WoW: Could 11 Million People be Wrong?

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Watcheroftrends

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Jan 5, 2009
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After having spent a fair deal of time in Azeroth, I've come to one conclusion: World of Warcraft is a mediocre game.

Class balance has NEVER been entirely sound. As of now, there are nearly double the number of Paladins and Death Knights on any given server in comparison to every other class. Since its release, this "Flavor of the Month" phenomenon has been constant. At least for me, this takes away from the feeling of picking a class to genuinely bond and become committed to as you delve deeper into everything they have to offer.

Tied into my first point, leveling has become less of a journey and more of a task. No longer is it a monumental achievement to reach 80, but rather you just "join the group", literally. What sense is there in restricting so much content and enjoyment from the player until they've shelled out roughly 8 - 12 days of their lives? Of course, money is the answer, but isn't that a bittersweet realization? 8 days equates to 192 hours, which translates into $1392 at minimum wage. I'm not poor nor do I needlessly tighten my belt, but that's a fair chunk of change to be charged just to get to the real game. And what's the deal with gear? Does it really make sense to base so much of your total experience on whether you've obtained a certain status based on hours played?

Probably the largest grief I have with the entire way things are set up is in how much drudgery there is to go through in comparison to the moments that really make the game worth playing. Kill 10 boars. Kill 10 magi. Bring me 8 Cheetah livers. Bring me a bunch of pages to a manual I happened to loose because I can't afford paperclips... Come on! So much of what Blizzard has in the game is bland. Sure, there are those truly great times when you conquer a new dungeon or drop a boss after having spent the day planning a raid, but are those moments really worth it?

Then there's the community. It's become increasingly difficult to find decent guilds that aren't plagued with "12 year old syndrome". In general, people tend to be rude, obnoxious, and impatient. You can always argue that this varies depending on any given server, level bracket, etc. but this is what I've experienced more often than not.

In summary, the game is severely imbalanced from patch to patch, time consuming and "expensive", and has one of the worst communities who's only rival would be pug's on Xbox Live. With all this, I guess you still get to wear your epixs in Ironforge though...
 

felltablet

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Nov 12, 2007
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Well there is so many people that "all your friends are playing". Which is usually what you guild can be made up of.
However, even with my friends playing, and playing on a free account, I lost interest extremely quickly. I found it mind-numbing, and I didn't have the patience to wait until "the game began" at level 60.
 

Agrosmurf

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Mar 31, 2009
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Your title is misleading. I thought you where going to prove Blizzards account count number wrong. Lawl, not voice your opinion on the game. I could care less. I think it is a great waste of time.
 

Ultrajoe

Omnichairman
Apr 24, 2008
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Moved to gaming discussion, and giving it the benefit of the doubt. Please, don't make me come back and rogue-pwn it.
 

Jak009

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Jul 25, 2009
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I play WoW, but I have to agree.
For me, it just gets boring after a while. The quests are boring, and there are so few raids when you are low lvl.
I got to lvl 30 recently, but I think I´m gonna take a break. A long one.
I just got Morrowind, so I´ll certainly have a decent game to play meanwhile. That game rules.
 

Biek

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Mar 5, 2008
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I think the 11 million will change dramatically with the (impending) ban on WoW in china. Also, im quite certain that it means 11 million subscriptions instead of active players. I for one stopped playing half a year ago. But im still counted. And when a gold farmer gets banned, he will simply buy a new account. Theres no telling how often that happens.
 

Agent Larkin

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Apr 6, 2009
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Like most MMORPG's I just found it highly repetitive and I just couldn't care about getting to lvl 60. I essentially told me friends to stuff it and went off and played COD instead. COD2 to be precise.
 

TOO S0BER

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Jan 5, 2009
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I never really got into WoW; matter of fact, i've never tried it. WoW is just another MMO, like Runescape with better graphics but keeps the grind and throws on a hefty price tag...and that's just the cost to buy the disc. Blizzard couldn't stop at charging $60 for the game, no, they had to throw in a $15 monthly charge (Is it still $15? Honestly don't know).

I've had my fair share of grinding games and...grinding....not...fun...especially when you're being charged for wasting your life
 

Jonesy911

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Jul 6, 2009
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The answer is yes, 11 million people can be wrong. I never really got WOW, it's sooooo boring and its all for its own sake.
 

Kermi

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Nov 7, 2007
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I don't like WoW therefore I am right and 11 million people are wrong.

Alternatively, different people like different things. Although I do not like MMORPGs, there may, just may be people in the world who do.
 

Ultrajoe

Omnichairman
Apr 24, 2008
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I find a great deal of newer players grow to hate the game because they don't truly play it. It's a sad fact that majority of the player base is of a higher level, so for a social game many players see it as pure grind, which the game really isn't. There is so much to do in WoW, so many ways to play, that no one person can ever fully explore the full range of options. Between the professions, the many different battlegrounds and arenas for PvP and the utter ocean of PvE content, any person who is given the right opportunities is bound to find something they enjoy. It's a shame, and a problem Blizzard needs to address, that the current low-density population in the starting areas is giving so many players the wrong impression.

On another note, keep in mind when calculating the cost of WoW that the time spent playing is often allocated leisure time, rather than time detracted from more financially profitable options. It may equate to over a grand in terms of man-hours, but it's unlikely those hours would have been spent on work anyway. if not, then WoW is the least of your problems.

If anyone wants to give WoW a shot and see the better side of it, i'm always eager to help never players whenever I can, as well as some other players that frequent the Escapist. You're right to get bored with the game you're playing, but that game probably isn't really WoW.

Unless you're a filthy Alliance.
 

Kermi

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Nov 7, 2007
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Ultrajoe said:
I find a great deal of newer players grow to hate the game because they don't truly play it. It's a sad fact that majority of the player base is of a higher level, so for a social game many players see it as pure grind, which the game really isn't.
This is what turns me off MMOs in general. I don't like the idea that I'm going to be 80 levels behind everyone else in the game, and have to do all the tedious grindy shit to get myself to a point where I can start enjoying to play.
No, maybe that's not how the game is, and you're supposed to enjoy doing quests and whatnot as you gain levels, but I prefer single player RPGs for that, because I'm not measuring myself against anyone.
It's why I stopped playing MUDs, why would I invest time and money in another MUD just because it has graphics?
 

Parattchi

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Sep 25, 2008
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I played it quite a long time ago. Got to around level thirty then got bored and moved on. I agree with the blandness aspect of it, just the same things over and over. I recently started playing EVE and I like it, it seems a lot more open in that respect, but I'm sure eventually it'll become monotonous and I'll move on.

The thing is, WoW is so popular because of for every person that hates the grind there's another two that love it. It's their chopice to play the thing, doesn't make them right or wrong if they enjoy it.
 

I am Spy

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Dec 14, 2008
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Ultrajoe said:
Unless you're a filthy Alliance.
Bring it you dirty, dirty, Horde scum.

I do agree with the point that levelling between 1 and 60 is extremely dull at the moment, but that is because of the low population density in the low level zones as Ultrajoe said. Although Blizzard has taken a leaf out of (read: shamelessly copied from) WAR's book and in the next patch is going to allow experience gains from PvP battlegrounds; which should allow people to get away from the grind in-game without feeling what theyre doing is completely useless.

I personally despise the low level zones in Azeroth and the only good part for me is between around level 30 and level 45; making the start and end a complete chore. But hey, I still love the Outland and Northrend quests no matter how many times I've been through them. I will say this however: levelling with a friend or two is much more fun than levelling alone. Do it.

In response to the OP, someone liking WoW is an opinion. Opinions cannot be 'wrong'. So no, those 11 million people (more likely to be a few million lower) cannot be wrong.
 

TheMadDoctorsCat

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Apr 2, 2008
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Watcheroftrends said:
Could 11 Million People be Wrong?
I guess that depends on what you classify as "people". *ducks...*

In all seriousness, to quote Yahtzee, "apparently I've missed the appeal of having a second job that you have to pay for." When some of my buds at work talk about WoW (which they do incessantly), they make it SOUND like a second job. What's with the "grinding"?
 

Danzaivar

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Jul 13, 2004
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To be fair, WoW is remarkably well balanced for an MMO. If you look at it on it's own then it seems a mediocre game, but if you look at it compared to other MMORPG's then you see that it's pretty much the most playable one out there.

I like how people have said that if WoW was released now in the same state as when it first came out, it would crash and burn, simply because the 30 odd major patches have polished the game so much that no new arrival can stand a chance in comparison. Like it's achieved some unholy immortal status.