Vampire the Masquerade: Bloodlines.
It introduced me to the concept of a game where you choose your solution, be that subtlety, combat, or social skills.
Beyond that it was a really fun plot that I actually wanted to see, it had really great horror stretches, amazing characters.
Most of all?
Malkavians. I love the idea of a people that see the truth of things in so many broken pieces no one can tell whether they are genius or lunatics. More accurately they are often both, the question is 'Which are they at which times?'
As a wonderful bonus they are also hilarious.
But if I can play fast and loose with the rules?
New World of Darkness as a sequel to Vampires, what I've seen of Requiem I don't favor, but Sin Eaters and Changelings in this style of game? Damn straight I'll take that.
I considered Legend of Dragoon but came to the conclusion I'd rather a remake of that not a sequel. The story seemed fairly concluded and tacking more on rarely works for older multi-disc RPGS.
It introduced me to the concept of a game where you choose your solution, be that subtlety, combat, or social skills.
Beyond that it was a really fun plot that I actually wanted to see, it had really great horror stretches, amazing characters.
Most of all?
Malkavians. I love the idea of a people that see the truth of things in so many broken pieces no one can tell whether they are genius or lunatics. More accurately they are often both, the question is 'Which are they at which times?'
As a wonderful bonus they are also hilarious.
But if I can play fast and loose with the rules?
New World of Darkness as a sequel to Vampires, what I've seen of Requiem I don't favor, but Sin Eaters and Changelings in this style of game? Damn straight I'll take that.
I considered Legend of Dragoon but came to the conclusion I'd rather a remake of that not a sequel. The story seemed fairly concluded and tacking more on rarely works for older multi-disc RPGS.