But he didn't review the multiplayer aspect!!
Heh Heh just kidding.
Having played and finished the sequel, and collected all the audio diaries along the way, I was surprised by ZP's review until I realised that he seems to have played this as a shooter.
If you do that than yes the defence missions are a pain, yes some aspects of your actions make no sense, yes the actions of the Big Sisters are bizarre.
But as has been pointed out here there's a reason you're more powerful, there's a reason why the Big Sisters will attack you regardless of whether you rescue or harvest a Little Sister. Oh yes they didn't explain the telepathy bad developers; but we're quite happy to let you skip out on explaining how I'm shooting fire from my hand.
I don't know about anyone else, but I liked being a Big Daddy in the first game. What I didn't like was this was firmly glued to a fracking escort mission. Other than the first semi-tutorial section you didn't have to do a single defence mission.
Is there a truth in that it's just a rehash of the old game... yes, but how is that any different from pretty much every sequel?