So I've spent years hunting down Ocarina of Time as ALTTP is one of my all time favorites and every gamer from here to Hyrule claims that Ocarina is the greatest game ever made.
Well I'm sorry but it's just not.
A Link To The Past in my eyes is far superior in many ways and I would like to know if anyone else agrees...
First off, graphically. Now this can be put down to timing as ALTTP was made at the pinnacle of 2D graphics so everything looked smooth and colourful, with no hitches.
Ocarina was made when polygons were just coming into fashion and some of the fledgeling character models and environments look awful and clunky.
More importantly, the gameplay.
Everything in ALTTP worked perfectly. The combat, aiming and puzzle solving, were intuitive, challenging and fun. The simple refined 2D control scheme was an absolute joy to use.
I am currently about halfway through Ocarina and I cannot count the amount of times the controls have made me want to scream at the TV.
The lock on system was a great innovation but it is broken and you have to be aiming right at an enemy within a certain distance for it to work.
This would be fine if you could control the camera but it gets itself into the most awkward angles possible during many fights and you end up stuck in a corner frantically trying to turn and lock onto an enemy that is behind you jumping on your little green head.
The camera is also a nightmare in small corridoors or in closed in puzzle areas, and would it have been too much to ask to have an option to NOT invert the first person look?
The clues of where to go next can get that little bit too cryptic... I refuse to use a walkthrough but wandering around with no idea what to do for 20 mins before accidentally clicking A in front of a gravestone isn't fun.
I dread the Water temple...
Now maybe when I finish the game I will feel differently but for now, ALTTP is still by far the best Zelda game in my mind.
Feel free to tell me how wrong I am...
Well I'm sorry but it's just not.
A Link To The Past in my eyes is far superior in many ways and I would like to know if anyone else agrees...
First off, graphically. Now this can be put down to timing as ALTTP was made at the pinnacle of 2D graphics so everything looked smooth and colourful, with no hitches.
Ocarina was made when polygons were just coming into fashion and some of the fledgeling character models and environments look awful and clunky.
More importantly, the gameplay.
Everything in ALTTP worked perfectly. The combat, aiming and puzzle solving, were intuitive, challenging and fun. The simple refined 2D control scheme was an absolute joy to use.
I am currently about halfway through Ocarina and I cannot count the amount of times the controls have made me want to scream at the TV.
The lock on system was a great innovation but it is broken and you have to be aiming right at an enemy within a certain distance for it to work.
This would be fine if you could control the camera but it gets itself into the most awkward angles possible during many fights and you end up stuck in a corner frantically trying to turn and lock onto an enemy that is behind you jumping on your little green head.
The camera is also a nightmare in small corridoors or in closed in puzzle areas, and would it have been too much to ask to have an option to NOT invert the first person look?
The clues of where to go next can get that little bit too cryptic... I refuse to use a walkthrough but wandering around with no idea what to do for 20 mins before accidentally clicking A in front of a gravestone isn't fun.
I dread the Water temple...
Now maybe when I finish the game I will feel differently but for now, ALTTP is still by far the best Zelda game in my mind.
Feel free to tell me how wrong I am...