Zelda: A Link to the Past is better than Ocarina of Time

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Nostalgia

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Devildoc said:
dsr527 said:
This is honestly the first time I've ever heard anyone complain about the controls of OOT. Do you by any chance have crab claws for hands?

OOT will always be my favorite because every time I turn it on I'm flooded by an intense wave of nostalgia... but frankly I've loved every Zelda game I've ever played, ALttP, Link's Awakening and Majora's Mask included.
The controls of OOT are okay.. if you're playing on a Wii classic controller, gamecube controller, or on a PC gamepad on an emulated version. The N64 controller was freaking terrible though.. The 3 wing design was just .. awkward and stupid.
I always hear this complaint about the controller to the N64, but I never had a problem.

Games that used the d-pad wouldn't make you suddenly need to go to the middle handle, and likewise for the analog. I never played a game that made you use both. The same thing goes for the Gamecube controller when people moan about the extreme small d-pad as well.
They both contour very nicely with your hands also.

All things considered, the analog on the N64 was horribly designed. It has wearied down the most compared to any other analog controller I have owned. It was too flimsy.
 

greenboy2004

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Call it a cop out but I thoroughly enjoyed them both. LTTP was probably my favorite SNES game of all time. It was the first to tell how the Tryforce (and subsequently Gannon) was sealed in the Holy/Dark world. The controls were spot on and it introduced the Hookshot one of the best items in the series. It was plenty difficult but you felt rewarded afterwards. Coversley OOT could quite possibly be called the N64's best launch title along with Super Mario 64. For the first time we saw a truly realistic looking Link and Zelda and all the other characters. It introduced platforming to the equation as well as the dreaded Water Temple, which if you completed without a guide of some sort you deserve a medal. BTW I did enjoy MM but the arbitrary time limit, and the fact that if codes were used you could beat the game in an hour. Lol
 

SilentHunter7

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miracleofsound said:
dsr527 said:
This is honestly the first time I've ever heard anyone complain about the controls of OOT. Do you by any chance have crab claws for hands?

.
My 'crab claws' beat ALTTP when I was a kid and recently beat Gears 1 and 2 on insane(solo) and I still find OOT to have an awkward control scheme that throws me off. It's the way the camera never points in the direction you want it to during combat, maybe I'm too used to controlling it with the right stick.
Well you have to remember, the N64's awful trident controller only had one stick. Do you know that the Z button (L on gamecube controller) centers the camera behind Link? Not as good as a second stick, but it does help when you need the camera to point in a certain direction. Also try going to options, and changing the targeting system from switch to hold. It's WAY better, IMO. Switch mode doesn't give you near enough control over the targeting. It might take a little getting used to, but you'll be thankful you don't have to wrestle with the targeting. Actually, if you played TP, hold mode is the same system.
 

Gamer137

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Well the 2D and 3D games have always had some kind of distintions between them. To each his own.
 

Nazulu

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Jun 5, 2008
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Draculafreak said:
Nazulu said:
Draculafreak said:
Just wait til the water temple then you'll DEFINITELY think Link To The Past is better.
Nah man. The water temple is one of the best temples ever and so is the forest temple.

Dark Link FTW!
Best? It took me for fucking ever to beat that god forsaken temple.
Well thats good! It was challenging for you or you either got lost or got stuck in the water rising trap. :p

I would say the temples are alot better in Ocarina of Time since they were alot more original and the boss battles were bloody epic! Something more to remember, especially Spirit Ganon attacking through the mirrors and Dark Link waiting by the tree.
 

pffh

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IceStar100 said:
I liked OOT for the well music. I was ticked they took the classic one out you know the one that goes DUN DUN DUN DU DU DU DU DU DUN DUN.

(Bet those who grew up with Zelda can hear the music in there head.)
Damn you now I'll be humming that tune for hours!
 

Da_Schwartz

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I still think link to the past, windwaker, and ocarina are a very very close tie for the overall best of the series. Depending on what your angle is for debate, either of these games can beat the other two for various reasons. Reasons that i just can't get into for the 5oth time. I mean hell im a fanboy and all but I have to get up for work in the morning :D

Oh yea and you should fear/respect the water temple. One of my favorite dungeons ever. Throughout all my years of gaming that level still has a special place in my heart as one of the most frustrating and eventually satisfying boards I've ever ran through.
 

MiracleOfSound

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KeyMaster45 said:
miracleofsound said:
KeyMaster45 said:
But my point was that I was comparing to another game from an era even before it, the 16 bit era.
Check my first paragraph, I'm talking about 2D and CG(3D, 64bit w/e you feel like calling them) games. Calling it 16bit is splitting hairs. If your only options of movement are up and down on the Y axis, and left and right on the X axis its a 2D game. Perhaps I should have split my second paragraph up and merged the first half with the first and the second half with the 3rd paragraph and my point would have become clearer.

The year it came out has nothing to do with my opinion of it as I've been gaming for 19 years and have a pretty good knowledge of thier history and development.
Let me attempt and make my overall point clearer, as I feel it was not so originally.

You are comparing a game (LTTP) who's controls, puzzles, enemies, and gameplay exist and are designed to work within a two dimensional world; to another game (OOT) who's controls, puzzles, enemies, and gameplay exist and are designed to work within a three dimensional world. Attempting to compare the two side by side is illogical due to the simple fact that both games are intrinsically different in their base design concepts. The only point, as far as I can see, that you can have valid arguments over is the difficulty and execution of guiding the player into further progression of the game's story, side stories, etc. In that argument LLTP is the clear winner as you can play a vast majority of the content, if not all, without ever feeling the need to pick up a guide of any sort. Even then though you can have discrepancies because one requires you to think with a spacial understanding of a three dimensional universe.

As for the effect of time upon your opinion of both games, I believe that was unclear as well.

If I am not mistaken you said that you played LLTP in the general vicinity of its relevant life-span. Where as you played OOT within the last year or so. The amount of years you have been playing games is irrelevant as is your mastery of Gears 1 and 2. The relevancy, in terms of time, to this argument is one's frame of reference. We perceive things in the confines of the time period in which we play them, to have no prior exposure to something of a higher quality leads us to believe that something is the greatest thing since sliced bread; this is indeed the case with OOT. When picking apart OOT there are indeed many design flaws with it, and I will admit that there were indeed many times where I sat cursing the screen cause Link wouldn't mount that fucking horse, he wouldn't lock onto the right object, etc. To put it simply because you have experienced games of a far greater magnitude than OOT you cannot view it in the unbiased eyes of someone who played it during the relevant time frame.

All of your points are indeed quite valid, but your biggest one being the camera angle is easily fixed by simply tapping the Z button on your N64 controller to center the screen on which ever way Link is facing. It cannot be denied, however, that your view of the game has been tainted from the start not only due to time but to your own childhood preferences of not liking early game CG polygons.

I cannot, and will not refute that your opinion of the game is not true. I will, however, argue that your opinion is flawed; tainted by the passage of time and your own previous prejudices towards the game. There is also the undeniable fact that the two games are fundamentally different in the design processes that went into them. Therefore you cannot make your opinion of which is better based upon control scheme differences and undeveloped technologies due to the fundamental differences.

I feel that my point is now explained more fully and clearly now. If you have any questions about it I would be more than happy to answer them.
Nope, everything you said was clear, well expressed and eloquent.

It is true that due to one game existing in a 2D enviroment and the other in 3D that the entire play style and mechanics will be different to a point where they are not really comparable on many levels.

What I was more trying to get at was that every time you see a list on any website or magazine of the greatest games Ocarina is always Number 1, and is generally regarded by many as the greatest video game ever created.

Hence I argue that actually there is another game from the same series that was equally as innovative and ground breaking in its time that was in many instances more mechanically functional than Ocarina and technically a less flawed masterpiece, so for me it would be a better choice to top peoples' lists.

But yeah, who knows what I would have thought had I played Ocarina at the time, you are right about that.

I never really had a prejudice towrds Ocarina, (in fact I have eagerly hunted it down for a long time and really wanted it to be the best game I had ever gotten my hands on) and having just finished the forest temple with considerably less frustration than the three previous ones I can really begin to appreciate the genius of the level design, storytelling techniques and the puzzles which are SO damn satisfying to work out :)

That clumsy lock on and messy combat camera are still a ***** though... I have huge problems with any enemy that's above Link as he just won't lock on to them. I got game-overed by a bat at one stage :D
 

Jupsto

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Sorry but shut up mmm'kay. zelda OOC looks almost as good graphically as most wii games, definately ALOT better than DS graphics.

The only reason you like ALTTP is because of nostalgia, you played it in your childhood.

Which I admit is also MOSTLY the reason I think OOC is one of the best games ever. but I did play LTTP first when I was very young. its 2d. nuff said, OOC was so advanced for its time it still better than most games released today gameplay wise. honestly could sit and enjoy that game even today, the 2d one would bore the socks off me. I never really got into any of the 2d ones, even the modern ones on gameboy etc. which came after OOC. they are just incredibly simple and limited.

obviously 3d is too complicated for you, I completed water temple when I was like 10...

PS: don't get me started on majora's mask that terrible time mechanic completely killed the game.
 

Nazulu

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Draculafreak said:
I thought the temples in that game were fantastic. The water temple was enough to pretty much ruin my temple trekking experience for the game.
Well thats a shame. I will admit that temple took me a long time because I couldn't find the last silver key to advance to the next room but that made it a good challenege.

Just curious, why didn't you like the water temple?
 

Hyrulian Hero

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I have been a Zelda fan since the original and have every single Zelda game made (including Crossbow Training, the Zelda BS rom, and all three CDi titles) and my favorite Zelda game by far (and possibly favorite game ever) is ALTTP. The gameplay, graphics, music, everything seemed to fit and flow perfectly all throughout the game. And Majora's mask is WAY over-rated!
 

Hyrulian Hero

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Banok said:
Sorry but shut up mmm'kay. zelda OOC looks almost as good graphically as most wii games, definately ALOT better than DS graphics.

The only reason you like ALTTP is because of nostalgia, you played it in your childhood.

Which I admit is also MOSTLY the reason I think OOC is one of the best games ever. but I did play LTTP first when I was very young. its 2d. nuff said, OOC was so advanced for its time it still better than most games released today gameplay wise. honestly could sit and enjoy that game even today, the 2d one would bore the socks off me. I never really got into any of the 2d ones, even the modern ones on gameboy etc. which came after OOC. they are just incredibly simple and limited.

obviously 3d is too complicated for you, I completed water temple when I was like 10...

PS: don't get me started on majora's mask that terrible time mechanic completely killed the game.
ok... graphics don't make a game... just because something is 3d doesn't mean it's better than it's 2d predecessors. You're an idiot. Sonic the Hedgehog, Zelda, Castlevania, Mortal Kombat, Mario Bros, Bomberman, Pokemon... just a few series that were all better in 2d than 3d. If you dissagree, you should probably stay away from video game forums... because you're dumb. As far as them being simple, that's stupid too... The original zelda game is more difficult than windwaker, by far!

the only intelligent thing you said was that majora's mask was terrible.
 

glowstick

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More like Ocarina of Time is A Link to the Past.

It doesn't help that most of the challenges in Ocarina of Time didn't feel like it was only possible on 3D, either.
 

Ashbax

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In fairness, Ive played OOT, ALTTP, and, well, twilight princess. I think TP and ALTTP are great, OOT is ok, but I like its originality-at-the-time. Fav is TP though - it combines the features of OOT with extras, and the fun puzzle-solving of ALTTP and the rest of the Zelda series. Although I hate the bit in the first dungeon with the four wind things, that you activate with the boomerang, and its a completeley random order that takes forever to figure out. I had to use the internet for the gamecube version. Even worse is I found out they changed the order for the Wii version xD
 

Jupsto

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Hyrulian Hero said:
Banok said:
Sorry but shut up mmm'kay. zelda OOC looks almost as good graphically as most wii games, definately ALOT better than DS graphics.

The only reason you like ALTTP is because of nostalgia, you played it in your childhood.

Which I admit is also MOSTLY the reason I think OOC is one of the best games ever. but I did play LTTP first when I was very young. its 2d. nuff said, OOC was so advanced for its time it still better than most games released today gameplay wise. honestly could sit and enjoy that game even today, the 2d one would bore the socks off me. I never really got into any of the 2d ones, even the modern ones on gameboy etc. which came after OOC. they are just incredibly simple and limited.

obviously 3d is too complicated for you, I completed water temple when I was like 10...

PS: don't get me started on majora's mask that terrible time mechanic completely killed the game.
ok... graphics don't make a game... just because something is 3d doesn't mean it's better than it's 2d predecessors. You're an idiot. Sonic the Hedgehog, Zelda, Castlevania, Mortal Kombat, Mario Bros, Bomberman, Pokemon... just a few series that were all better in 2d than 3d. If you dissagree, you should probably stay away from video game forums... because you're dumb. As far as them being simple, that's stupid too... The original zelda game is more difficult than windwaker, by far!

the only intelligent thing you said was that majora's mask was terrible.
The biggest difference between 2d and 3d is gameplay not graphics. can those games you mentioned, at least majoras mask is 3d.