Your gaming guilty pleasure/unpopular opinion

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BathorysGraveland

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nikki191 said:
forsooth i veriely have your back with that!

it suprised me how devestating the poison spells were in that.. shoot.. run away. prepeat. watch big evil guy fallover dead
Aye, aye. Methinks poison is especially useful on a spear, verily, verily. Stab, jump back, stab, jump back - the enemy can't hope to hit you, which is, I prithee, a thing of great import in combat.
 

Jack Nief

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Nov 18, 2011
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I.... liked Lair.... I actually completed it before they sent out the controls patch.
Also I liked the Legend of Spyro series... even if Spyro started off looking really, really weird and block-headed.

Also I remember playing Lifeline-Operator's Side and, though most of the time I was shouting at Rio to do something/not do something which she either just interpreted as 'Dodge Right' or didn't understand me.

Bushido Blade 2. While it completely ignored the plots and occurrences of the first game (Black Lotus having committed Seppuku would have probably interfered with his becoming of Highwayman) it was FUN and showed a Fighting game can have a fairly legitimate story mode.
 

templar1138a

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Dec 1, 2010
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SmarterThanYou said:
templar1138a said:
SmarterThanYou said:
Unpopular opinion? I like JRPGs. Does that count?
Depends. Do you use them to back up your points in discussions regarding WRPGs? Because that's a matter of apples and oranges.
Not really, I just like them. xD They're mainly what I play. Not a big WRPG fan though, for some reason they never quite grabbed me.
To each his own. I for one can say exactly what deters me from JRPGs: They tend to go for style and imagery over realism. A strange argument to make for fantasy, but I'm only willing to suspend my disbelief so much.

Bulky airships with slow-moving propellers; characters in huge and should-be-impossible-to-move armor dying much faster than the little androgynous character wearing nothing more than a leotard; a moon big enough to have destroyed the Earth through tidal forces centuries ago; acrobatics that you wouldn't be able to pull off unless you trained on a planet three times the size of Jupiter (this is excusable if there's some sort of magic/Force that enhances your physical prowess, but you aren't fooling me if it comes from martial training alone).

And of course, there're the issues of long cutscenes, limited or no character customization, and bad voice acting in English. To be fair, that last one's in issue in many video games, but I'm pretty sure it stems from poor cultural translation in this case. Anyway, I don't like those, but they aren't the deal-breakers.

Still, I have high hopes for Dragon's Dogma. That looks like it has a chance of being a nice hybrid. Not definite, but a chance.
 

Limecake

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May 18, 2011
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Guilty pleasure? Mischief Makers for the N64 that game was so incredibly fun I can't believe it wasn't more popular. You played a girl robot who would 'shake' whatever thing she grabbed, the game play was incredibly varied for such a simple concept.

Unpopular opinion? I hate Final Fantasy specifically for the story, there is just so many times I can hear "Believe in yourself" or "dreams come true" before I feel like I'm trapped in a trance song.
 

Scarim Coral

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Oct 29, 2010
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I somewhat enjoyed playing Conduit 1 and 2 multiplayer. By all mean the story and the characters are bad but I don't exactly play alot of online fps.
 

Master Chief

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May 17, 2012
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MysticToast said:
As for unpopular opinions, well I have a ton, but I guess my most unpopular one would be that Halo is pretty awful.
Master Chief is sadden.

Frieswiththat said:
Unpopular opinion: Halo ODST was probably one of the stronger Halo games, and Reach, probably the weakest.
The ODSTs did good work, but they merely were stand in's until I got back to Earth.
 

Shodan1980

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Mar 29, 2010
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Star Wars: Supremacy (think it was called Rebellion in the States). Its by no stretch of the imagination a good game (I think they talked about it's flaws in a recent podcast) but there was something brilliant about using espionage and diplomacy to flip entire sectors to the Rebellion's side without using a single ship or ground unit
 

Reginald

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May 9, 2012
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Guilty Pleasure: Halo: Reach. I feel like I'm not supposed to like it, but the balance of challenge to reward, the simplicity of the gameplay, the satisfaction of taking down a tough opponent, no being stuck to a wall in a sea of brown, it's a fun game. It's not a masterpiece when it comes to story, and it isn't some avant-garde wank devised by a boy in a scarf who likes pixels too much, but it's a solid enjoyable experience that can be picked up and enjoyed time and time again. No, it's not something on the level of Marathon 2: Durandal, but it's still an enjoyable, if not predictable and unsophisticated, little pramwich. See, I'm allowed to like it!

Unpopular Opinions: Saints Row The Third was a tiresome, juvenile, and ultimately unfulfilling experience that relied almost solely on cheap humour and silliness. I don't care about being able to wail on a sonovabitch with a grotesquely large dildo, I'd rather something at least a bit compelling would happen at some point. Nothing felt like it had a consequence, nothing I achieved in the game felt like it was an actual achievement, nothing felt like it was worth doing. I liked that Burt Reynolds was in the game, but that's really the only thing that got me excited. And that Kanye West song that sampled King Crimson was abominable, like having a visitor wearing the skin of an old friend as a tunic drool aggressively on your rug, which you just purchased for a bit too much.

The first Condemned was a hell of a lot better than the second, if you're into horror. The first game had you struggle with fearsome derelicts in abandoned buildings. Criminal Origins was a game with atmosphere. The sounds of rabid junkies knocking things over a few rooms away, the subtlety of the supernatural elements that made you question Thomas' sanity, the panic when a madman discharges a firearm, and you're armed with a plank, the mysterious eyes and metal pieces... these all contributed greatly to the game. The sequel decided to ditch the subtlety, and turn it in for action. Fishtfights, gunfights, shouting at people real loud, a bear, these are things you might put into an action game. Condemned 2 had a nice little detective system, and the fighting could be satisfying, but it just wasn't all that scary.

I don't care how long it takes Valve to bring out the next HL episode. They should take their time, make sure everything is perfect. It's better to take your time and produce a better product than rush it and come out with something that disappoints fans. Valve can take a decade, I don't care, as long as they do the job properly. No, I don't know about scheduling, and no, I don't care.

Quake is more enjoyable than any of the recent generic Modern Warfare type games. Quake had fearsome monsters out of Lovecraft, castles, black magic, guns that shoot lightening and nine inch nails. Quake had fast paced, action packed gameplay, and takes place in interesting, well designed areas, with plenty of hidden nooks and crannies to search out. If you got shot, you didn't sit still for a minute, you either ran of, or gave your opponents all you had, hoping you'd come out victorious. Quake made me laugh like a maniac when I blew my foes apart, sending their limbs flying about. Quake made me jump and curse in fright when I was ambushed by fiends or shamblers, or when a spawn was jumping after me and I was desperately trying to hold together whilst his buddy approached from behind. Quake makes Quake 2, Quake 4, and any number of modern shooters look like crap. I can't recall a game released this year that I've enjoyed as much as Quake.

Morrowind is still the most vibrant and exciting Elder Scrolls game, despite looking like shit fried in piss. Touhou is lame, and not all that well known. Forced stealth sections suck, but they make you enjoy the rest of the game more, as long as they don't upset you too much. I have trouble playing JRPGs because I can't suspend my disbelief when it comes to twiggy dudes wielding weapons twice their height and thrice their weight. Many of the Dizzy games have aged well. Marathon: Infinity made sense. S.T.A.L.K.E.R. was a fantastic game with amazing atmosphere, but it wasn't actually all that scary. Playing Guitar Hero well is harder than playing an actual guitar well, largely because you can't rearrange any pieces, or play them your own way, or just improvise the solos. Whenever I have the urge to play RE5 on my own, I just think about the AI, then I change my mind. The Assassin's Creed franchise will never again reach the greatness it did when it allowed you to punch out the pope. Dragon Age 2 isn't good by any stretch of the imagination. There is nothing wrong with Super Mario 2.
 

Master Chief

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Melopahn said:
Halo 4 is probably going to be terrible considering it hasn't expanded in any way for years.
Sorry you feel like that, UNSC hasn't given me many new tools in years. In Requiem though, I got some new stuff.
 
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Guilty Pleasure?

The Force Unleashed.

Literally one of my favorite games ever. The whole experience just makes you feel like a God. I even love the Star Destroyer part!

Unpopular Opinions?
Well, it depends on what you mean. Unpopular HERE or unpopular in the general public? I'll go for the former since I like annoying people.

I could mention other things..... But let's go for the hot button issue!
Mass Effect 2 is better than 1. Not a lot better, but better nonetheless.
Mass Effect 3 was a superb game with an enjoyable ending and it was a great way to end the series
 

natster43

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Zachary Amaranth said:
Zhukov said:
I enjoyed the hell out of Bulletstorm.
I'm not big on FPS, but it seemed HELLA fun.

Let's see. I love the Dynasty and Samurai Warriors games. Rather play them than most "AAA" titles.

That's gotta be unpopular.
Same here, Dynasty Warriors is awesome. Hell DW7 was probably the best game I played all of last year.
 

OrpheusTelos

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Mar 24, 2012
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templar1138a said:
SmarterThanYou said:
templar1138a said:
SmarterThanYou said:
Unpopular opinion? I like JRPGs. Does that count?
Depends. Do you use them to back up your points in discussions regarding WRPGs? Because that's a matter of apples and oranges.
Not really, I just like them. xD They're mainly what I play. Not a big WRPG fan though, for some reason they never quite grabbed me.
To each his own. I for one can say exactly what deters me from JRPGs: They tend to go for style and imagery over realism. A strange argument to make for fantasy, but I'm only willing to suspend my disbelief so much.

Bulky airships with slow-moving propellers; characters in huge and should-be-impossible-to-move armor dying much faster than the little androgynous character wearing nothing more than a leotard; a moon big enough to have destroyed the Earth through tidal forces centuries ago; acrobatics that you wouldn't be able to pull off unless you trained on a planet three times the size of Jupiter (this is excusable if there's some sort of magic/Force that enhances your physical prowess, but you aren't fooling me if it comes from martial training alone).

And of course, there're the issues of long cutscenes, limited or no character customization, and bad voice acting in English. To be fair, that last one's in issue in many video games, but I'm pretty sure it stems from poor cultural translation in this case. Anyway, I don't like those, but they aren't the deal-breakers.

Still, I have high hopes for Dragon's Dogma. That looks like it has a chance of being a nice hybrid. Not definite, but a chance.
Hey, now, no need to generalize. :( Im not doing that with your games.
 

templar1138a

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Dec 1, 2010
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SmarterThanYou said:
templar1138a said:
To each his own. I for one can say exactly what deters me from JRPGs: They tend to go for style and imagery over realism. A strange argument to make for fantasy, but I'm only willing to suspend my disbelief so much.

Bulky airships with slow-moving propellers; characters in huge and should-be-impossible-to-move armor dying much faster than the little androgynous character wearing nothing more than a leotard; a moon big enough to have destroyed the Earth through tidal forces centuries ago; acrobatics that you wouldn't be able to pull off unless you trained on a planet three times the size of Jupiter (this is excusable if there's some sort of magic/Force that enhances your physical prowess, but you aren't fooling me if it comes from martial training alone).

And of course, there're the issues of long cutscenes, limited or no character customization, and bad voice acting in English. To be fair, that last one's in issue in many video games, but I'm pretty sure it stems from poor cultural translation in this case. Anyway, I don't like those, but they aren't the deal-breakers.

Still, I have high hopes for Dragon's Dogma. That looks like it has a chance of being a nice hybrid. Not definite, but a chance.
Hey, now, no need to generalize. :( Im not doing that with your games.
And why would I be offended if you did? Generalizations occur because of common practices within a genre. They aren't always true, but one should never be surprised when they are. I may not have played any JRPGs, but I've watched a lot of Unskippable and a good amount of shonen, and the elements I listed are definitely commonplace.

Here, I'll list some generalizations about WRPGs too.
-They take place in Not-New Zealand.
-The men are big and burly with handsome scarring and are perfectly comfortable wearing heavy armor all the time.
-The women wear armor that wouldn't protect them from a cool breeze.
-Despite wide customization options, there are between one and three skill builds that you can chart and distribute online for maximum power.
-The voice acting is terrible, particularly when trying to replicate ye olde English (like I said, this is a problem for most games)
-Elves are always wispy archers and dwarves are always stocky ax-wielders.

The captcha is "labour of love." I think this was one of those for me.
 

OrpheusTelos

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Mar 24, 2012
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templar1138a said:
SmarterThanYou said:
templar1138a said:
To each his own. I for one can say exactly what deters me from JRPGs: They tend to go for style and imagery over realism. A strange argument to make for fantasy, but I'm only willing to suspend my disbelief so much.

Bulky airships with slow-moving propellers; characters in huge and should-be-impossible-to-move armor dying much faster than the little androgynous character wearing nothing more than a leotard; a moon big enough to have destroyed the Earth through tidal forces centuries ago; acrobatics that you wouldn't be able to pull off unless you trained on a planet three times the size of Jupiter (this is excusable if there's some sort of magic/Force that enhances your physical prowess, but you aren't fooling me if it comes from martial training alone).

And of course, there're the issues of long cutscenes, limited or no character customization, and bad voice acting in English. To be fair, that last one's in issue in many video games, but I'm pretty sure it stems from poor cultural translation in this case. Anyway, I don't like those, but they aren't the deal-breakers.

Still, I have high hopes for Dragon's Dogma. That looks like it has a chance of being a nice hybrid. Not definite, but a chance.
Hey, now, no need to generalize. :( Im not doing that with your games.
And why would I be offended if you did? Generalizations occur because of common practices within a genre. They aren't always true, but one should never be surprised when they are. I may not have played any JRPGs, but I've watched a lot of Unskippable and a good amount of shonen, and the elements I listed are definitely commonplace.

Here, I'll list some generalizations about WRPGs too.
-They take place in Not-New Zealand.
-The men are big and burly with handsome scarring and are perfectly comfortable wearing heavy armor all the time.
-The women wear armor that wouldn't protect them from a cool breeze.
-Despite wide customization options, there are between one and three skill builds that you can chart and distribute online for maximum power.
-The voice acting is terrible, particularly when trying to replicate ye olde English (like I said, this is a problem for most games)
-Elves are always wispy archers and dwarves are always stocky ax-wielders.

The captcha is "labour of love." I think this was one of those for me.
xD Alright, fair enough. :)
 

NinjaDeathSlap

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Feb 20, 2011
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Vault101 said:
Unpopular opinion?

I think people are too harsh on Bioware

guilty pleasure? TBH any game counts as a guilty pleasure
I can 1-up that. I think people are too harsh on EA.

(I wonder if there exists a big enough flame-shield to protect me now)

My guilty pleasure would probably be Mercenaries 2. All things considered, not a very good game objectively, but it's just so much fun!