Oh boy, there are many:
-Halo series: Sweeping orchestra, strong choir, accented by electronics and exotic percussion. ODST shook things up with some noir-style stuff, really good.
-Deus Ex: Human Revolution: Best electronic score I've heard.
-Mass Effect: The first game is an homage to classic sci-fi, old school synths and stuff. It's very cool. The rest of the series is a little more standard, but all likable stuff. The ending music for ME3 is exceptional.
-Uncharted series: Mixes classic Hollywood techniques with ethnic flavor. The same composer that did Firefly!
-The Elder Scrolls: The absolute best straight up orchestral music in games. Honorable mention to Guild Wars (same composer, same basic style)
-Medal of Honor: The WW2 entries in the franchise have exceptional music. In the same style of John Williams' Saving Private Ryan and Michael Kamen's Band of Brothers.
-The Star Wars games have a pretty good stable of composers.
There's probably a good deal more, but that's off the top of my head.
-Halo series: Sweeping orchestra, strong choir, accented by electronics and exotic percussion. ODST shook things up with some noir-style stuff, really good.
-Deus Ex: Human Revolution: Best electronic score I've heard.
-Mass Effect: The first game is an homage to classic sci-fi, old school synths and stuff. It's very cool. The rest of the series is a little more standard, but all likable stuff. The ending music for ME3 is exceptional.
-Uncharted series: Mixes classic Hollywood techniques with ethnic flavor. The same composer that did Firefly!
-The Elder Scrolls: The absolute best straight up orchestral music in games. Honorable mention to Guild Wars (same composer, same basic style)
-Medal of Honor: The WW2 entries in the franchise have exceptional music. In the same style of John Williams' Saving Private Ryan and Michael Kamen's Band of Brothers.
-The Star Wars games have a pretty good stable of composers.
There's probably a good deal more, but that's off the top of my head.