Personally, I'd say it's a bad idea, but then again, people would buy it.
I don't like the control with motion thing, but other people do.
I don't like the control with motion thing, but other people do.
haha, thanks for that site dude. My favorite is the one about the 20 oz./2 liter drink thing. Friggin hilarious.Cheesus333 said:http://notalwaysright.com/Velocirapture07 said:the customer is always right
- Not Always Right
darrinwright said:*sigh*
Here we go again.
HARDCORE GAMER: "The Wii doesn't have any serious titles!"
EA: "Here's Dead Space."
HG: "THIS SUCKS and even though it's not out yet, I can already tell it's got shitty graphics!"
Actually, I liked Corruption (I own a Wii).Cheesus333 said:It's apparent that you didn't like Metroid Prime Corruption. On the same level of bigotry as your own post, this has lead me to believe that there is something lethal working it's way through your brain, starting at the common sense area. I'm very sorry.PumpItUp said:It's time for another Good Idea, Bad Idea.
Good Idea: Making an awesome first-person shooter.
Bad Idea: Making an awesome first-person shooter, on the Wii.
This concludes another Good Idea, Bad Idea.
Okay, you caught me. I've never played Dead Space. And now that I think of it, i should correct "first-person" to "third-person (see Dead Rising: Wii).Fraught said:Uhh, yeah, it's not a first-person shooter. Yeah, I know. What a bugger, eh?PumpItUp said:It's time for another Good Idea, Bad Idea.
Good Idea: Making an awesome third-person shooter.
Bad Idea: Making an awesome third-person shooter, on the Wii.
This concludes another Good Idea, Bad Idea.
But yeah, I don't think it's such a good idea.
People who would want "commitment" from EA, and Dead Space, wouldn't buy Wiis, or atleast would ALSO buy another console (PS3 or X360).
And yeah, there's also the graphics, but I don't think that's that bad of an idea.
Which one are you talking about? PSP? PC? The DS prints money, the Wii does too, the 360 has sold about 26 million units and the PS3 has sold about 20 million if not more.Lord Krunk said:(well, one doesn't, isn't, and is really going to have to get a hold on a Killer App to survive the Console War)
You can't find a PSP anywhere in Australia not second-hand, and while I understand where you're coming from, I was actually referring to the PS3.ElArabDeMagnifico said:Which one are you talking about? PSP? PC? The DS prints money, the Wii does too, the 360 has sold about 26 million units and the PS3 has sold about 20 million if not more.Lord Krunk said:(well, one doesn't, isn't, and is really going to have to get a hold on a Killer App to survive the Console War)
I see exactly where you're going with the idea that good games are harder to make on the Wii. It seems the console has similar problems as the Saturn (A 2D and 3D Processor that could be combined to create amazing graphics for the period, but was never fully utilised due to the difficulty and amount of research required). It doesn't help when the "Hardcore" (I hate that term so much, just something for self-important gamers to throw around to make themselves feel superior) ***** about everything and anything they can despite having no solid facts, or even anything resembling a play of the game.WendelI said:Metroid prime 3, Amazing controls
Graphics ARE the best on the Wii because of the bloom and lighting
on my HDTV it can go pairing with Perfect Dark and Halo 2
Resident Evil 4, Amazing Controls
Everything else you know, Seriously who Doesn't have this game >.>
No More Heroes, Amazing controls
Cool amine Style graphics, incredible combat, Really makes you move, not a twitch here twitch there.
Zelda Twilight Princes, Amazing controls
Sword play also works really well, following your swings... And the graphics, the terrain is where this game loses IMO, because it tries to give you big spaces. unlike metroid, small rooms.
But let me give you this,
Me, as a game designer in the making (college Woot!) I can tell you this. The more powerful the engine, the less of a challenge it takes for the game to be cool. for example, look at metroid prime, the developers took their time to see how the accelerometers worked on the numchuck so a flinch wouldn't trigger the grappling beam, you have to move your arm out and then samus would mimic your movements. They busted their asses giving every little room allot of detail so the small textures would make the game look like crap. They took their time making really good puzzles to bust your head wile tow constantly respawning space pirates where nibbling on your butt(Seriously i hate that part). They had to study their area of work and learn how to use it.
If you look at other games on other consoles the thought process would be this: you want bigger chainsaw guns, YOU GET THEM!, You want bigger environments, YOU GET THEM! and so forth. what I am trying to say here is that GOOD wii games ARE HARD to make (IMO) as for GOOD XBOX 360 games are really essy to make because there are allot less hardware challenges.
Well, even dough i came here trying to defend my wii i guess i said it can birng trouble, Well the final line would be this, Good Wii games are hard to make, But are possible, and when pulled off. They are soo good the experience is like no other. But good wii games are HARD to make so go for the safer new release of 'gears of war' until people know how to use the wii technology.
Pretty much sums up my opinion[Gavo said:]Hello shitty graphics and bad motion-sensing implementations.