I started playing Yu Gi Oh recently, good fun, even though I'm usually not sure whether to feel stupid or not when I say "I summon such and such a monster!". Feels awesome though.
Good-day my fellow Escapists. I am here to talk about a serious matter indeed. I shall speak, of course, about children's card games. Now, I play Yu-Gi-Oh! (or duel monster's) and I love it. I am a 16 year old male having played for about 3 years now. Many of my friends play as well, and we each run different archetypes in our decks to keep things fresh. From this you should be able to derive my personal opinion on those wonderful little cards, which leads me to my full question:
What are your opinions on 'Children's Card Games'. Ie, do you play them? Why or why not? What would bring you to play them?
For all who may be interested, I run a pure Gemini deck, stapleless.
Monsters:
3x Dark Valkyria
3X Evocator Chevalier
2x Gemini Summoner
2x Crusader of Endymion
2X Blazewing Butterfly
2x Gemini Soldier
2x Featherizer
1x Grasschopper
1x Tuned Magician
1X Gemini Scorpion
1x Knight of the Red Lotus
1x Goggle Golem
1x Energy Bravery
Spells:
3x Unleash Your Power
3x Supervise
2x Gemini Spark
1x Foolish Burial
1x Metalsilver Armor
1x Wicked-Breaking Flamberge-Baou
1x Future Fusion
1x Dark Factory of Mass Production
1x Double Summon
I love YU-GI-OH, and I believe, to my friends dismay, that it can be much more strategic than magic the gathering. I don't play much anymore, just because I can't afford to keep buying new cards, or to drive 2 hours one way to go to a tournament, but it's a great game. i've always run a deck based around blue eyes, it's one of my favorite cards.
I used to play that with my buddies. I had to stop when I ran out of cards. We played for keeps, putting up our best cards every match. I did pretty good for a while, but kinda stopped caring at one point. But the one thing I remember was the fact that I never spent a dime on the game!
I used to play it as a kid, but stopped after a pretty short while as none of my friends had any decent decks and my brother, who I'd lend cards, was a sore loser (he's the same with Monopoly too, and he's the reason I have a LOTR Risk set in my wardrobe that I've never actually played). I didn't really have a specific deck, I tended to use similar strategies (realistic of course) and cards to Yugi and Atem from the anime. Strange thing is, it seemed to work most of the time, too...
Nowadays I don't exactly play it, though I have dabbled in the GBA and DS games. Whenever I do play, through those consoles, I tend to go for a mostly Magic-based deck, with lots of Spellcasters and Spell cards, then pad it out with Traps that deal damage whenever the opponent uses basic moves like drawing a card, and that sort of thing. Basically, a magic-based deck with plenty of poison-esque strategies available...
EDIT: Forgot until someone above mentioned the Blue Eyes, but I also tend to include a fair few Dragon and Spellcaster Fusions as the big guns. And I always make sure I have at least three Blue Eyes in my deck if possible, as soon as I have those monsters available, and the Blue Eyes Ultimate too...
Good-day my fellow Escapists. I am here to talk about a serious matter indeed. I shall speak, of course, about children's card games. Now, I play Yu-Gi-Oh! (or duel monster's) and I love it. I am a 16 year old male having played for about 3 years now. Many of my friends play as well, and we each run different archetypes in our decks to keep things fresh. From this you should be able to derive my personal opinion on those wonderful little cards, which leads me to my full question:
What are your opinions on 'Children's Card Games'. Ie, do you play them? Why or why not? What would bring you to play them?
For all who may be interested, I run a pure Gemini deck, stapleless.
Monsters:
3x Dark Valkyria
3X Evocator Chevalier
2x Gemini Summoner
2x Crusader of Endymion
2X Blazewing Butterfly
2x Gemini Soldier
2x Featherizer
1x Grasschopper
1x Tuned Magician
1X Gemini Scorpion
1x Knight of the Red Lotus
1x Goggle Golem
1x Energy Bravery
Spells:
3x Unleash Your Power
3x Supervise
2x Gemini Spark
1x Foolish Burial
1x Metalsilver Armor
1x Wicked-Breaking Flamberge-Baou
1x Future Fusion
1x Dark Factory of Mass Production
1x Double Summon
I play Yu-Gi-Oh! and I'm 19. It is just as complex, if not more so, than the "grown up" games like Magic. Seriously, screw anyone who goes "I DON"T PLAY KIDS" GAMES. LOL"
I don't own the cards. I use the Kaiba Co. Online Duel System. I run Lightsworns.
I used to play a few years ago. Got pretty good at it for a bit, but then I lost interest/couldn't afford it.
I got back into it for a few weeks every summer when I was in high school when I went to a state choir for 18 days, as it was a good way to pass time, but by that point I didn't really care that much about the ability of my deck. It was just for fun at that point, and nobody really had any newer cards.
Here's a good indicator of when I quit. My deck revolved around Jinzo. I have no idea what the hell a Gemini deck is.
Gemini decks are too risky. Cards like Book of Moon, Bottomless Trap Hole, and the countless destructive abilities of cards make summoning one twice neigh impossible. I first read their effects and went "WTF, How can you use this?"
Good-day my fellow Escapists. I am here to talk about a serious matter indeed. I shall speak, of course, about children's card games. Now, I play Yu-Gi-Oh! (or duel monster's) and I love it. I am a 16 year old male having played for about 3 years now. Many of my friends play as well, and we each run different archetypes in our decks to keep things fresh. From this you should be able to derive my personal opinion on those wonderful little cards, which leads me to my full question:
What are your opinions on 'Children's Card Games'. Ie, do you play them? Why or why not? What would bring you to play them?
For all who may be interested, I run a pure Gemini deck, stapleless.
Monsters:
3x Dark Valkyria
3X Evocator Chevalier
2x Gemini Summoner
2x Crusader of Endymion
2X Blazewing Butterfly
2x Gemini Soldier
2x Featherizer
1x Grasschopper
1x Tuned Magician
1X Gemini Scorpion
1x Knight of the Red Lotus
1x Goggle Golem
1x Energy Bravery
Spells:
3x Unleash Your Power
3x Supervise
2x Gemini Spark
1x Foolish Burial
1x Metalsilver Armor
1x Wicked-Breaking Flamberge-Baou
1x Future Fusion
1x Dark Factory of Mass Production
1x Double Summon
I play Yu-Gi-Oh! and I'm 19. It is just as complex, if not more so, than the "grown up" games like Magic. Seriously, screw anyone who goes "I DON"T PLAY KIDS" GAMES. LOL"
I don't own the cards. I use the Kaiba Co. Online Duel System. I run Lightsworns.
Not to be offensive, but back when I did play Yu-Gi-Oh, I quit because it definitely was not as complex as Magic. Not by a long shot. I admit this could have changed, but when I played around 8 years ago, the best decks were the ones where people dropped a lot of money on getting 4-star 1900 attack monsters and just going agro. There were a couple of viable decks, but if you played in tournaments there were probably about 5 different deck types there. But things could have changed. The early days of Yu-Gi-Oh are probably significantly different from what they are now.
I used to play, but quit and switched up to Magic. I quit because a)my friends were more of Magic people b)there was a lack of variety in deck types and c)the company could not stop limiting good cards. First rule of game design: the less changes you have to make in post-production the better. I got tired of good cards getting printed and the best thing they could think to balance it was saying you could only have 1 copy.
Good-day my fellow Escapists. I am here to talk about a serious matter indeed. I shall speak, of course, about children's card games. Now, I play Yu-Gi-Oh! (or duel monster's) and I love it. I am a 16 year old male having played for about 3 years now. Many of my friends play as well, and we each run different archetypes in our decks to keep things fresh. From this you should be able to derive my personal opinion on those wonderful little cards, which leads me to my full question:
What are your opinions on 'Children's Card Games'. Ie, do you play them? Why or why not? What would bring you to play them?
For all who may be interested, I run a pure Gemini deck, stapleless.
Monsters:
3x Dark Valkyria
3X Evocator Chevalier
2x Gemini Summoner
2x Crusader of Endymion
2X Blazewing Butterfly
2x Gemini Soldier
2x Featherizer
1x Grasschopper
1x Tuned Magician
1X Gemini Scorpion
1x Knight of the Red Lotus
1x Goggle Golem
1x Energy Bravery
Spells:
3x Unleash Your Power
3x Supervise
2x Gemini Spark
1x Foolish Burial
1x Metalsilver Armor
1x Wicked-Breaking Flamberge-Baou
1x Future Fusion
1x Dark Factory of Mass Production
1x Double Summon
I play Yu-Gi-Oh! and I'm 19. It is just as complex, if not more so, than the "grown up" games like Magic. Seriously, screw anyone who goes "I DON"T PLAY KIDS" GAMES. LOL"
I don't own the cards. I use the Kaiba Co. Online Duel System. I run Lightsworns.
Not to be offensive, but back when I did play Yu-Gi-Oh, I quit because it definitely was not as complex as Magic. Not by a long shot. I admit this could have changed, but when I played around 8 years ago, the best decks were the ones where people dropped a lot of money on getting 4-star 1900 attack monsters and just going agro. There were a couple of viable decks, but if you played in tournaments there were probably about 5 different deck types there. But things could have changed. The early days of Yu-Gi-Oh are probably significantly different from what they are now.
I used to play, but quit and switched up to Magic. I quit because a)my friends were more of Magic people b)there was a lack of variety in deck types and c)the company could not stop limiting good cards. First rule of game design: the less changes you have to make in post-production the better. I got tired of good cards getting printed and the best thing they could think to balance it was saying you could only have 1 copy.
A lot has changed. A lot. You just don't know. Synchro summons, the upcoming Excel summons. It is now as complex as Magic. Go on the wiki and see for yourself.
Good-day my fellow Escapists. I am here to talk about a serious matter indeed. I shall speak, of course, about children's card games. Now, I play Yu-Gi-Oh! (or duel monster's) and I love it. I am a 16 year old male having played for about 3 years now. Many of my friends play as well, and we each run different archetypes in our decks to keep things fresh. From this you should be able to derive my personal opinion on those wonderful little cards, which leads me to my full question:
What are your opinions on 'Children's Card Games'. Ie, do you play them? Why or why not? What would bring you to play them?
For all who may be interested, I run a pure Gemini deck, stapleless.
Monsters:
3x Dark Valkyria
3X Evocator Chevalier
2x Gemini Summoner
2x Crusader of Endymion
2X Blazewing Butterfly
2x Gemini Soldier
2x Featherizer
1x Grasschopper
1x Tuned Magician
1X Gemini Scorpion
1x Knight of the Red Lotus
1x Goggle Golem
1x Energy Bravery
Spells:
3x Unleash Your Power
3x Supervise
2x Gemini Spark
1x Foolish Burial
1x Metalsilver Armor
1x Wicked-Breaking Flamberge-Baou
1x Future Fusion
1x Dark Factory of Mass Production
1x Double Summon
I play Yu-Gi-Oh! and I'm 19. It is just as complex, if not more so, than the "grown up" games like Magic. Seriously, screw anyone who goes "I DON"T PLAY KIDS" GAMES. LOL"
I don't own the cards. I use the Kaiba Co. Online Duel System. I run Lightsworns.
Not to be offensive, but back when I did play Yu-Gi-Oh, I quit because it definitely was not as complex as Magic. Not by a long shot. I admit this could have changed, but when I played around 8 years ago, the best decks were the ones where people dropped a lot of money on getting 4-star 1900 attack monsters and just going agro. There were a couple of viable decks, but if you played in tournaments there were probably about 5 different deck types there. But things could have changed. The early days of Yu-Gi-Oh are probably significantly different from what they are now.
I used to play, but quit and switched up to Magic. I quit because a)my friends were more of Magic people b)there was a lack of variety in deck types and c)the company could not stop limiting good cards. First rule of game design: the less changes you have to make in post-production the better. I got tired of good cards getting printed and the best thing they could think to balance it was saying you could only have 1 copy.
A lot has changed. A lot. You just don't know. Synchro summons, the upcoming Excel summons. It is now as complex as Magic. Go on the wiki and see for yourself.
I'll take your word for it. Quite frankly, even if it has become as complex as Magic, I have no one to play with, so its a moot point. Thought I am intrigued by some of the stuff in this thread. Flaming Dinosaurs and Frog decks sound kind of awesome. Awesome like trying to build a Magic deck around a sheep-mage.
I used to have a really good deck and was pretty good at the actual game, but I eventually lost interest and now I've got hundreds of dollars worth of cards sitting in storage. Not sure why I haven't sold them yet.
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