I was going to say Wild West FPSRPG but everyone said it already. Why hasn't this been made yet!?
Anyway, I always liked the idea of a Superhero RPG, like City of Heroes, but not an MMO, and a much more fun game all round.
Basically, your given a base character called Storm Parker (named by his nerdy dead father), a 20 something comicbook nerd with no cash, no girlfriend, and no life. In some bizzar circumstance he comes in possession on super powers. This is where the customization begins.
You design Storms costume, with his body as the main base (I don't want a customizable main character, as I have a vision on a huge geek getting everything he ever dreamed then having to deal with the responsiblity of it, and I don't want that idea destroyed). You'll have an incredible number of design options, from caped crusader to more spy esc action hero or anything inbetween.
You then get to decide the class and powers, and this is where it gets really intresting. The power you choose fundimently changes the game your playing. This is not like in a MMO where a class changes your abilitys, but your still playing
For instance, if Storm has fire powers, lazer eyes, energy blast ect, the game becomes a 3rd person shooter, where you use cover and your powers to take down enemys.
If you choose super strength, ninja reflexs or something, the game becomes melee, it becomes about stringing together combos at close range and all that jazz.
Then you have stuff like, if your choose invisabilty the game becomes about stealth, if you choose telekenises the game becomes sort of puzzily and so on.
This means a hell of a lot of replay value. The main gameplay and the levels and side missions actually physically change to suit your needs and provide different challenges. So, he can fly can he? Well, theres no point in putting in some platforming here, he'll just fly straight past it. Here, have some flying combat or something instead.
Look, I know this game is really impossible to make, or at least, make well. As a general rule, the more game options you add, the more shitty each individual one becomes. Maybe it'd work better if you had like 4 different choices of powers, with a different game to each (super reflexes means combo fighting and platforming, invisabilty means a stealth game, fire powers becomes 3rd person shooter, telekenis is puzzles and combat puzzles). Yer, that would probley work better actually.
Anyway, the story itself remains generally the same. A comedy about a moron with super powers trying to save the world from alien invasion (did I mention the alien invasion?) and get a girlfriend (there has to be a hot girl way out of his league). It isn't too seriouse, but it has a certain amount of twists and turns but mostly it's ment to make you laugh.
The game is individual missions split up by an open world inviroment set in the typical comic book city. There a serveral side missions you'd expect any super hero would have to deal with (bank robberys, saving cats from trees, stopping minor super villains and pimping out your superhero mobile) which are completely optional. Though your powers will become more devistating and spectacular if you level up with them you'll be able to complete the game without them.
Wow, this is a long post. Anyway, I'm rambling, I'll come back when I've thought of another game.
Anyway, I always liked the idea of a Superhero RPG, like City of Heroes, but not an MMO, and a much more fun game all round.
Basically, your given a base character called Storm Parker (named by his nerdy dead father), a 20 something comicbook nerd with no cash, no girlfriend, and no life. In some bizzar circumstance he comes in possession on super powers. This is where the customization begins.
You design Storms costume, with his body as the main base (I don't want a customizable main character, as I have a vision on a huge geek getting everything he ever dreamed then having to deal with the responsiblity of it, and I don't want that idea destroyed). You'll have an incredible number of design options, from caped crusader to more spy esc action hero or anything inbetween.
You then get to decide the class and powers, and this is where it gets really intresting. The power you choose fundimently changes the game your playing. This is not like in a MMO where a class changes your abilitys, but your still playing
For instance, if Storm has fire powers, lazer eyes, energy blast ect, the game becomes a 3rd person shooter, where you use cover and your powers to take down enemys.
If you choose super strength, ninja reflexs or something, the game becomes melee, it becomes about stringing together combos at close range and all that jazz.
Then you have stuff like, if your choose invisabilty the game becomes about stealth, if you choose telekenises the game becomes sort of puzzily and so on.
This means a hell of a lot of replay value. The main gameplay and the levels and side missions actually physically change to suit your needs and provide different challenges. So, he can fly can he? Well, theres no point in putting in some platforming here, he'll just fly straight past it. Here, have some flying combat or something instead.
Look, I know this game is really impossible to make, or at least, make well. As a general rule, the more game options you add, the more shitty each individual one becomes. Maybe it'd work better if you had like 4 different choices of powers, with a different game to each (super reflexes means combo fighting and platforming, invisabilty means a stealth game, fire powers becomes 3rd person shooter, telekenis is puzzles and combat puzzles). Yer, that would probley work better actually.
Anyway, the story itself remains generally the same. A comedy about a moron with super powers trying to save the world from alien invasion (did I mention the alien invasion?) and get a girlfriend (there has to be a hot girl way out of his league). It isn't too seriouse, but it has a certain amount of twists and turns but mostly it's ment to make you laugh.
The game is individual missions split up by an open world inviroment set in the typical comic book city. There a serveral side missions you'd expect any super hero would have to deal with (bank robberys, saving cats from trees, stopping minor super villains and pimping out your superhero mobile) which are completely optional. Though your powers will become more devistating and spectacular if you level up with them you'll be able to complete the game without them.
Wow, this is a long post. Anyway, I'm rambling, I'll come back when I've thought of another game.