Two years ago, I wrote this ignorant thread [http://www.escapistmagazine.com/forums/read/9.319225-WoW-Mists-of-Pandaria-why-Im-convinced-its-a-joke] about the then-upcoming Mists of Pandaria. Now that the last patch is out, I can both ashamedly and proudly admit that I was completely incorrect and have had an absolute ball with Mists of Pandaria.
The quests are genuinely interesting - I can actually sympathize with the issues on Pandaria, and sympathize with the factions taking care of them, especially the Klaxxi and Shado-Pan. I didn't take part in a great deal of the post-90 reputation grinds, only bothering with the Cloud Serpents and recently Shado-Pan.
That, unfortunately, brings me to my biggest problem with Mists - the initial grind involving both reputation and gear currency was total horseshit. You had to level enough to go to the area, meet the faction, do a ton of setting-up quests, then banging out daily quests as well as dungeons and such in order to build valor for when they allow you to purchase stuff off them. A huge and unnecessarily complicated grind. I disliked the system so much that I simply chose not to take part in it, and as a result took little part in end-game PvE.
Moving on. Pandaria itself is beautiful and varied. It's extraordinarily well-designed with overflowing detail and many secrets. The raids and dungeons are all really well put together, too - unlike the other expacs, I don't have a dungeon that I despise going to. I'm really excited about Siege of Orgrimmar, and I'm getting that sorrowful feeling for the end of the expansion that I've not felt since Wrath of the Lich King was ending - opposed to Cataclysm, where I just wanted it to be over.
A lot of people bailed on the expansion because of the Pandas. I nearly did myself. But, partly out of curiosity, partly because my friends since Wrath urged me to join them, and partly because I once accidentally purchased ten goddamn years of game time, I stuck by, and I'm really glad that I did.
People who say WoW isn't what it used to be are right - it's infinitely better. It builds and improves with each patch (with the exception of Hour of Twilight and Rise of the Zandalari). WoW Classic was poorly designed and with very basic features, which excluded millions from being able to enjoy the game. Today, it's awesome - hardcore players have Challenge Dungeons and heroic raids, and casuals have pet battles and LFR. Who gives a damn - everyone's having fun unless you're just way too anal.
Someone recently asked me if I really think 'bamboo eating pandas' really contributed positively to World of Warcraft. I replied with what I should have realized two years ago:
"Bamboo eating pandas have contributed about the same as the grass-eating cow-men, Cockney werewolves, hyper-capitalist goblins, hippy night-elves, walking dead and Jamaican stereotype trolls."
As an overview of all the expansions, while Wrath of the Lich King is my favorite for its lore and sense of adventure, beating the hell out of countless undead and, of course, Ulduar, I think Mists of Pandaria is Blizzard's best work yet, a huge contrast to their worst - Hour of Twilight, and indeed everything out of Cataclysm except patch 4.2 - Rage of the Firelands.
I'm humbled by being proved so wrong about Mists, but I'm glad I was.
The quests are genuinely interesting - I can actually sympathize with the issues on Pandaria, and sympathize with the factions taking care of them, especially the Klaxxi and Shado-Pan. I didn't take part in a great deal of the post-90 reputation grinds, only bothering with the Cloud Serpents and recently Shado-Pan.
That, unfortunately, brings me to my biggest problem with Mists - the initial grind involving both reputation and gear currency was total horseshit. You had to level enough to go to the area, meet the faction, do a ton of setting-up quests, then banging out daily quests as well as dungeons and such in order to build valor for when they allow you to purchase stuff off them. A huge and unnecessarily complicated grind. I disliked the system so much that I simply chose not to take part in it, and as a result took little part in end-game PvE.
Moving on. Pandaria itself is beautiful and varied. It's extraordinarily well-designed with overflowing detail and many secrets. The raids and dungeons are all really well put together, too - unlike the other expacs, I don't have a dungeon that I despise going to. I'm really excited about Siege of Orgrimmar, and I'm getting that sorrowful feeling for the end of the expansion that I've not felt since Wrath of the Lich King was ending - opposed to Cataclysm, where I just wanted it to be over.
A lot of people bailed on the expansion because of the Pandas. I nearly did myself. But, partly out of curiosity, partly because my friends since Wrath urged me to join them, and partly because I once accidentally purchased ten goddamn years of game time, I stuck by, and I'm really glad that I did.
People who say WoW isn't what it used to be are right - it's infinitely better. It builds and improves with each patch (with the exception of Hour of Twilight and Rise of the Zandalari). WoW Classic was poorly designed and with very basic features, which excluded millions from being able to enjoy the game. Today, it's awesome - hardcore players have Challenge Dungeons and heroic raids, and casuals have pet battles and LFR. Who gives a damn - everyone's having fun unless you're just way too anal.
Someone recently asked me if I really think 'bamboo eating pandas' really contributed positively to World of Warcraft. I replied with what I should have realized two years ago:
"Bamboo eating pandas have contributed about the same as the grass-eating cow-men, Cockney werewolves, hyper-capitalist goblins, hippy night-elves, walking dead and Jamaican stereotype trolls."
As an overview of all the expansions, while Wrath of the Lich King is my favorite for its lore and sense of adventure, beating the hell out of countless undead and, of course, Ulduar, I think Mists of Pandaria is Blizzard's best work yet, a huge contrast to their worst - Hour of Twilight, and indeed everything out of Cataclysm except patch 4.2 - Rage of the Firelands.
I'm humbled by being proved so wrong about Mists, but I'm glad I was.