Yahtzee and God of War Clones?

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A1

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Sentox6 said:
A1 said:
The similarities end there? That's not exactly true. I can actually see why Yahtzee would refer to Darksiders, Bayonetta, and Dante's Inferno as God of War ripoffs. They're all hack and slash action games and they all involve doing horrible things to mythological creatures. Darksiders is based on popular classic literature (albeit much MUCH more loosely), just like God of War. Bayonetta isn't directly based on any classic literature but does involve doing horrible things to mythological creatures, in this case angels as opposed to the demons in Darksiders. Bayonttea also has a tendency to finish off her enemies with QTEs, just like Kratos in God of War. And I've said this before but the degree to which the gameplay in Dante's Inferno mimics God of War is staggering.
All fair points. I was thinking only in terms of gameplay mechanics, not the parallels in content. It just annoys me when people lump DMC/Bayonetta in the God of War camp on the basis of gameplay. To my mind, that's like saying riding a MotoGP bike is the same as riding a bicycle :p

There is also one other point that has until recently eluded my attention. While Bayonetta isn't directly based on any classic literature, it does borrow somewhat from it. What I'm referring to is not only the Bible obviously, but also the Divine Comedy, hence the game's use of "Inferno", "Purgatorio", and "Paradiso". I guess that's more ammo for the God of War ripoff charge.
 

A1

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bowserboy26578 said:
God of War becamethe golden standard. After Devil may cry 2 sucked, and 3 kick everyones ass, people lost track of it. Then God of War took the combat idea, and made it better. It happens. Just like everyone compares FPS's to Halo and Call of Duty- they did it best.

Halo did it best? I think Yahtzee would absolutely disagree with you on that. Take another look at his Zero Punctuation video review of Halo 3 and you'll see what I mean. But I guess even though Halo may not have done it best, most people seem to think that it did. So the result is for the most part identical.
 

Void(null)

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I for one would just like to say:

Who really gives a crap about Yahtzee's opinion? Its just that, an opinion. Most of the time it doesn't even seem like his real opinion opinion, but a freaky hybrid of his opinion and the hate spewing bile that makes Zero Punctuation occasionally funny.

It seems like "Extra Punctuation" is where he is giving his thoughts now days because he cant break out of the mold that has made Zero Punctuation successful. It must be horrible to get a taste of success as a commentator on Video games and its culture, and not really be able to say what you think because you have trapped yourself in a box filled with your own piss and vinegar.

Take Zero Punctuation with a huge, huge HUGE grain of salt.
 

CRAVE CASE 55

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Scrythe said:
Devil May Cry popularised what's now known as the "Extreme Action" genre (look it up). And all that was is basically a 3D beat-em-up, a la Streets of Rage, Final Fight, Golden Axe, etc. And these go back to Castlevania and beyond. This tree goes much further than you may think.

Altorin said:
Resident Evil
Onimusha
Devil May Cry
God of War
One of these things is definitely not like the others.
Devil May Cry...

No Onimusha...

No God of War...

I know its definetly not Resident Evil
 

Sentox6

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Veldt Falsetto said:
That's a bit silly to say, that's like saying in one game you press buttons constantly to play but the other game you press a button one and direct the character where you want them to go.
It'd be better to say BMX vs Mountain Bikes.
They both work the same way but one is for free style fun and the other is to ride up a mountain, very slowly, and you sweat blood
My objections probably arise from the fact I spent many, many hours working on getting better at DMC, then someone comes along and says this hack 'n slash with a light and heavy attack and a grab is the same thing XD All I'm really trying to get it is the combat system is somewhat deeper in DMC than God of War, but then the focus of the games is different too.

A1 said:
There is also one other point that has until recently eluded my attention. While Bayonetta isn't directly based on any classic literature, it does borrow somewhat from it. What I'm referring to is not only the Bible obviously, but also the Divine Comedy, hence the game's use of "Inferno", "Purgatorio", and "Paradiso". I guess that's more ammo for the God of War ripoff charge.
Doesn't that really just say that they're both borrowing from classic literature, rather than one being a ripoff of the other? At any rate, I think the God of War use of mythology is different enough from the DMC/Bayonetta tendency towards gothic/religious influences.
 

NickCaligo42

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Scrythe said:
Devil May Cry popularised what's now known as the "Extreme Action" genre (look it up). And all that was is basically a 3D beat-em-up, a la Streets of Rage, Final Fight, Golden Axe, etc. And these go back to Castlevania and beyond. This tree goes much further than you may think.

Altorin said:
Resident Evil
Onimusha
Devil May Cry
God of War
One of these things is definitely not like the others.
What I believe he is referring to is the fact that Devil May Cry originally started out as what Resident Evil 4 was going to be. Both RE4 and the DMC games do use the same engine, as a matter of fact. It just went so far from what you'd classify as a Resident Evil game during the early prototyping stages that they decided to roll with it and make a whole new IP. So, technically, Devil May Cry is derived from Resident Evil... just not very directly or in any way that's relevant to this discussion. What I'm wondering is where Ninja Gaiden fits on that list since it pre-dates God of War and uses many of the same concepts.

I'd say that if we had to look back farther than the first Devil May Cry, though, we'd be looking at Ocarina of Time, which shares the lock-on feature and a similar scheme for dodging and swordplay--just less dynamic since Zelda emphasizes more problem-solving than combat. This is just going off of the most superficial of similarities, though.

Curtmiester said:
Probably some like 25 year old arcade game that was super awesome but never made it out of the arcade era.
I have one word for you: Castlevania.
 

A1

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Sentox6 said:
Veldt Falsetto said:
That's a bit silly to say, that's like saying in one game you press buttons constantly to play but the other game you press a button one and direct the character where you want them to go.
It'd be better to say BMX vs Mountain Bikes.
They both work the same way but one is for free style fun and the other is to ride up a mountain, very slowly, and you sweat blood
My objections probably arise from the fact I spent many, many hours working on getting better at DMC, then someone comes along and says this hack 'n slash with a light and heavy attack and a grab is the same thing XD All I'm really trying to get it is the combat system is somewhat deeper in DMC than God of War, but then the focus of the games is different too.

A1 said:
There is also one other point that has until recently eluded my attention. While Bayonetta isn't directly based on any classic literature, it does borrow somewhat from it. What I'm referring to is not only the Bible obviously, but also the Divine Comedy, hence the game's use of "Inferno", "Purgatorio", and "Paradiso". I guess that's more ammo for the God of War ripoff charge.
Doesn't that really just say that they're both borrowing from classic literature, rather than one being a ripoff of the other? At any rate, I think the God of War use of mythology is different enough from the DMC/Bayonetta tendency towards gothic/religious influences.

Not exactly. To be based on something is not the same thing as simply borrowing from something. God of War uses Greek Mythology as it's source material. Darksiders does the same thing with the Biblical apocalypse, albeit much more loosely. Bayonetta on the other hand seems to do it's own thing for the most part but at the same time it also incorporates elements from classic literature like angels and the 3 realms portrayed in The Divine Comedy. Nevertheless it can be said easily enough that Bayonetta does the same thing as God of War but just to a much lesser degree.

But of course this is all beside the point. Darksiders, Bayonetta, and Dante's Inferno are still hack and slash action games that involve doing horrible things to mythological creatures. And as bowserboy26578 said, God of War pretty much became the Golden Standard for that kind of stuff. And the fact that Bayonetta also makes notable and similar use of QTEs seems to add more fuel to the fire.
 

Hiphophippo

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Bluesclues said:
Altorin said:
Dont Fear The Reaper said:
Ninja Gaiden came 'first', then DMC and Godhand, then a bunch of other shit.

Edit: By the way this is a bad thread and you should be ashamed of yourself.
uhhh, Ninja Gaiden? like the Xbox game? because that came out 3 years after both DMC and Onimusha.

FAAAAAAAAAAAAAAAAIL for not knowing Ninja Gaiden started as an arcade...or did it start as an NES game first...?

Case in point, Ninja Gaiden came LOOOOOONG before.
Right, obviously Ninja Gaiden is a million years God of War's senior but the xbox version of the franchise is the game that nestled it into the same genre as God of War and Devil May Cry.

Prior to that, it was just a great side scroller.
 

Bluesclues

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imahobbit4062 said:
Bluesclues said:
imahobbit4062 said:
Any who thinks God Of War is a clone of Devil May Cry is just fucking stupid.
They play NOTHING alike. One is all about big fst flashy combos, the other is about tearing shit up as brutally as possible.
I facepalmed when Yahtzee said Bayonetta was a GoW clone, Seriously Yahtzee?
Bluesclues said:
Altorin said:
Dont Fear The Reaper said:
Ninja Gaiden came 'first', then DMC and Godhand, then a bunch of other shit.

Edit: By the way this is a bad thread and you should be ashamed of yourself.
uhhh, Ninja Gaiden? like the Xbox game? because that came out 3 years after both DMC and Onimusha.

FAAAAAAAAAAAAAAAAIL for not knowing Ninja Gaiden started as an arcade...or did it start as an NES game first...?

Case in point, Ninja Gaiden came LOOOOOONG before.
So the Arcade NG games were just like Devil May Cry eh?
Whose the "FAAAAAAAAAAAAAAAAAAAAAIL" now?
You do, for assuming I was suggesting that. I was simply pointing out that NG didn't start on the Xbox.
We were all talking about the NG Xbox, not the old Arcade games.
I stand by my comment, counting the Original NG in this just makes you "FAAAAAAAAAAAAAAAIL"
Lol, you need to learn to read, because the only person who even mentioned the Xbox remake of NG was the guy who, out of sheer confusion, mentioned it as a question.

Altorin said:
uhhh, Ninja Gaiden? like the Xbox game? because that came out 3 years after both DMC and Onimusha.
Notice how he asks out of uncertainty? Seems like you need to go back to grade school if you didn't.

Even on the first page, there was mention of arcade games, so yes, the guy who mentioned NG...was talking about the ACRADE VERSION.

As I told the guy sticking up for you (funny, he shut up after my rebuttal to him...at least one of you realizes how wrong you are), the original NG counts because it feeds into the whole "hack-and-slash" genre, which is what many people on this thread have been saying. It was one of the precursors. So yes, it DOES count.


Your ball hotshot...you still fail.

EDIT: wait my bad, I meant "FAAAAAAAAAAAAAAAAAAAAAIL" in quotations because it makes you look more wrong! (seems to be your reasoning anyway)
 

Bluesclues

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Hiphophippo said:
Bluesclues said:
Altorin said:
Dont Fear The Reaper said:
Ninja Gaiden came 'first', then DMC and Godhand, then a bunch of other shit.

Edit: By the way this is a bad thread and you should be ashamed of yourself.
uhhh, Ninja Gaiden? like the Xbox game? because that came out 3 years after both DMC and Onimusha.

FAAAAAAAAAAAAAAAAIL for not knowing Ninja Gaiden started as an arcade...or did it start as an NES game first...?

Case in point, Ninja Gaiden came LOOOOOONG before.
Right, obviously Ninja Gaiden is a million years God of War's senior but the xbox version of the franchise is the game that nestled it into the same genre as God of War and Devil May Cry.

Prior to that, it was just a great side scroller.
True, but the idea of a "hack-and-slash" or "beat-em-ups" came from those original arcade games. It's like saying shooters don't owe any credit to old shooter games like Contra because they weren't first person.
 

orangeapples

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These games are just an evolution of the beat-em-up.

I have no idea what the first beat-em-up was, but for me it was the Ninja Turtles Arcade game, so for me, they are evolutions of ninja turtles arcade game.
 

GloatingSwine

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Guitarmasterx7 said:
DMC type beat em ups make you rely 50% on melee combos, and 50% on pissweak projectiles that you get infinity of and can fire off like crazy.
Projectiles in DMC and Bayonetta are there to maintain your combo between enemies, not to inflict damage.
 

CK76

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These video games are all rip offs of pong, it's subtle, but it's there.
 

Wilbot666

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Am I the only one who thinks games like Heavenly Sword and Conan (lame but gory as hell) belong in this list somewhere?
 

Hiphophippo

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Bluesclues said:
Hiphophippo said:
Bluesclues said:
Altorin said:
Dont Fear The Reaper said:
Ninja Gaiden came 'first', then DMC and Godhand, then a bunch of other shit.

Edit: By the way this is a bad thread and you should be ashamed of yourself.
uhhh, Ninja Gaiden? like the Xbox game? because that came out 3 years after both DMC and Onimusha.

FAAAAAAAAAAAAAAAAIL for not knowing Ninja Gaiden started as an arcade...or did it start as an NES game first...?

Case in point, Ninja Gaiden came LOOOOOONG before.
Right, obviously Ninja Gaiden is a million years God of War's senior but the xbox version of the franchise is the game that nestled it into the same genre as God of War and Devil May Cry.

Prior to that, it was just a great side scroller.
True, but the idea of a "hack-and-slash" or "beat-em-ups" came from those original arcade games. It's like saying shooters don't owe any credit to old shooter games like Contra because they weren't first person.
Yea, alright. I'll give you that. Arguing over genre is a little trite huh.