What game mechanic(s) do you scoff at every time it comes up? For me, I'm going to go with unnecessary time limits. I don't mind them when it makes sense in the story, like if there's a bomb or some other bad thing will happen if you run out of time. But a time limit for the sake of having a time limit?
WHY!?
For a prime example of this, look no further then 2D Mario games. They may not seem like a big deal since they always give you way more time then you need, but that actually just further's my point that it's retarded. It has nothing to do with the story, and it isn't short enough to really affect the gameplay...so why does it exist? Though this isn't the case for everyone. My nephew loves New Super Mario Bros. Wii, and for him the time limits are very real since he doesn't quite get the concept of the 'run' button and takes his time exploring the levels. (Keep in mind he's only four, I'm trying to ease him into gaming one step at a time) So again, what purpose is the time limit serving and why isn't there an option to get rid of it?
WHY!?
For a prime example of this, look no further then 2D Mario games. They may not seem like a big deal since they always give you way more time then you need, but that actually just further's my point that it's retarded. It has nothing to do with the story, and it isn't short enough to really affect the gameplay...so why does it exist? Though this isn't the case for everyone. My nephew loves New Super Mario Bros. Wii, and for him the time limits are very real since he doesn't quite get the concept of the 'run' button and takes his time exploring the levels. (Keep in mind he's only four, I'm trying to ease him into gaming one step at a time) So again, what purpose is the time limit serving and why isn't there an option to get rid of it?