Your favorite jewel of Real Time Strategy Game

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Legendsmith

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Mar 9, 2010
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Kiju said:
Warning: Incredibly bigoted and opinionated rant below. If you don't like that, then don't read it. Arguing against this opinion is pointless, as I'm too bull-headed to think otherwise on the subject.

I'm going to hit anyone who takes "Starcraft" as their choice, or anything in relation to it's type of "strategy". For example: Red Alert, Warcraft, Starcraft, Command & Conquer, and so on. Those are about as strategic as building a good mix of units and just throwing it at an enemy without any plans or tactics in mind. They are blatantly lying if they call themselves "strategic". I am not saying they aren't fun or entertaining, just that calling themselves a strategy game is a complete and utter lie.

Supreme Commander is close to what an RTS game is supposed to be, but not quite. It's still a resource management game, and that is only strategic from the broad spectrum.

No, strategy is coming from the Total War franchise, where if you don't keep your formation, plans, tactics, and unit types in strict order, then you are going to lose, badly.
yeah I kinda agree with you.
A lot of "strategy" games are really tactics games. That doesn't make them bad (just look at frozen synapse, it's tactics and it's AMAZING), but they're not strategy.
As for TW, I haven't played enough to form an opinion, but I'd say that Sword of the Stars brings Grand strategy and realtime strategy together really well. You should check it out.

Another strategy game that I think does it well is star ruler.

Star Ruler is a Real Time Strategy/4X hybrid that, two me, has the following attractions:

Scalability: You can play with a 2 system galaxy for a quick and brutal fight, or a 10000+ system galaxy for a long, epic game.

Customisability: Most ships you're going to be using will be designed by yourself. The ship design system is quite good. you're not just swapping out weapons on hardpoints, you're designing ships almost completely from scratch. You place subsystems, including life support, crew quarters, bridge, power generator, engines, etc on a grid to your liking. Where you place a subsystem matters. Got a big gun at the front? It'll be taking hits first, so you better put a reinforced bulkhead on it. armour however, is spread homogeneously.
There's a wide range of weapons and utility subsystems to research too. See your enemy using missiles? Research reactive armour. They using reactive armour on your missiles? whip out beams or rapid fire smaller weapons.You can also steal enemies designs by analyzing their wrecks. Oh, and ships can be as big as you want (and have resources for):


On that note, bigger isn't always better. A big ship designed to kill big ships won't be able to deal with a swarm of smaller ships, and a swarm of smaller ships will get massacred by a ship designed to kill smaller ships, but it won't do too well against a ship its own size.

Depth: Every planet has its own economy. It's not super deep on a single planet scale, but it's there, and when you consider that there's multiple planets per system and that there can be tens to hundreds of systems, it gets pretty good. Find your enemy's farm planets? Take them out to starve his empire. Find his metal mining system? Take it out to cripple his economy, or chemical bomb it to kill the population, then take the planet, with its structures for yourself.

Thing is, micromanaging is pretty easy, Unlike other games (sword of the stars included unfortunately), building on a large scale, or revamping your economy on a large scale isn't that hard. You can group planets and systems together to give them orders en-masse. There's a 'pinning' system that allows you to quickly switch and zoom between important things, be it a fleet, a single ship or an entire system.
Similarly, you can add minimaps for specific systems, so you can always keep an eye on important systems.

Edit: You can also blow up everything; from planets to stars. The devs say that they're planning on adding a quasar in the middle of the galaxy that will blow up nearly everything.
/edit

Yeah... I really like this game.

http://starruler.blind-mind.com/
http://store.steampowered.com/app/70900/
 

Taddy

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Jan 28, 2010
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Has to be Rise of Nations, love a game that lets me negotiate without a military force. Just have several dozen missile silos armed with nukes around the map do the talking. And if they attack just set off all the nukes as a last resort. Nuke counter goes from 20 to 0 within 30 seconds, everyone loses.
 

Frankster

Space Ace
Mar 13, 2009
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TheRightToArmBears said:
Oh, and a question: Is Dawn of War any good? I've been thinking about getting it from Steam, as a WH40K player and an RTS fan, it looks pretty good. I'm just worried that if it sucks I'll be really, really disappointed.
You're a 40k fan AND rts fan? Buy it. Now.

Yokai said:
Oh wait, except Impossible Cratures. That was stupid.
My zebrashark infantry backed up by tigercrabs and gorilladogs...prove you right, but how many games out there appeal to the Dr Moreau in all of us?
 

thelastmccabe

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Jun 23, 2011
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SidingWithTheEnemy said:
Most fortuitous fellow forum-(ab)users I'm not talking about the "best" RTS game you know. I don't want to read Starcraft 200349 times here.
Some of you might have wanted to read the original post. He's looking for stuff more off the beaten path than SC 1 and 2, which a bunch of people have mentioned.
 

MetaKnight670

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Apr 3, 2011
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My personal favourite is Lords of the Realm II. I was really excited when I saw there was a Lords of the Realm III, but sadly was disappointed....
 

Fearzone

Boyz! Boyz! Boyz!
Dec 3, 2008
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Homeworld...

...is the ultimate hidden gem of all RTSs. Your favorite one might be something else, I prefer DoW I, but if you want a "jewel," it is Homeworld.

/thread.
 

ejb626

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Aug 6, 2009
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TheBobmus said:
Age of Mythology! Unleash the Kraken on your enemies!!
Mwahahahahahaahahaa...
*ahem*
It's pretty good fun
Yeah, this, I still remember being addicted to it back in 5th Grade I wasn't very good so I'd usually just unleash hordes of lazer bears on the enemy, or send a flying purple hippo to their town with the wrath of the gods cheat on and rain death upon them, but I still had a lot of fun with it.
 

Aean

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Jul 22, 2011
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Final Fantasy: Revenant Wings because it was a great experience for a portable system and it is just about the only game I ever played on long trips.
 

Soviet Heavy

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Jan 22, 2010
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TheRightToArmBears said:
Red Alert 1&2. I have nothing against 3, I just haven't played it yet! RA1 and 2 are just brilliant though, I love them completely. I guess the actual battles in Total War games (specifically Medieval 2, I love that game so much), I've spent days of my life playing that game.

Oh, and a question: Is Dawn of War any good? I've been thinking about getting it from Steam, as a WH40K player and an RTS fan, it looks pretty good. I'm just worried that if it sucks I'll be really, really disappointed.
I very much recommend it. It has well detailed troop models, it isn't that hardware intensive, and it has a huge modding community.
 

SidingWithTheEnemy

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Sep 29, 2011
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Legendsmith said:
[...][...]
I hear you, Legendsmith. That Star Ruler game might me worth looking into. Still the Videoclip you showed us is either utterly boring or I lack the kind of sensoric brain activity to grasp what it's going to tell me. So it's like yeah, you can zoom out alright...

On a side note:
loc978 said:
[...]
I've tried Spring:TA a number of times, but I can't stand the interface... which is why I really want this [http://forums.gaspowered.com/viewtopic.php?t=21520] when if they finish it. [...]
Uuuuhhhh... That link... I have a strange feeling from the place where my heart was. I didn't think I was able to have emotions anymore... Humanity just has one last flicker of hope now.
That ... link ... it's ... it's wonderful...

Legendsmith said:
[...]
Mavor Experimental Artillery. Mapwide range, excellent damage and amazing accuracy. UEF experimental.
No, I hated those bastards, that was a Cybran unit. I'm a Cybran, through and through. I loved Dostya and that almost senile and superior super braintankthing of Dr. Brackman is the only superior I didn't want to shoot on sight. Well execpt maybe allmighty Kane, but he doesn't count.

Legendsmith said:
[...]
We should play sometime if you've still got SupCom.
I hear you, though I'm terrible at Multiplayer. Not only do I s*ck, I also blame everyone else for it and I tend to be rather insulting. I am a pretty chivalrous winner though... and I have to look for the DVD, it's got to be somewhere else than the high security safe for invaluable games so let's discuss that later.

On a anoher sidenote:
Kiju said:
Warning: Incredibly bigoted and opinionated rant below. If you don't like that, then don't read it. Arguing against this opinion is pointless, as I'm too bull-headed to think otherwise on the subject.
[...]
While I honor the fact of your self awareness, reading such introduction always makes me want to start an inflamatory fulminating full scale argument war. Maybe because I'm bull-headed too, and egomanical enough to believe I'm even more bigoted and bullheaded than you or maybe because I rather be oposing such statements just for the sake of oposing them. Other than that, you have a valid claim and as ridicoulus as it may sounds but I think the same way.
Oh and Total War is doing quite well and deserve at least some praises. I'm still hoping it will get back to that glorious Rome:Total War thing where I still like to listen to the generals' speeches but that is another story...


So, where were we... The Bard was making an ass of himself... And then... ah yes here it is...

TheMariner said:
I would honestly have to go with King Arthur: The Role-playing Wargame.[...]
King Arthur is good and fun, but the A.I.and the autobattle Option just sucks. Oh and it really really sucks that your heroes can't be cutozimed once your Round Table is full! I'm f*cking KING ARTHUR, if I WANT more Heroes by my SIDE I F*CKING ORDER bigger TABLES!!! *Grrrrrrrr....* Still stuck on the last campaign mission though, not because I'm losing but because I'm too lazy to fight those last superbattles with my ridiculously overpowering superarmies of doom. Is the Extro Movie worth seeing?

Truehare said:
[...]Zeus: Master of Olympus and its expansion. I've had that game installed in my HD for some years now, and still play it occasionally.
Might be worth a look
Truehare said:
[...]
Other than that, I'm playing the hell out of Evil Genius right now, it's also not a standard RTS, but it's strategy and it's in real-time. Think Dungeon Keeper, but this time you are a villain in the molds of Blofeld (from 007) or Dr Evil (from Austin Powers)[...]
Interesting choice naming it here. What kind of Evil Genius did you chose? I totally identify with Maximillian, he is almost evil enough for my tastes, it's just that the dungeon customization is lacking. I *need* more deathtraps *darn*
 

Tallim

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Mar 16, 2010
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Warzone 2100 is my favourite RTS. Got it the day it was released and still play it now thanks to them releasing the source and some enterprising fans fixing it up for modern systems.

I also liked the clumsy but strangely compelling War Of The Worlds RTS game, lots of good ideas.
 

F4LL3N

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May 2, 2011
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It's not my favorite but I've never seen it mentioned before and it's not too bad. Star Wars: Galactic Battlegrounds and it's expansion.
 

Ando85

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Apr 27, 2011
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Rise of Nations. I loved how you went from primitive humans up to modern times. However I found the late game of it to be way too chaotic.

I know you said that Starcraft is a given. But, what I really loved about that game was its campaign editor. Me and a friend created a campaign complete with our own maps, triggers, briefings, et cetera.
 

Legendsmith

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Mar 9, 2010
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SidingWithTheEnemy said:
Legendsmith said:
[...][...]
I hear you, Legendsmith. That Star Ruler game might me worth looking into. Still the Videoclip you showed us is either utterly boring or I lack the kind of sensoric brain activity to grasp what it's going to tell me. So it's like yeah, you can zoom out alright...
At the start, the video is showing a a planet.
At the end, the video shows the galaxy, next to a starship that's about twice the size.
It's showing the limitless scale available to shipbuilding in the game.


SidingWithTheEnemy said:
Legendsmith said:
[...]
Mavor Experimental Artillery. Mapwide range, excellent damage and amazing accuracy. UEF experimental.
No, I hated those bastards, that was a Cybran unit. I'm a Cybran, through and through. I loved Dostya and that almost senile and superior super braintankthing of Dr. Brackman is the only superior I didn't want to shoot on sight. Well execpt maybe allmighty Kane, but he doesn't count.
Oh, you mean the Scathis? Yeah, that thing is pretty nasty too. I don't see it used much though.
 

TheTim

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Jan 23, 2010
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Company of Heroes probably,

or Warcraft III battle net, both sucked away thousands of hours of my life.
 

4173

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Oct 30, 2010
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I guess Warcraft 3, but I've given up on RTS's. I've yet to find a game with the right difficulty level. Either I steamroll the computer, or the computer kicks my ass so fast I don't have a chance to learn anything.
 

SL33TBL1ND

Elite Member
Nov 9, 2008
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Mr.K. said:
I would actually go with Dawn of War (the first one), not sure if it qualifies strictly as a RTS, but I love it because it takes away the micromanagement horseshittery... yes you guessed it I am not Korean.

Close second is Sins of a Solar Empire, huge space battles with yet again little to no micromanagement.
I'm with you on this. Those are two of the best RTS' I've ever played. Micromanagement has it's place, but that's more the forte of tactics, not strategy.