Critizing a game fro not having regenerating health is absurd, but other than that, its all on your point of view.
2nd, it's their opinion so no reason to get up in arms about them saying what is actually wrong with the game. Besides if I remember correctly, didn't all the Resident Evil games have difficult controls? And after watching the review I realized they are right for the most part, it's Resident Evil 4 in Africa rather than a European country with Chris Redfield replacing Leon Kennedy, and Sheva replacing Ashley. But a redeeming quality of Resident Evil 5 is the fact that Wesker is in it. By the way, I hope Sessler does another video about people bitching about their review like he did for Killzone 2.Jumplion said:Oy vey;
[HEADING=1]It's their fucking opinion[/HEADING]
If you like it and disagree with what they say, fine, but don't come to us and ***** and moan about how they "don't get it". It's their opinion, deal with it, not everyon is going to like a game that you think is great.
Just deal with it.
And of course, here come the moaners who say "X-Play SUCKZ NAW!" and "THEIR REVIUZ SUK NAW CUZ THY DUN GET IT!" Deal with it people! It's their opinion, is it that hard to just look at another review instead of being personally offended by one review. One review? What, you can't stand the sight of one person not liking your precious Christ of games?
Deal with it people! They're called opinions!
and I feel both RE4 and 5 accomplish this through the various traps and ambushes the enemies lay for you, and the horrific monsters that threaten your life.Survival Horror Defined! said:"Although the genre is largely defined by the conventions of horror fiction, survival horror games involve gameplay that emphasizes vulnerability and a lack of preparation."
But then we get to the whole argument that "games arn't supposed to mimic real life!" and that crap.harhol said:I don't think you can say it's bad design simply because it "artificially cripples the player". all games have aspects which "artificially cripple the player" because otherwise there would be no challenge and thus no reason to play. for example, rather than dodging blows automatically, characters in games tend to stand still until commanded to move. this is unrealistic and therefore "artificial difficulty" because a real person wouldn't stand still while being attacked.vivaldiscool said:A lot of people would disagree about the inventory too. You say it makes it more intense, I say it's just bad design that artificially cripples the player.
the key is to strike a balance between giving the player a feeling of control and providing an adequate challenge. I've only played the demo of resident evil 5 but I think it achieves this. the real-time inventory is supposed to make the game more difficult so I think it's unfair to criticise it for doing so. only if it makes the game too difficult does it qualify as "bad design". yes, it's awkward trying to mix herbs while zombies are charging at you, but I imagine it'd also be quite difficult in real life! the danger of hotkeying everything is that the challenge is confined to resource acquisition (see: Dead Space, Bioshock, Fallout 3) when it should instead reflect overall combat skill.
personally I quite like the idea of retreating & finding a safe spot to recover. it certainly beats staying in the thick of the action & mashing the 'heal' button indefinitely.
Jumplion said:Oy vey;
[HEADING=1]It's their fucking opinion[/HEADING]
If you like it and disagree with what they say, fine, but don't come to us and ***** and moan about how they "don't get it". It's their opinion, deal with it, not everyon is going to like a game that you think is great.
Yeah it has. X-Play was good when they were still owned by TechTV. Now it sucks. The original comedy that was there is now lost.ae86gamer said:shouldn't Adam be trying to find a job more suited for him. Also don't watch X-play...its slowly been ruined over the years.
Its just a different style, not a design flaw. It works for all the Resident Evil games really, in that it makes the battles more intense. Theres nothing like that 'oh shit oh shit oh shit!' moment when a chainsaw guy has finally closed in on you and you're going out of aiming mode to run.maddawg IAJI said:the best survival horror games allow you to move while aiming (Doom,Left 4 Dead, Deadrising,) why does capcom stay in the past.
I'm not really trying to argue per se... I'm just discussing games... in the game discussion forum no less. Bizarre!JokerGrin said:It's a game. Games are fun, right? I know I sure as hell would prefer to just play the game I enjoy (For the record, I enjoy RE5 a great deal) than get into an argument with others on the internet about whether they like it or not. I think mature game playing folk like us should take a stand against all this negativity and let people have their own opinions. Or am I in dreamland again?
Actually what was said was something along the lines of it being like Gears of War without the regenerating health (they were talking about the cover system)ultimatechance said:but xplay went beyond opinion. theres opinions like "hmm, i thought the voice acting was poor", and then saying something like "this game doesnt have regenerating health, so less points". You cant do things like that, and the OP made perfectly valid points. Those things arent up for arguing, especially when you complain that RE5 isnt a run and shoot game.Jumplion said:Oy vey;
[HEADING=1]It's their fucking opinion[/HEADING]
If you like it and disagree with what they say, fine, but don't come to us and ***** and moan about how they "don't get it". It's their opinion, deal with it, not everyon is going to like a game that you think is great.
Just deal with it.
And of course, here come the moaners who say "X-Play SUCKZ NAW!" and "THEIR REVIUZ SUK NAW CUZ THY DUN GET IT!" Deal with it people! It's their opinion, is it that hard to just look at another review instead of being personally offended by one review. One review? What, you can't stand the sight of one person not liking your precious Christ of games?
Deal with it people! They're called opinions!
you cant really use that argument to well if deadrising a survial horror game was made by capcom. (i had to change my op becuase i realized it ruined my argument.). but if you enjoy resident evil's inabilty to move while aiming well thats your own thought and i wont try to change it.Taerdin said:I'm not really trying to argue per se... I'm just discussing games... in the game discussion forum no less. Bizarre!JokerGrin said:It's a game. Games are fun, right? I know I sure as hell would prefer to just play the game I enjoy (For the record, I enjoy RE5 a great deal) than get into an argument with others on the internet about whether they like it or not. I think mature game playing folk like us should take a stand against all this negativity and let people have their own opinions. Or am I in dreamland again?
I see your point though, and the fact is I would just be playing and enjoying now instead of being here but I have to do stupid Computer Science homework on my computer and instead am procrastinating which leads me to this kind of state where I don't want to leave my computer because I have work to do, but I can't bring myself to actually do it, so I end up checking and rechecking websites I enjoy; this one being one of my major haunts.
I know my friend, I think my post came off as more accusative than I intended it to. Game discussion forum, you're quite right...in my mind I knew what I meant, now I'm not so sure. Oh, what a mindless post. I should get some sleep.Taerdin said:I'm not really trying to argue per se... I'm just discussing games... in the game discussion forum no less. Bizarre!![]()
Dude, not much in any game compares to the Ocean Hotel. You are a friggin vampire and you don't want to go into the place.ElArabDeMagnifico said:Survival horror is not "surviving the horror of the controls".
Go play that ocean view hotel level in VTM: Bloodlines.