The games are mostly linear, ofc theres upgrades which are optional, such as bomb bags, arrows hearth pieces/containers etc.
But mainly your character evolves at predetemined points, by gauining new weapons fixed in the dungeons, not by leveling which is one of the more significant parts of RPG's though it has speread to other games (COD for insatnce)
Theres no dialogue, you just listen to people, this is very different from RPGS and leads to:
Theres no sort of choice, while a game doesn't have to have the good/evil paths to walk, but most RPGs offer differetn solutions to your quests or your battles, bosses and lots of mobs have to be killed in one specific way, puzzles usually only have one solution (unless theres some unintentional way to do it)
I'd say that most of teh elements LoZ have in common with RPG's are stuff a whole lot of other gebnres haev as well.
WC1/2/3 had elves, goblins, potions and magic, but it's an RTS. Fantasy setting =/= RPG
Most shooters grant you new weapons, weapon upgrades and max health at fixed points, and they have inventory health packs (potions in LoZ) but they're still FPS. Upgrades =/= RPG
Most action/hack 'n slash games like Ninja gaiden, No More Heroes, God of War etc. lets you upgrade/get new weapons and abillities etc. They're still not RPG's
I like RPG's and i really like LoZ, but i don't think the 2 are the same.
But mainly your character evolves at predetemined points, by gauining new weapons fixed in the dungeons, not by leveling which is one of the more significant parts of RPG's though it has speread to other games (COD for insatnce)
Theres no dialogue, you just listen to people, this is very different from RPGS and leads to:
Theres no sort of choice, while a game doesn't have to have the good/evil paths to walk, but most RPGs offer differetn solutions to your quests or your battles, bosses and lots of mobs have to be killed in one specific way, puzzles usually only have one solution (unless theres some unintentional way to do it)
I'd say that most of teh elements LoZ have in common with RPG's are stuff a whole lot of other gebnres haev as well.
WC1/2/3 had elves, goblins, potions and magic, but it's an RTS. Fantasy setting =/= RPG
Most shooters grant you new weapons, weapon upgrades and max health at fixed points, and they have inventory health packs (potions in LoZ) but they're still FPS. Upgrades =/= RPG
Most action/hack 'n slash games like Ninja gaiden, No More Heroes, God of War etc. lets you upgrade/get new weapons and abillities etc. They're still not RPG's
I like RPG's and i really like LoZ, but i don't think the 2 are the same.