The first time I really got the hang of the kill streak in AC:B. Went from being unable to get a bronze in Perfect Hidden Blade to getting the highest award IN ONE TRY (there was significant good luck involved).
I don't care whether people complain that the mechanic makes the game even more easy, it makes the game more fun. It's probably the only addition to AC:B that I really liked over AC2. Difficulty can make a game fun, but I'm tired of everyone insisting that the difficulty has to be of the "game over" variety. AC:B says "I'm giving you the tools to look really cool, it's up to you to use them". When you fail to make use of them, you don't lose, but you feel like you've wasted an opportunity to be a tremendous badass. It's just a different kind of challenge than raw difficulty.
I don't care whether people complain that the mechanic makes the game even more easy, it makes the game more fun. It's probably the only addition to AC:B that I really liked over AC2. Difficulty can make a game fun, but I'm tired of everyone insisting that the difficulty has to be of the "game over" variety. AC:B says "I'm giving you the tools to look really cool, it's up to you to use them". When you fail to make use of them, you don't lose, but you feel like you've wasted an opportunity to be a tremendous badass. It's just a different kind of challenge than raw difficulty.