Wouldn't a Fallout outside of the US not really work?

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GrinningManiac

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The scene is set in a bombed-out London Double Decker red bus
The radio flickers
The scene pans out to reveal St. Pauls Cathedral with a hole in the dome
Debris and trenchworks everywhere
The camera pans back a bit more to reveal a mecha-armoured British Grenadier with Bearskin hat and all
The radio flickers into life
"Chim-Chimmanee, Chim-Chimanee, Chim-Chim Charoo..."
 

GrinningManiac

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CincoDeMayo said:
First off, Europe is not a country, it's a continent.

Second, I believe that a Fallout game set in Eastern Europe or Russia would create an amazing atmosphere and (for once) something totally different than what we're used to.
May I direct your attentions to S.T.A.L.K.E.R. and its expansion packs/sequels
 

BlackSaint09

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Fallout in England, China, Japan, Ireland, Germany.
I think that would look cool because a lot of the playingfield could be like these gothic remnants of old town or something.
And that other countries havent had anything much to do with Fallout i think it allows for a whole new story with whole new factions and etc.
 

Azure-Supernova

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Grouchy Imp said:
For example, Super Mutants only exist in America as they were genetically engineered there and wouldn't be found elsewhere.
So no other nation in the world would be experimenting? No nations shared research and ideas during the war effort? It wouldn't be a stretch to say that other places in the world would have their own variants. I wouldn't put it past China to send agents to infiltrate the US and steal samples of the FEV, then use it as a weapon against the US and it's allies.

Grouchy Imp said:
Vault-Tec is an American company and so other countries wouldn't have Vaults - they might have Bunkers, or Shelters, but they wouldn't be Vaults.
It's American founded yes, but who is to say that Vault-Tec isn't multinational? After all, they were only hired by the US Government, why would it not be possible for other nations to have contracted Vault-Tec to build vaults as the tension between the US and China grew?

Grouchy Imp said:
Deathclaws were engineered in America and wouldn't be found elsewhere.
I'll give you this one. But this being said, other places around the world would have their own unique mutations.

Grouchy Imp said:
The Enclave, as the remenant of the US government, wouldn't exist elsewhere. The Brotherhood of Steel, as the remenant of the US military, wouldn't exist anywhere else (except Afghanistan and Iraq. ZING!).
I already stated in my previous post that it's likely that members of the Royal Family were kept alive through their own personal vaults. This would lead to them emerging at some point, then seeking to gain control and bring order to the chaos (or blatantly revert the country back to the dark ages with an oppressive monarchy).

Grouchy Imp said:
Once you've removed from Fallout everything that makes it Fallout, you just have another post-apocalyptic RPG, so it makes no sense to move Fallout to another country.
What makes it Fallout isn't that it's set in the US. What makes it Fallout is... the fallout. Which must have happened everywhere. It could be absolutely anywhere and the feeling wouldn't change. Because it's likely that most places wealthy enough to have vaults all started to rebuild in a similar way.
 

Korten12

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Azure-Supernova said:
Grouchy Imp said:
Vault-Tec is an American company and so other countries wouldn't have Vaults - they might have Bunkers, or Shelters, but they wouldn't be Vaults.
It's American founded yes, but who is to say that Vault-Tec isn't multinational? After all, they were only hired by the US Government, why would it not be possible for other nations to have contracted Vault-Tec to build vaults as the tension between the US and China grew?
I doubt they would be, since they comminsed 400,000 vaults but only 100 something got built and just that costed 645 billion dollars, I doubt they would have enough to spread their reaches.

It also says that they praticaly became part of the US Government, if they worked also moslty international they probably wouldn't be considered that.
 
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Azure-Supernova said:
So no other nation in the world would be experimenting? No nations shared research and ideas during the war effort? It wouldn't be a stretch to say that other places in the world would have their own variants. I wouldn't put it past China to send agents to infiltrate the US and steal samples of the FEV, then use it as a weapon against the US and it's allies.
More than likely other countries would be running their own experiments, but different experiments would mean different results. So you'd end up with kind-of supermutants under a different name.
Azure-Supernova said:
I already stated in my previous post that it's likely that members of the Royal Family were kept alive through their own personal vaults. This would lead to them emerging at some point, then seeking to gain control and bring order to the chaos (or blatantly revert the country back to the dark ages with an oppressive monarchy).
Again, more than likely, but they'd just be filling the same plot points as the Enclave.

I suppose what I'm trying to illustrate here is that you could make a Fallout game in Britain, or Germany, or India but everything would have to change slightly. And that's the sticking point - slightly. So in Britain we end up with the monarchy taking the role of the Enclave, and another organisation taking over the role of the Brotherhood, and supermutants running around Oxfordshire with green skin and two heads. But this would (I fear) result in a game that feels like a Fallout rip-off, a clone game that wanted to cash in on Fallout's success without paying royalties.

There would need to be changes should the game move to another country, but here's the thing: Make these changes small and it's just going to end up like a Fallout bootleg game. Make the changes large and it won't be Fallout anymore. Remove the iconic Fallout powerstructures and creatures and you end up with a generic post-nuclear RPG game with no distinguishing features to mark it as a member of the Fallout family.
 

imnot

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LifeCharacter said:
tlozoot said:
The UK has it's own very distinct 50s culture which, come to think of it, is kind of similar to that of 50s US.
This, you'd just need to find a British equivalent to Ron Perlman.
Stephen Fry!
Everyone loves him!
 

Diligent

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Druyn said:
That being said, I think the most interesting ones would be UK, China, Canada (they mentioned Ronto in F3, so I think something with that will come up eventually. I like how Canada isnt just forgotten, and has grown just as the US has, and is apparently a military powerhouse too)
Wasn't Canada annexed by the US in fallout? It would technically still be taking place in the US I suppose.
Though it would be really cool to see the crumbled remains of the CN tower for example, with American flags planted on it.
Speaking as a Canadian, that would be creepy and awesome.
UK would be cool to see as well.

But thinking about it, Fallout has always been about that blending of 50's "Americana" with the nations fear of the cold war.
Maybe it ought to be kept in America.
 

Korten12

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Diligent said:
Druyn said:
That being said, I think the most interesting ones would be UK, China, Canada (they mentioned Ronto in F3, so I think something with that will come up eventually. I like how Canada isnt just forgotten, and has grown just as the US has, and is apparently a military powerhouse too)
Wasn't Canada annexed by the US in fallout? It would technically still be taking place in the US I suppose.
Though it would be really cool to see the crumbled remains of the CN tower for example, with American flags planted on it.
Speaking as a Canadian, that would be creepy and awesome.
UK would be cool to see as well.

But thinking about it, Fallout has always been about that blending of 50's "Americana" with the nations fear of the cold war.
Maybe it ought to be kept in America.
Yeah technicaly if they made, Fallout: Cananda, it would be part of the US.
 

kasperbbs

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I wouldn't want it to be set anywhere else than US ,fake accents would annoy the hell out of me.
 

BelfastSpartan

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so because vault-tec is american no-one else can have vaults?
Then why do I have an xbox in the UK if microsoft is American?

Basically just because a company is in one country doesn't mean it can't be in another so any country could have vaults.
 

Zanaxal

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Stalker did it better then FO3. And that wasn't even a total nuclear holocaust :O

But then they didn't invent a new strain of green super strengthed mutants with no intelligence that litter the entire game(with no real, fallout canon story to). Some mindless zombies fried by a giant antenna did just fine in stalker.

Also stalker has a little accent but i guess the V.O's are originally russian anyhow. So how can you blame native russians to have accents xD.

They also still talk russian in squads etc, chitchat.

Bethesda loves the copy + paste so can't complain if there's near to no variation.

Their main stories also seem to be dreamt up by a 5 yold. "Find your dad, Find who stabbed Jean Luc Piccard USS. Enter... Find the guy who shot you." But that might very well be their target audience.
 

OManoghue

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I think the fact it's rooted so heavily in the post WW2 nuclear paranoia is what makes it so charming. I don't know if the same culture existed in Europe or Asia.
 

Flames66

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Korten12 said:
Grouchy Imp said:
Another point is the things that make Fallout would disappear. For example, Super Mutants only exist in America as they were genetically engineered there and wouldn't be found elsewhere. Vault-Tec is an American company and so other countries wouldn't have Vaults - they might have Bunkers, or Shelters, but they wouldn't be Vaults. Deathclaws were engineered in America and wouldn't be found elsewhere. The Enclave, as the remenant of the US government, wouldn't exist elsewhere. The Brotherhood of Steel, as the remenant of the US military, wouldn't exist anywhere else (except Afghanistan and Iraq. ZING!). Once you've removed from Fallout everything that makes it Fallout, you just have another post-apocalyptic RPG, so it makes no sense to move Fallout to another country.
Why would other countries need to have exactly the same stuff as America to feel like fallout? Make new stuffs!!!!!!

How about setting it in rural England and having radiation mutated farmers riding death tractors?
 

MrGamer

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Vault Tek is American only as far as I know, it was held by the U.S. Government and allowing them to build elsewhere would jepordize Post war America.

A game could go to canada it was afterall anexed.

Europe would be that great of a place for a Fallout game due to that fact that europe pretty much died before the great nuclear war. The countries broke down and fought each other badly.
 

chunkeymonke

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I think it's really because we americans will usually never buy a game not set in america or mabey japan if its a jrpg
also if you made a fallout game in Europe it wouldn't be fallout
the enclave and brotherhood of steel are american set orginizations so there goes 60% of good lore also supermutants were created by the american government so there goes 80% of lore and then theres the fact that the ncr wouldnt exist in europe so it wouldn't be fallout since ALL major plot devices are american based.
Also the only reason people are saying it would work is because it's their country their talking about so of course an english guy wants it in britian and a german guy wants it in germany but it wouldn't work
 

daftnoize

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How about Fallout Switzerland, where no bombs when of at all...
Like the neutral party in Futurama