VariaTuxedo said:
Mine would have to be, in no particular order,...
-numbered list snip-
Kinda negates the "in no particular order" if you put numbers next to them. Looks like a ranking.
<color=darkgreen>1) Persona 3 Fes
Still holds the title of Best Persona game (to me at least). Better characters than 4, and I enjoyed its story more. Plus I liked being able to carry any and all the weapons types (except for guns and knives) so Minato to me is a much better playable character than Souji Seta could ever be. Though I/S was highly intriguing the first time it came out. I think had Minato Arisato impressed himself on me as a character, and had I not seen the connections between Junpei/Akihiko and my friends Jake/Ryan (respectively), I/S would be sitting here.
Which is a shame, cause I dont like to have games of the same series in a list with such a low content number, otherwise you would have P3F, P2 I/S, and P4 sitting probably 1, 2, and 4 (again, respectively).
<color=blue>2) Pokemon White
I could say the main pokemon series and just call it a spot, but I like to be specific. Having started with Blue, then going to yellow, then being able to eventually afford all the games in each generation (though I skipped out on FR and Plat.). The mystifying grasp that pokemon had on me when I first opened it in Blue was great, but the way White could draw on all the previous mechanics and advancements the gameplay had taken from the previous iterations of the franchise, and then making it seem like a brand new, yet slightly familiar story plays heavily in its favor. the characters in this game seem to have the most depth since red going just by the games. And the drastic change in landscapes between this and black make it seem like a greater difference between the two other than the occasional different pokemon and fighting a different legendary. The natural forest setting sets this above Black to me, because I enjoy that setting more than the industrial cold feel Black held. And White Forest (IMO) beats out Black City.
However, you cant really discuss the new games without giving the nod to waht started it all, so If you take away the mechanics ad all that jazz, I'd probably say it would be a tie between White and Yellow.
<color=red>3) Legend of Zelda: Windwaker
One of THE games for my GC, and in fact one of THE games for me (hence why its in the list XD). I had played other Zeldas before, and while they were impressive and nice, Windwaker just... it had something. Maybe it was the sailing, where you could sit and sail across the seas for hours and have a nice relaxing break. maybe it was the look, that cartoonish cell shading that didnt seem childish or out of place but gave it the light and airy mood. Maybe it was the music, maybe it was the characters, maybe it was Ganondorf himself (and the feeling of accomplishment you got from beating him). i dont know what it is, but so far, no zelda game has recaptured it for me, even Phantom Hourglass and Spirit Tracks.
<color=indigo>4) Custom Robo (for the GC)
One of those little gems that seemed to fly under the radar, if it wasnt Windwaker, Custom Robo was in the disk slot. Its by no means a mind blowing game, and mech games had been done before and since done after. The story was predictable, it was linear, there wasnt a ton of story replay value. The last guy could genuinely be said to be OP'd, and once you found certain combos you could pretty much blow through anyone.
But despite all that, it just seemed to hold em. I enjoyed playing with each Robo body and using their respective abilities in any strategic way i could. I enjoyed building a robo to fit me and my play style. I enjoyed being able to create any play style, whether i want to be the quick light striker, the burly tanking wall, the suicidal haymaker thrower, I enjyoed it all. Even now, I still enjoy popping it i the wii, booting up my go to combo (Javelin body, Flame Gun, Wall Bomb, Satellite Pod, Ground Legs if anyone was curious) and just sitting back and enjoying the game. Its always struck me as something of a shame that only two Custom Robo games made it here to the states.
<color=gold>5) Soul Calibur III
Arguably the best and last good Soul Cal game, SC III always struck me as the best. The cast was great, the ones brought in didnt seem arbitrary, and you didnt have that nonsense of version exclusives. The supporting cast was great too, and its a little sad such characters as Luna, Abelia, Girardot, and Chester didnt carry though. Though that can be attributed to a lack of Chronicles of the Sword type mode in SC IV (something that caused SC IV to take an unfavorable opinion and a sign that the series had reached its peak and it was going down hill [becoming increasingly obvious as SC V just rolls along]). Plus, this was the first time you could create a fighter, and is so far the best CaS system.
So yeah, thats my top five. theres a lot of games that just didnt make it, but easily could on another day I suppose.