xcom: fail?

Recommended Videos

mattyfox666

New member
Mar 31, 2011
19
0
0
how many die hard xcom fans like myself reckon the new game is gonna suck, or dya think it'll surprise us all? i got no idea
 

ColeusRattus

New member
Apr 16, 2009
220
0
0
I think pretty much all of us.

But then, every game of the franchise after Terror from the Deep was pretty forgettable.

And it's X-Com, not xcom, speaking of die hard fans...
 

Michael Ellis

New member
Jul 12, 2010
32
0
0
If "die hard xcom fans" are the kind of people who makes threads that have the word fail in their names, Ireally hope they do get mad at the new game.
 

Still Life

New member
Sep 22, 2010
1,137
0
0
I like where 2K is going with the new X-Com. Hopefully, they can fully realise the strategy elements they've mentioned.
 

gideonkain

New member
Nov 12, 2010
525
0
0
Well, of course it's gonna suck - just like Command & Conquer Renegade sucked.

When you fundamentally change what made a game fun (tactics gameplay, equiping a team) all you have left is a really plain and uninspired alien invasion story.

"Little grey men land so we shooted dem!"...ya, that sounds like a 7.0 on it's best day.
 

Pedro The Hutt

New member
Apr 1, 2009
980
0
0
I'm giving it the benefit of the doubt, it could be an interesting and fun experience that forms the history of the X-Com franchise (or its rebooted self). I won't pass judgement until I played it.
 

minimacker

New member
Apr 20, 2010
637
0
0
I'm not sure about you gents, but I'm actually interested in it. Sure, it's not an overhead turn-based game, but it's going to keep the base. The research, your team and most importantly, the mystery.

They could have made the trailer more interesting though. Black slime balls instead of something mysterious and humanoid, such as the X-Com EU's Sectoids or the Floaters. When you first saw them, you wanted to know more of them. Autopsy them and finally make use of their psionic and flying abilities against them.

They had value of interest. They made you curious.

I think that's what they're aiming at. They aren't going for a remake, they're taking the frightening and curious feeling we got when we first played the original games while keeping some of the core elements such as your base, your research and your team.

I have faith in the guys, but in the back of my head, I keep thinking.
"Don't screw this up."
 

Keava

New member
Mar 1, 2010
2,010
0
0
As long as you won't expect it to be anything like old X-Coms i guess it may turn out as a not bad game. Just instead moaning about how 'it ruins the franchise' people should do some research and stop wishing for something that never been promised.
 

DEAD34345

New member
Aug 18, 2010
1,929
0
0
It could turn out to be a fun FPS, but apart from the name, it's nothing like X-Com from what I've seen. Go in expecting a first person shooter and you might enjoy it, if it turns out to be well made. Go in expecting X-Com, and it's bound to fall flat.

To be honest I think that it's stupid they named it how they did, because pretty much everyone who recognises and loves the X-Com games are going to be disappointed by this game's complete departure from what made the earlier games great.
 

bificommander

New member
Apr 19, 2010
434
0
0
I am an old X-Com fan... more precisely X-Com interceptor (I now run for cover while the real X-Com fans throw heavy objects at me). I got into gaming to late to play the old X-Com TBS games (although I've had lots of fun with Jagged Alliance 2), and that was the first X-Com game I played. And without a sense that the developers betrayed me by changing a TBS franchise to a space-sim, I enjoyed it a lot. The space-sim part was adequate by my standards, but it was the research and managing component that I really liked about it. Even if the fights weren't up to Wing Commander standards, the fact that I could pick my battles and research weapons for them added a lot of value to me.

That's why I'm optimistic about the new game. I think the same mechanism applies. I don't have such a strong emotion about seeing a non-TBS X-Com game, and I think games of other gernes (whether space-sims or FPS's) can be enriched by a well-excecuted research and management aspect. So yeah, bring it on, don't screw it up.

Edit: Although I'd like to check out a modern version of a TBS x-com with a bit more user friendly interface too, if they'd make that. Oh, and perhaps an option to scale back the legendary difficulty.
 

mattyfox666

New member
Mar 31, 2011
19
0
0
what i did think the original games missed the boat on was a map creator? imagine searching a crash site in the middle of your self built home town or finding a sectoid flicking thru your porn stash in your bedroom, yee ha
 

Continuity

New member
May 20, 2010
2,053
0
0
Keava said:
As long as you won't expect it to be anything like old X-Coms i guess it may turn out as a not bad game. Just instead moaning about how 'it ruins the franchise' people should do some research and stop wishing for something that never been promised.
Just because its not been promised doesn't mean we can wish for it, there is nothing wrong with knowing what you like.

bificommander said:
I am an old X-Com fan... more precisely X-Com interceptor (I now run for cover while the real X-Com fans throw heavy objects at me).
Oh dear god, I only played the demo but that was enough.. I still remember it to this day: "they are shooting me!"
 

NickCaligo42

New member
Oct 7, 2007
1,371
0
0
Still Life said:
I like where 2K is going with the new X-Com. Hopefully, they can fully realise the strategy elements they've mentioned.
They haven't mentioned any, though. To my knowledge, at least, I don't recall a single second of gameplay footage... which gives me all the more anxiety over this turkey. It's never a good sign when it's all visuals and aesthetics and no game. To be fair the aesthetic is brilliant, but this just SOUNDS like a dumb idea right from the start. Partly it's because they already tried it (X-COM: Enforcer, anybody?), partly it's because of the sheer what-the-hell of trying to turn a turn-based strategy/sim into a shooter (you wouldn't see Sim City become a God of War-style beat-'em-up, would you?), but mostly because the brand just isn't viable.

That's really the thing that gets me the most. I never even heard of X-COM until this game was announced and people on forums started pissing on it, giving the whole thing a TERRIBLE palette in the gaming community before the game even had a release date. It's not like the X-COM brand has some kind of mythos or storyline to it that's worth revitalizing or preserving, it's not like it's recognizable by anybody BUT the oldschool DOS gamers that it seems designed to piss off, and it's not like they're using any of the mechanics or emergent storytelling elements from the original game that would reasonably require use of the brand name or cause people to draw comparisons. If they're going to go out of their way to make something so completely different, why not just have a new title and call it a day? Boom, praise for raising up an original-looking new IP with a great new style, no bad word-of-mouth by upset fans.

It could be perfectly good on its own merits, but this seems like a really poorly thought-out brand association that's going to end in disaster.
 

GrimSheeper

New member
Jan 15, 2010
188
0
0
Admittedly, I only played UFO. But I feel this is about as annoying as seeing Fallout remade in first person. It'll piss a lot of the old fans off but maybe a lot of new people will praise it as the best game of the series. They'll probably be wrong about that.
Though this is even more different as X-Com was about tactical combat, strategy and resource management, an FPS is unlikely to have that.
I don't know what to think about it as I never played the originals, but I can definitely understand the fans of the old game hating this concept.
 

Broax

New member
May 17, 2010
113
0
0
I've gotta say I have mixed feelings on this... On one hand I totally agree with you... Why mess with such a great game? Why change it's core structure so much? Why not put firaxis in charge of making a new turn based xcom strategy game?

On the other hand we're talking about 2k... I have faith in 2k... I believe that 2k wouldn't mess this up for me... And the trailer I saw way long ago DOES look promising!

So I'm with you in part but I'm keeping my hopes up and make this a title I will probably preorder a year from now... Does anyone think I'm being overly hopeful? I mean... Rockstar is part of 2k, irrational, firaxis... They gave us bioshock, borderlands, civilization and duke nukem sure looks promising... Should I fear?
 

Grey_Focks

New member
Jan 12, 2010
1,969
0
0
It.....looks interesting. Honestly, it could be good, could be bad, really not sure. If there's a demo out I'll play it, and if not I'll still probably atleast try it out.
 

No_Remainders

New member
Sep 11, 2009
1,872
0
0
gideonkain said:
Well, of course it's gonna suck - just like Command & Conquer Renegade sucked.
... I actually enjoyed Renegade...

OT: I dunno. It looks nice to play. But I haven't played the older games.