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Da Orky Man

Yeah, that's me
Apr 24, 2011
2,107
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What aspect of gaming do you want to preserve? It could be an almost-forgotten genre, a particulary entertaining gimmick, almost anything.
Mine has got to be the space combat simulator. So few games are set fully in space now. Tachyon: The Fringe was the last decent FPS space shooter, whereas Sins of a Solar Empire was a good space strategy, albeit the last good one since Homeworld 2.

So, what's yours?
 

alik44

New member
Sep 11, 2010
630
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point and click adventure games and space ship games like eve and.........that 2-10 mintes of space ship combat in halo reach
 

let's rock

New member
Jun 15, 2011
372
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Hmm... shooters where you can just run around and kill people without having to worry about health, like bioshock, half life, all of you older FPS's, where taking cover is almost completly useless
 

Da Orky Man

Yeah, that's me
Apr 24, 2011
2,107
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alik44 said:
point and click adventure games and space ship games like eve and.........that 2-10 mintes of space ship combat in halo reach
The Reach space part is a joke. It acts like space has friction, dodgy controls, no capital ships, no modules to destroy...
 

dyre

New member
Mar 30, 2011
2,178
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isometric RPGs where you see your little party of people, but you also see a large portion of the environment (as opposed to newer RPGs where the camera's behind the character and you don't see much of the environment in any given screen)
 

Dalek Caan

Pro-Dalek, Anti-You
Feb 12, 2011
2,871
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More than two weapons. I still love you Halo but an Assault Rifle and Sniper Rifle isn't enough.
 

Scabadus

Wrote Some Words
Jul 16, 2009
869
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It's more of a recolonisation effort than preventing a dying breed, but before this metaphor gets any wierder then some more games like Uplink would be nice. Open world hacking 'sims' (lol) that a few games have tried to copy and all have totally failed at. And yes, I know of the upcomming Hacker Evolution: Duality but I'm trying - though failing - not to be hyped for it: after the soul-crushing disaster that was the first game I'm not expecting much.

Still, the advertising blurb is giving me a glimmer of hope...
 

CrashBang

New member
Jun 15, 2009
2,603
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It's not gone away but it's one genre/aspect of gaming that I'm always worried about disappearing: platforming. I love platformers, they were the biggest part of my gaming childhood and I still enjoy any game with good platforming elements in it and I'd hate to see that go. Although, I doubt it ever will when we have InFamous and Assassin's Creed to satisfy my platforming needs
 

Ninjat_126

New member
Nov 19, 2010
775
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Crazy action-FPS games would count if people hadn't started to take an interest in them recently.

Probably space/flight simulator games. I loved the space modes in Star Wars: Battlefront 2 and hope that someone will eventually recreate that.
 

V8 Ninja

New member
May 15, 2010
1,903
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SirBryghtside said:
The power-up mechanic in Lego Racers 1.

It was incredible, I can't believe no one else has even come close to copying it :O
Mind giving me a run-down of how that worked again? I remember playing the game at one point, but not much else.
 

radioactive lemur

New member
May 26, 2010
518
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The colorful platformer starring mascot characters that was a huge part of my childhood needs to be preserved. These seemed to be like 25% of the game market back when N64 ruled the consoles, but now we're lucky to see one such release a year. There were a ton of characters back then too with Gex, DK64, Yoshi Srory, Banjo Kazooiee, Kirby etc, with new characters popping up all the time. Some of the old characters still show up, but this generation feels the need to accompany classic characters with some goddamn gimmick like funky gravity in Mario, motion controls for Link, or Kirby being made out of yarn for some reason. I liked Galaxy and Twilight Princess, but felt that they would have been just as good without the gimmicks and in some cases actually detracts from the experience. They also haven't made a new colorful platforming character since Ratchet and Clank, and that was years ago. The genre won't survive without new characters, and new games with the old characters that stand on the appeal of the genre rather than cheap marketing gimmicks. Developers need to rectify this pronto.

And LBP does NOT count as such a genre because of all the art bullshit. We didn't need to customize the shit out of everything back in the N64 generation and we were better off for it.
 

Chase Yojimbo

The Samurai Sage
Sep 1, 2009
782
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I wish for realism in story to be preserved. True that some of our greatest games of all time were some of the wackiest, but that doesn't mean that "You must destroy the Reapers, a Sentient Race of Robots the size of ships that are the pinnical of all Non-Biological Life, and who come to destroy the Galaxy once again simply because they fancy that tingly feeling of being psychotic and taking away that lolipop from life. Also they decided to make a Reaper Version of you by sacrificing a whole lot of you..." WTFF!!! was my reaction to the ludicrous story line. I still play the games though :( (Mass Effect Series).
 

Sir Boss

New member
Mar 24, 2011
313
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Space Combat Simulation. SPACE COMBAT SIMULATION!
Haven't seen any since the Rogue Squadron series... Well apart from five minutes in Reach... But those five minutes are nothing like the real deal.
 

Phlakes

Elite Member
Mar 25, 2010
4,282
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Sprite graphics in general. I've been a pixel artist for a good few years, and there's something about it that high-res textures and parallax mapping can't beat.
 

LostCrusader

Lurker in the shadows
Feb 3, 2011
498
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Seems everyone has already said space combat simulators, so I'll throw out zero G combat. Reach made a good attempt but the best I have seen was from shattered horizon.