popdafoo said:
Obviously you didn't read the post. I know people have opinions, I was just using this game as an example. I was pointing out how unprofessionally they reviewed the game. Don't be such an asshole and actually read the post before flipping out.
I'm sorry, but I figured this;
Normally, I don't care about what reviewers say about games, but I was watching X-Play and saw their review of Resident Evil 5. As I was listening to their complaints, I realized that they had no idea what they're talking about.
and this;
I think it's just ridiculous.
and this;
this just made me mad how a "professional" review team criticized a game on such stupid things. If you could walk and shoot, then it wouldn't be survival horror. If you had regenerating health, then it wouldn't be survival horror. If you had infinite ammo, then it wouldn't be survival horror. People just don't get it.
Showed me that you completely hated their opinion on the game. Besides, who are you to say what constitutes as a survival horror game and what doesn't? Dead Space did most of them, and Condemned I believe had regenerative health. They can't review a game "unprofessionally" just because some things that they said arn't up to par on what you think. You say that you accept that this is their opinion, but you completely contradict yourself with this thread. If you did accept that it's their opinion, you'd never have to make this thread.
Sessler never mentioned anything on regenerative health, only that the half-assed cover mechanic mimicked what would be Gears of War if it didn't have regenerative health. He didn't say that RE5 was bad without regenerative health, only that the cover system was not adequat to heal yourself and such.
He complained about the sluggish controls and how you can't move and shoot or at least have the option to move and shoot. Once again, Dead Space had moving and shooting, and I think it did survival horror pretty well, all my opinion of course.
And then he said the inventory system was
clunky and unintuitive. He said trying to navigate the menu while in real time was frustrating, not intense. There's a difference between grabbing some ammo in your inventory system quickly and mindlessly thumbing around to find out what you need. Once again again, Dead Space provided real-time inventory, but it wasn't too hard to find what you were looking for and had quick and easy access to health items.
This is why I always try to read the written reviews. Check out the written review for RE5, it's much better and gives more info on why Sessler didn't like this or that.
If you have a problem with how and what they reviewed, don't go to
us, we're not your problem. Go to
them as they're hte one's who reviewed it. I'm sorry if I hurt your feelings or whatever, but we can't do anything about it and we are not the people who reviewed the game. X-Play reviewed it, so go complain to them.
EDIT: And looking at your own edit, what's the problem if that's the case? It's all their opinion, it shouldn't bother you whether they reviewed it "profesionally" or not. What are you trying to say here, that they can't critique a game that you think they can critique certain points and aspects of a game? It's their opinion, if the person thinks that not being able to move and shoot hinders gameplay instead of making it scary then that's their opinion. you're in no position to say what they can and can't critique.