Haakong said:
Couldnt agree more. "Quit" WoW 2 weeks ago, feeling that the game took control of the character away from me (yes, Im a rogue, but did I forget how to effectively wield swords/maces/axes because of the cataclysm? Regressiveness ftw). For a deeper explanation, click the spoiler
This. I played WoW for years as well, but the endless simplifying of the system to the lowest common denominator made it boring. And the gimp they laid out on my class?? That killed WoW permanently for me.
I used to play a Druid. For those that don't know, a druid combines pretty much all classes depending on the form you take. Moonkin (caster) and you're a little like a mage - but with only 1/3 of the abilities. Cat (MDPS) and you're a little like a rogue - but with only 1/3 of the abilities. Bear (tank) and you're like a warrior - but with only 1/3 of the abilities. Tree (healer) and you're a bit like a priest - but with... seeing a pattern here?
The entire class was designed around utility. Lots of mobs in this pull - go bear and off-tank one or two until the DPS can down them. Boss fight - go cat and nuke his sorry ass. Healer pulls aggro and does down - HoT on the tank and rez the healer. AoE spamming enemy - stay at range and throw spells.
You were never as good at any role as a primary class - but built right, you could fill any gap. On the down side, you needed to carry about 6 sets of gear...
And then, in their infinite wisdom, they decided that utility was OP, so they redesigned druids to that they could only do one thing at a time, and sucked at everything else. Except they never bothered to give 'em any more abilities. So basically, I was stuck with a class that lost its utility, could only act as one primary class at a time, but still only had 1/3 of the abilities of that primary class.
Yay. Screw 'em all.
wiredk said:
Anyways, I don't have any real suggestions I'm waiting for Warhammer 40k to see how many talent tree options there are for shooting a bolter.
I'm hoping I'm wrong... but I kinda suspect that the Imperium is gonna have 4 classes:
Space Marine - Tank, Stormtrooper - RDPS, Techpriest - Support, Inquisitor - MDPS.
I really,
really hope I'm wrong...
pyrosaw said:
Global Agenda pretty good. And it's free.
Free, yes. But it's crap, not good. It's not an MMO at all. It's exactly like any other FPS except that it has a 3D lobby rather than a server listing or whatever. And apart from AvA (which is virtually impossible to get into) you're stuck with lameass 4-man PvE or 10v10 instanced battlegrounds on about 5 maps. Just don't go there.
The Gnome King said:
Personally, I like Dungeons & Dragons Online. It's F2P for some content; basically enough to "test" the game but subscribing gets you access to all the content. The F2P aspect of it basically means you can "try before you subscribe" - it you liked or know the 3.5 edition D&D rules the game is easy to learn. (Even if you don't know anything about the D&D rules it's not that hard to learn the game.)
It's my major MMO and has been since 2006 so I guess I like it well enough. WoW bores me to tears. It's polished, it has tons of content, but... I just couldn't ever get into it.
The only problem I had with DDO is that it's literally unplayable solo (unless you want to grind the same few explore areas over and over). And while grouping is part of any MMO experience, the total lack of solo content means that you HAVE to group. ALL the time. Even if you're only planning to be on for 30 minutes or something. You can't just log in, chill around a bit, collect some herbs, go fishing or whatever and then head off to do whatever you're planning. Don't get me wrong - it's a great game... but it will only ever be an "extra" for me.