If you could have a game concept made into a full game, regardless of how much it would cost, how difficult the game be to make or how limited the appeal, what would it be?
My ideal game would be a perfected and vastly improved version of Spore. A god-game where you control everything from single-celled life to intergalactic empires is an amazing concept. Unfortunately, all the stages in Spore was too limited in scope and the only "big" mode (space) is simply large in scale and not complexity.
Just imagine a game where your single celled creation evolve traits that actually effect the rest of the game. Intelligence effects available tech and physical properties give access to different traits and skills which have uses throughout the game. For example, creatures evolved with night vision would gain bonuses at night or on planets without suns for example. Races without, would have to research light amplification tech. The possibilities are endless. Every mode would be expanded upon and become a full game unto itself. Cell mode would be expanded to allow The Incredible Machine style evolution (visual programming of different traits and how they interact would be amazing), creature mode would be a full-fledged 3rd person adventure game (think the MMO's that creature mode was inspired by originally), tribe mode would be a full RTS, civ mode would just be actual Civilization and space mode would be more like Masters of Orion is scope and complexity.
Basically a 4X/God-Game that emulates the Universe. So a better Spore.
What would be your ideal game?
My ideal game would be a perfected and vastly improved version of Spore. A god-game where you control everything from single-celled life to intergalactic empires is an amazing concept. Unfortunately, all the stages in Spore was too limited in scope and the only "big" mode (space) is simply large in scale and not complexity.
Just imagine a game where your single celled creation evolve traits that actually effect the rest of the game. Intelligence effects available tech and physical properties give access to different traits and skills which have uses throughout the game. For example, creatures evolved with night vision would gain bonuses at night or on planets without suns for example. Races without, would have to research light amplification tech. The possibilities are endless. Every mode would be expanded upon and become a full game unto itself. Cell mode would be expanded to allow The Incredible Machine style evolution (visual programming of different traits and how they interact would be amazing), creature mode would be a full-fledged 3rd person adventure game (think the MMO's that creature mode was inspired by originally), tribe mode would be a full RTS, civ mode would just be actual Civilization and space mode would be more like Masters of Orion is scope and complexity.
Basically a 4X/God-Game that emulates the Universe. So a better Spore.
What would be your ideal game?