WWII finally ends...?

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peduncle

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as long as they stop making them by 2044, i think i'll be okay. (100 years after the war ended)
 

captainwalrus

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nettkenneth said:
how about from a soviet standpoint you could also try a british standpoint or japanese to all WWII games now you are macho mcbulletproof american soldier killing the entire german army on his own saving the world on his own (almost)
They have those?? Call of Duty series, Battlefield 1942, Close Combat series, Hidden & Dangerous... In fact, I think the only major WW2 games or series that haven't included non-American perspectives are the Medal of Honor games and the Brothers in Arms games. Just saying.
 

GBlair88

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mrpenguinismyhomeboy said:
Skullkid4187 said:
well since the idea barrel for WW2 games has come down to just playing as a Nazi. The companies decided to go to other wars then rather face lawsuits
I don't know, that's actually a really brilliant idea. I mean, the lawsuits are easy to deal with, but the thing is, it would have a really weird psychological effect on you, or maybe not weird, but it would certainly present an interesting conundrum to the player. The final level would be the battle of Berlin or whatnot. But, the Nazis lost, so in a sense, the player is faced with the choice of playing through a hopeless battle or just giving up due to the inevitable loss. And the goal of games is to be able to win them. So the deveolpers have an interesting problem: How do they make the player feel like they've won, and still make the nazis lose?

Something for you to chew on.
It wouldn't necessarily have to go as far as the end of the war. It could be set in North Africa, during the invasion of France, Operation Barborossa(sp?) in Russia or it could even go alternative reality and have the Nazis winning the battle of Berlin.

But there are already games where you can play as Nazis such as Faces of War + Men of War and certain games in the Silent Hunter series.
 

Wintahs

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People need to stop claiming WW2 has been 'done to the bottom.'
You obviously have no idea what you're talking about. Read some books.

I can think of two games set in WW2 that are in development.
-Silent Hunter V: (U-boat simulator. You might think 'lolwutlame', but it's one of the deepest(no pun intended) series I've ever played)
-Brothers in Arms IV: Gearbox pretty much confirmed that it will take place in Bastogne. (Quote from the director of Hell's highway: 'If you know the history of the 101st, you know where we're going next. And obviously Legget saying 'So tell me Matt, what do you think about.. snow? And the most obvious of them all; a 'To Be Continued' message popped up in the ending.)

And I can see a huge wave of WW2 games set in the pacific coming in. Why? Well, the sucessor to Band of Brothers, 'The Pacific', is coming out next month. I'm sure it'l inspire a lot of developers, just like Band of Brothers.
 

Tdc2182

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enzilewulf said:
Tdc2182 said:
Hate to say it, But the world war 2 genre needs to start heading down the Saboteur direction. The game had promise. Or better yet, the inglorious bastard direction. Stop forcusing on the battles and go more into the sideline stuff.
Yet Inglorious Bastards was fake....maybe its just me but I hate it when people twist history like that (I really loved the movie though).There are so many things left out of a WW2 game that there could be. Like Easy company campaign would be nice really.
I am well aware it was fake. There was absolutely no one on this earth who thought that was a real history movie. And they did an easy company campaign in quite a few world war 2 games.
 

Wintahs

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They based some missions on easy's actions. Wouldn't you like an exact parallel game to Band of Brothers? I think that would be awesome, personally.
 

Silva

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manaman said:
Silva said:
People will probably keep developing games based on WWII until it stops being the only war the Americans were unquestionably and popularly considered to be on the "good" side (and when sides were even recognisable, and there was a clear, uniform-defined line between civilians and the enemy). Which will probably be a long while.
Wanna rethink that statement? Bombing civilian targets was par for the course during that war - on all sides. Nobody batted and eye lash and the newspapers didn't whip people into a frenzy cause your sides bomb was five feet of target and hit a school that might have had kids in it if it was school hours.

More care is taken to differentiate enemy combatants from civilians now then ever has been before.
I was merely referring to the fact that the Nazi enemy was an opponent most would agree needed to be taken down, which is not always popularly considered the case with some of the opponents in later wars. I'm speaking about audience appeal here, nothing more. I'm well aware that the actual events of WWII are far different from whatever idealised versions people like to pretend are accurate.

As for taking more care to differentiate enemy combatants from civilians, I'm sorry but I disagree on that count. For every militant that is killed in Iraq, another ten civilians die. Some of the best estimates, which use verification of death by family members of the lost, put the civilian death count for the war at over 100,000. That dwarfs the losses of Coalition forces and insurgents, even when those are put together. The "care" you speak of is not very effective at all.
 

SnootyEnglishman

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I think WW2 based games are done because any and all original ideas that can involve that period of time have run out.
 

soapyshooter

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nettkenneth said:
haven't made a game about the invasion of norway and denmark yet or the italian war so there is a little more you can do but i think WWII is taking a well deserved brake for the time being
Italy was covered in call of duty: big red one
 

dante brevity

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chuckman1 said:
Well I still have never played one that has even mentioned the holocaust......
Excellent point. The holocaust is the reason that we can cast Nazis as unambiguously evil in video games in the first place. I think it's time for us to see the events surrounding the holocaust dealt with in a mature way by the video games industry. If games want to be taken seriously as an "art form," shouldn't they be able to tackle a subject that has been treated thoughtfully be films, television, literature, etc.?
 
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GBlair88 said:
mrpenguinismyhomeboy said:
Skullkid4187 said:
well since the idea barrel for WW2 games has come down to just playing as a Nazi. The companies decided to go to other wars then rather face lawsuits
I don't know, that's actually a really brilliant idea. I mean, the lawsuits are easy to deal with, but the thing is, it would have a really weird psychological effect on you, or maybe not weird, but it would certainly present an interesting conundrum to the player. The final level would be the battle of Berlin or whatnot. But, the Nazis lost, so in a sense, the player is faced with the choice of playing through a hopeless battle or just giving up due to the inevitable loss. And the goal of games is to be able to win them. So the deveolpers have an interesting problem: How do they make the player feel like they've won, and still make the nazis lose?

Something for you to chew on.
It wouldn't necessarily have to go as far as the end of the war. It could be set in North Africa, during the invasion of France, Operation Barborossa(sp?) in Russia or it could even go alternative reality and have the Nazis winning the battle of Berlin.

But there are already games where you can play as Nazis such as Faces of War + Men of War and certain games in the Silent Hunter series.
But do they have the same psychological conundrums, eh?

I'll be quiet now.
 

Nouw

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Well thats where Company Of Heroes comes in my life. Fun WWII battles in the scope of RTS.
 

blindthrall

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SnootyEnglishman said:
I think WW2 based games are done because any and all original ideas that can involve that period of time have run out.
Finns fighting the Russian invasion? The deadliest soldier ever fought in that war. There could be an achievement to best his score. 705 confirmed, possibly 1000+

http://en.wikipedia.org/wiki/Simo_H%C3%A4yh%C3%A4
 

soapyshooter

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blindthrall said:
SnootyEnglishman said:
I think WW2 based games are done because any and all original ideas that can involve that period of time have run out.
Finns fighting the Russian invasion? The deadliest soldier ever fought in that war. There could be an achievement to best his score. 705 confirmed, possibly 1000+

http://en.wikipedia.org/wiki/Simo_H%C3%A4yh%C3%A4
DEAR GOD! he used a Soviet Mosin Nagat with a FUCKING IRON SIGHT and killed 700-1000 soviets. Can any man be a bigger badass?
 

blindthrall

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soapyshooter said:
blindthrall said:
SnootyEnglishman said:
I think WW2 based games are done because any and all original ideas that can involve that period of time have run out.
Finns fighting the Russian invasion? The deadliest soldier ever fought in that war. There could be an achievement to best his score. 705 confirmed, possibly 1000+

http://en.wikipedia.org/wiki/Simo_H%C3%A4yh%C3%A4
DEAR GOD! he used a Soviet Mosin Nagat with a FUCKING IRON SIGHT and killed 700-1000 soviets. Can any man be a bigger badass?
Russian Soldier #1001: BOOM! HEADSHOT!
Simo: Sorry, not good enough.

This guy should have his own religion, or at least movie. And his own statue...right on top of Stalin's grave.