALL THE TIME.gigastrike said:The needler. It might just be me, but it's kinda hard to hit someone with bullets that move at 10 mph and only home in from 15 feet away.