Ok so what is that one game that you played in 2013 that you would consider to be your most favorite and loved game that is actually older than 2013 which you played for the first time last year.
For me it would be DreamFall:The Longest Journey from 2006,such an amazing adventure game with brilliant story,memorable characters and amazing locations,superb voice acting and writing,pretty much a perfect game with the exception of poor camera and clunky combat,hands down one of the greatest games ever made and my second most favorite game ever after The Walking Dead and best of all the sequel to DreamFall is coming this year i cannot wait!!
Finally, a thread I can answer since I mainly buy more older games that newer games!
Anyway, last year I actually did purchase quite a few games that were from 2013, but I also got games that were from earlier on as well. The one that stands out the most for me was サルゲッチュ サルサル大作戦, otherwise when translated into English, Ape Escape Big Mission, on the Playstation Portable.
Ape Escape Big Mission was never released outside of Japan, and was a game I spent 5 years searching for as they just up and vanished. It wasn't on any import sites I could find, and it wasn't on Amazon or eBay for the longest time, only on the Japanese Amazon in which it was sold out and they don't do international shipping. Information on the game as well was very slim and hard to find any real details at all. Then one day in early March it had appeared on eBay. I snatched that thing up faster than a starving dog would eat a ham.
When it finally arrived I wasted no time in playing it. It was indeed different than the other Ape Escape games, that's for sure, however it was the good kind of different and not like that Move game many Ape Escape fans, such as myself, like to pretend never happened. >.>
For one, it runs off the same engine that Ape Escape 3 did, which is unheard of for Ape Escape games as each on, even in the Academy series, ran off a completely different game engine. The music saw the return of Soichi Terada as being the composer, and the songs in the game were lovely. The best part was that he would hide little homages to older Ape Escape songs he composed in the actual new songs, and trying to figure them out was fun. The gameplay, while a bit tedious, was still a blast overall and I enjoyed the game enough to instantly do another playthrough right after I had beat it, something I never do for any game.
The only real complaint I have about the game is that the levels are a tad linear and sorta bland when compared to other ones, but it is still awesome. I ended up doing a full Let's Play of the game as well and made sure to translate some things here and there since I know Japanese. Either way, Ape Escape Big Mission was definitely a highlight of the year for me, and I'm safe to call it basically Ape Escape 4 until Ape Escape 4 is actually made. The best part is after Ape Escape 3 the next Ape Escape I'm doing before going into spinoff territory is Big Mission in which I'm gonna translate the cutscenes, something that's never been done surprisingly even though the game has been out since 2005.
Hard to choose, I played so many good games in 2013 that weren't released during that year. I'd say the best was Shin Megami Tensei Nocturne. That was such an awesome JRPG, probably one of the best I've ever played. It has a fantastic battle system, awesome soundtrack and a very intriguing yet minimalist story.
Honorable mentions go to:
Digital Devil Saga 1
Digital Devil Saga 2
Devil Survivor Overclocked
Devil Survivor 2
Persona 3 Portable
Strange Journey
Devil Summoner 2
(Seems I played a lot of Shin Megami Tensei titles last year lol)
For me it would be Dust: An Elysian Tail. Got it earlier this year and it's one of the best looking, best handling games I've played. And screw what people say, I love the characters.
For me it would be Dust: An Elysian Tail. Got it earlier this year and it's one of the best looking, best handling games I've played. And screw what people say, I love the characters.
Er, did Black Ops II come out in 2013, or was it 2012? I think '12 because Ghosts was '13. Anyway, my friends and I have been playing the living daylights out of the Origins map, trying to get the Easter Egg. We've been having a blast with it, so I guess that' the most fun I've been having with a game that wasn't from this year.
And what year did Lollipop Chainsaw come out? I just played it this year and had a pretty good time.
Persona 3 FES!
My fucking god, I love that game so much it hurts. I finished it in June and I'm still just as obsessed with it now as I was then.
And I have to give an honourable mention to Persona 4. P3 and P4 are my new second and third favourite games of all time. Don't even get me started.
I played Fallout: New Vegas for the first time this year, and I was blown away. I couldn't believe how much depth that game had. I've listened to people blog and talk about creating proper characters and trying to respond to the world as those characters would react and not yourself and I've always wanted to do it. But with most games (like Mass Effect) you can only really follow in the couple of preset tracks the designer layed, and anything else feels schizophrenic. Alpha Protocol and Dragon Age came the closest to offering true expression, but they only responded to your actions and words they didn't fight back.
No spoilers but big chunk of text below:
New Vegas did, it's the only game I've played where it forced the character I'd created to grow. She started off a street rat, fairly innocent and people felt the urge to protect her for that, but unaware. She had no concept of property or ownership and would walk into the houses of people she liked and sleep on their furniture for safety, happily pocketing anything that took her eye.
And so she was walking through the game when she suddenly ran into the Legion and it freaked her out so hard that she ran out of the town and kept on running in the wrong direction, through lonely mountains with the shadows of mutants and monsters straight to Las Vegas. (skipping a good 2/3's of the game)
And people there treated her like royalty, they wanted her favours, they gave her a bed. She put on a bonnet she found and started strutting around like she owned the place.
... and then her benefactor demanded that she walk straight into the heart of Legion territory.
I love it, I love how they insiduously and deliberately built that arc into a sandbox game. I love that you can be your character not just in dialogue, but in how you move, where you sleep, where you go and what you do there. I love that when I decided that I didn't see why I should let people push me around any more I could kill them and take their stuff and become a confident and powerful but ultimately misguided dictator over the lands. As punishment for their stupidity and greed and arguing they were rewarded with a leader entirely incapable of introspection or wisdom.
And unlike other sandboxes you don't have to wade through empty writing and plots to get there. Vault 11 was such a genius piece of story telling, it's actually one of my favourite standalone tales in all media.
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I think I played Little Inferno for the first time this year too, and I love that game. It's so beautiful and it's so pure in it's message, it's a game that's challenging and actually worth thinking about.
mohit9206 said:
Ok so what is that one game that you played in 2013 that you would consider to be your most favorite and loved game that is actually older than 2013 which you played for the first time last year.
For me it would be DreamFall:The Longest Journey from 2006,such an amazing adventure game with brilliant story,memorable characters and amazing locations,superb voice acting and writing,pretty much a perfect game with the exception of poor camera and clunky combat,hands down one of the greatest games ever made and my second most favorite game ever after The Walking Dead and best of all the sequel to DreamFall is coming this year i cannot wait!!
I played Dreamfall for the first time this year too! I absolutely adore it, I had a pretty rocky experience with The Longest Journey, but Dreamfall was such a beautiful game, I actually found myself stopping and staring at the environment all the time. It gave me real feels.
It's funny, I actually supported the Kickstarter without ever having played one of those games. I just wanted developers to be making more story focused games, but now I've actually played Dreamfall I'm unbelievably excited for the new game and so glad I bought into it.
Of those 3 games I'd be hard pushed to name just one a favourite
EDIT: Apparently I played Alpha Protocol Dragon Age: Origins Metal Gear Solid: Peace Walker
and inFamous 2
all of which would have appeared on my 'best game of the year' list in any year. Alpha Protocol and inFamous 2 in particular are incredible games that go places few other games go.
Alpha Protocol has a level of flexibility and choice that makes Mass Effect feel like CoD. It becomes more of a toy than a game, I've played through it multiple times and watched a Let's Play and I'm still finding out about new things you can do. (For example towards the beginning of a game, if you piss off this cool professional spy regularly enough, you can (with the right intel) push his beserk buttons and drive him into fighting you to the death instead of retreating to be a boss later on in the game. Or you can exploit his paranoia and sow seeds of doubt that will turn him against his employer... etc. And this is just one character)
inFamous 2 just does everything right, it's fun to play, it's fun to watch, it's fun to interact with. It's a solid game made perfectly.
And Peace Walker has the most insane and brilliant game of hide and seek in it ever, which displays everything that's great about the series (did I mention the game itself is hidden behind the credits? And the story itself continues after the credits including a major reveal before the game ends for the second time and the real credits roll)
Which version of New Vegas did you get, because if it's the PC one then I recommend getting the Project Brazil mod that was released a bit last year, well if you don't have it yet. Project Brazil is an episodic mod that's been praised by a lot, and even the creators of New Vegas went out to say that it is a must get mod for New Vegas, because it's basically like a DLC, only it's a mod.
I played a lot of older games last year, but my favourite was probably Pathologic from 2005.
Gameplay wise it's not all that great, and the bad translation makes the already confusing story even more difficult to follow, but the game is just so interesting that it makes up for the flaws. The setting, the (confusing) story and the atmosphere are all great. I'm not sure if I would call it a horror game, but it does feel very oppressive and actually kind of exhausting to play like a horror game would. The plague is a pretty scary enemy, because you can't really do anything about it other than just hope you don't catch it yourself. But it's not scary in the same way that a monster chasing you would be.
There really should be more games about the plague. (And not like Dishonored where it's just there in the background.)
Which version of New Vegas did you get, because if it's the PC one then I recommend getting the Project Brazil mod that was released a bit last year, well if you don't have it yet. Project Brazil is an episodic mod that's been praised by a lot, and even the creators of New Vegas went out to say that it is a must get mod for New Vegas, because it's basically like a DLC, only it's a mod.
PC! Thanks for the tip I'll check it out, there's already so much stuff I haven't seen, it's pretty exciting that there's yet more out there in the modding world
PC! Thanks for the tip I'll check it out, there's already so much stuff I haven't seen, it's pretty exciting that there's yet more out there in the modding world
I recommend doing Vanilla first, then going into the mod world because generally with Bethesda games, once you mod them you can never go back. XD
But yeah Project Brazil is a good expansion, and New Vegas/Freeside Restoration is pretty interesting as well, along with Nevada Skies which adds in weather effects and a real sky. Weather effects include: snow, rain, thunder, lightning, moon shifts (they change phases), fog, and dust and sand storms.
Gaming wise 2013 was pretty awesome for me. Getting a bunch of acclaimed games from the 7th Gen and finally getting myself a PS2 really cheered me up. Too many games to just name one. I will go with Silent Hill Downpour. It's not my favourite Silent Hill game, but it was my first (played March 2013). From it I went onto the other Silent Hill games. I now own every one bar Origins (can barely get a PS2 version in the UK), 1 and Shattered Memories (but I did lend it from somebody), haven got Homecoming at Christmas. Thanks, Downpour and thank you, Yahtzee, for convincing me to get it with such a positive review.
Spec Ops: The Line deserves a mention, it became my 2012 GOTY even though I only played it in March/April. Rayman Origins, too, which became my 2011 GOTY even though I only played it in Autumn.
Sniper Team 4 said:
Er, did Black Ops II come out in 2013, or was it 2012? I think '12 because Ghosts was '13. Anyway, my friends and I have been playing the living daylights out of the Origins map, trying to get the Easter Egg. We've been having a blast with it, so I guess that' the most fun I've been having with a game that wasn't from this year.
And what year did Lollipop Chainsaw come out? I just played it this year and had a pretty good time.
Black Ops II was released on 13th November 2012. Each Call of Duty's 'era' is actually the year after it came out (2013 for Black Ops II), seeing as it has a late year release and is played by a much larger, consistent audience until the end of the next year. This is why it's often confusing (I actually smacked my gob when I remembered that Die Rise was released in 2013).
SD was the first crime sandbox game I actually enjoyed, probably cause it focused more on gameplay options and mechanics. Plus, I liked how they worked the undercover angle into the gameplay as well. It's rough around the edges but still pretty darn fun.
I heard a lot about God Hand, and even saw my friend playing it, but for some reason or another, I didn't play it until it came out on PSN. Easily the best hand to hand brawler I played with a bunch of interesting ideas that I'm kinda sad still haven't made it to so few other games if they did at all.
I started Red Dead Redemption when I got it back in 2011, but only got two thirds of the way through for whatever reason. Now i've gone back and replayed it to completion, plus i'm working on getting 100%, trophies, playing multiplayer, DLC etc.
XCOM: Enemy Unknown. It came out in 2012. I played the demo for a bit when it first came out and was bored after ten minutes. Then I went and got unemployeded. And during early 2013, I started playing the game on my mates PC. And after fifteen minutes, I realized seven hours had gone by. I played the absolute hell out of that game, and I really want Firaxis to make more expansions (Enemy Within was pretty wicked), although the next one I'd rather be much more of a different campaign, instead of adding stuff (irrelevant of how much there was) into the main game. I'd also like one with a better story. While the game was great, I didn't play it for the story. They make that....and they'd have the best tactical game ever.
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