Nimzabaat said:
Well let's say that you have a friend in New York and you live in Vancouver. If you wanted to lend that friend a game via the PS4/Nintendo system you'd have to drive or fly there to give it to them. On the other hand, being able to send a text like "hey buddy I just got Destiny, i'm not playing it at the moment, try it out" would save you a lot of travel time, not to mention gas money or airfare. Keep in mind that it's such a great idea that Valve is considering it, so obviously there was merit there. It was just a little too high concept for the majority of the PCGMR to figure out, though obviously some people "got it" and are trying the petition route.
I do love how Sony managed to make fun of gamers for being idiots and poke fun at MS for thinking too highly of their customers all at the same time. Double zing!
Your travel time thing does not work out, as it is factually incorrect.
I bought, say, Walking Dead for my PS3. I want to allow my buddy/mother/brother to play it, all they have to do is to log in with my credentials on their system, download the game, boom! Instant share! That's how it's been on the PS3 ever since it came out and the PlayStation Store was up and running.
OK, bear with me. If I put my brain into Microsoft mode, this is how 'Family Sharing' would have played out:
1) You have a limited amount of shares available. Let's assume it would be TEN (10) SHARES per game that HAS NOT BEEN BLOCKED FROM USING THIS FEATURE BY THE PUBLISHER (i. e. EA, UBI, Activiavision, for they make my poop smooth)
2) These shares can be used either a) locally or b) globally
3) All shares you use locally (for actual family members) will cost you ONE SHARE. So, if your XBOX31 has THREE user accounts registered, you will have SEVEN shares left. If you have a second XBOX31 downstairs, at your brothers crib, in your kid sisters room, you'd be down SIX shares.
4) There are limitations as to how many times you can activate/deactivate accounts
5) There are limitations as to how many times a single title can be activated 'for free'
6) Sony couldn't keep up their sexy 5 Share programme, they toned it down to 3 shares, which is significantly less awesome, since most people I know (me included) own more than one PS3. What makes you think Microsoft would willfully sell a TENTH of what they could? I don't find that to be very probable.
etc.
I just don't find it in my heart to believe that Microsoft would have given us stuff for free.