List your top 5 games, then tell us something that you thought was flawed in it. They don't have to be in any particular order.
1: Guild Wars 2 - Level scaling, yes I know it's so a guy doesn't get to level 60 and go back and get all the skill points. But I'm level 41, and I can go back and help my level 20 buddy and we'll get swarmed an both die.
2: Skyrim - Haven't played it in about 3 months, but no beast race children, no beast race marriages. Kahjiit and Argonian make babies and want to be married too!.
3: Mass Effect 3 - aside from the ending (which I was glad they 'fixed') the game seemed very linear, with not much planet hopping then where you needed it to go.
4: Dragon's Dogma - loved the game but whole 'rent my pawn' idea seemed off, me and a few friends saw 'online!' and thought 'sweet we can play together' no.. but we can rent our slavish people..
5: Leauge of Legends - what I didn't say it couldn't be "mmo"-ish game. Needs more levels to play, after playing the same map 248,012 times it gets old..
so.. list em out y'all!
1: Guild Wars 2 - Level scaling, yes I know it's so a guy doesn't get to level 60 and go back and get all the skill points. But I'm level 41, and I can go back and help my level 20 buddy and we'll get swarmed an both die.
2: Skyrim - Haven't played it in about 3 months, but no beast race children, no beast race marriages. Kahjiit and Argonian make babies and want to be married too!.
3: Mass Effect 3 - aside from the ending (which I was glad they 'fixed') the game seemed very linear, with not much planet hopping then where you needed it to go.
4: Dragon's Dogma - loved the game but whole 'rent my pawn' idea seemed off, me and a few friends saw 'online!' and thought 'sweet we can play together' no.. but we can rent our slavish people..
5: Leauge of Legends - what I didn't say it couldn't be "mmo"-ish game. Needs more levels to play, after playing the same map 248,012 times it gets old..
so.. list em out y'all!