Zero Punctuation: Bulletstorm

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Lord_Gremlin

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Apr 10, 2009
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A nod in Killzone 3 direction? Why, this game is as unrealistic as it gets. I'm not discussing other aspects.
As for Bulletstorm - as expected. Will probably buy it when it's cheap. Since I'm not going to bother with Games For Windows Fuck and they borked the PS3 version too. Amateur programmers at Epic.
 

Advancedcaveman

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Feb 9, 2011
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Well this is the only review that properly addresses the fundamental problems I have with this game. It?s completely tied down by the awful bullshit of modern shooters. You can only carry 3 weapons, the levels are completely linear hallways with all the interesting scenery existing in the skybox outside the level, you have to push the alt fire button to ?prepare? shots instead of simply firing them, the game wastes the right trigger on an ADS command, you are crippled by the usual low survivability + regenerating health problem that forces you to squat behind boxes and walls instead of simply running around shooting, and the game constantly tries to pile on the retarded Gears style mantard melodrama. Much of the joy and humor is shoved right out of the game as it wastes time trying to justify mechanics. The game would be better if it shed all these crappy contrivances and sported a completely nonsensical storyline where the characters just drunkenly rampage around the universe for no readily explained reason instead of wasting my time trying to act like a movie.

Modern shooters are shit. They?re all about showing off engine effects in the form of forced non interactive scripted sequences and in-engine cutscenes rather than focusing on actual level design and gameplay. They?re held down by this dumb ass 12 year old ?I want to be in the marines when I grow up daddy? demand for realism. Any sort of fun and creativity evaporates under the corrosive cloud of realism and delusions of story depth. At this point every shooter looks and plays exactly the same. Every single one of them has the same exact military theme, every single one basically plays like a light gun game, and every single one of them is completely stagnate and devoid of any sort of interesting gameplay. You have a bunch of identical machine guns that you shoot at identical men with machine guns and everything is sequestered off into forced hand holding sequences where you're basically putting a square peg in a square hole over and over again. Walk to the end of this hallway and press the use button to put explosives on the thing.

The only modern shooter that really uses these conventions in a good way is Halo. Halo games take you through a series of sandbox battles where the space matters and everything (weapons, vehicles, turrets) is organically integrated into gameplay rather than being sequestered off into pre scripted "set piece moments." Most shooters however just copy gameplay mechanics from Halo without actually using them properly. The vehicles are sequestered off into special vehicle driving levels, the levels are all straight hallways instead of being large battlegrounds, and everything is so static and non dynamic that nothing you do matters. Either go the full dynamic path of Halo and STALKER or be like Doom and Duke Nukem 3d and be as crazy as humanly possible. Bulletstorm could have done the latter, but instead it's ruined by the usual improper co opting of Halo mechanics.
 

Valkyrie101

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May 17, 2010
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I'm idly wondering whether the motorbike for Painkiller was a Judas Priest reference. Or is it actually in the game? I should probably play it, actually.
 

SaunaKalja

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Sep 18, 2009
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Bloody screen! So real!

I can't bring myself to be surprised that the review is what it is. What I am surprised about is that there's actually a gun with flaming tits? That's cool.
 

Smooth Operator

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Oct 5, 2010
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Heh, I guess the flaming boobies weren't enough to sway Yahtzee :D

Actually how I felt playing it, suppose to be a shout from the past, but it's got this stupidly gritty brown and browner realistic modern shooter overlay that drags all fun away, they even put in quick time events... are you F*ing kidding me?!

People Can Fly being beaten into submission seems like a fairly accurate assessment there.
 

Pikey Mikey

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Aug 24, 2010
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archvile93 said:
My favorite line in there would have to be, "Now, drop the net, hit him with sticks!" I have to disagree with his review of the gameplay though. Maybe I'm just better than him, but even on hard I spent very little time hiding behind walls. As long as they died before I did I was fine. And kicking an exlpoding bouncy ball was a blast (pun not intended).
I also played it on Hard and I think it was really fun, except for those fucking snipers and the fact that sniping an enemy in the balls was almost impossible (for me), because as soon as the (normal) bullet got near they would just cower and start running to the side, urgh, charge shot was great tough =). I really liked the weapons, but I think that the Thumper cost more than it was worth (cost more than you got from using it around 3-4 enemies). And I think I read somewhere that there would be "Epic battles with Giant bosses"...Yeah there weren't much of that. The Grindwheel wasn't really a boss, the Hecaton wasn't really a boss either (altough they were giant, so ½ point for that maybe?). The plant-like boss was ok.
 

Tulks

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Dec 30, 2010
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BrownGaijin said:
So from what I'm taking into the first thirty seconds (or so) of this review is that Epic Games is Master, People Can Fly is Servant?
I prefer to think of them as Master and Blaster, respectively.
 

Pikey Mikey

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Aug 24, 2010
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BrownGaijin said:
So from what I'm taking into the first thirty seconds (or so) of this review is that Epic Games is Master, People Can Fly is Servant?
Imagine what could've been if it had been PCF had trapped Epic under the net and beaten them with sticks =) or at least 50/50
 

EchetusXe

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Jun 19, 2008
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This recent obsession with realism in modern video games explains why I haven't bought a single one in the past 365 days, and why I have bought two in the past three years.
 

brazuca

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Jun 11, 2008
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Ah the old age. Getting old means only one thing, nostalgia. I can complain about something say it was better in the past (not actually true) and say that world is ending.
During that era I remember asking how would it be with realistic and good graphics. Well I got, COD, Battlefield and MoH. Back to the BulletStorm, defenetly a buy for me, but only after getting on sale on steam :p
 

Axelhander

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Feb 3, 2011
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I played the Bulletstorm demo yesterday and thought to myself "this game is trying really, really hard to be DOOM and Gears of War at the same time, but it just doesn't work."

Glad to see I wasn't the only one.

I want DOOM 3. A *real* DOOM 3, not id's attempt to mimic what their game spawned.
 

Something Amyss

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Dec 3, 2008
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Smeagol150 said:
Entertaining review, but I believe Bulletstorm is not supposed to be thought about very hard.
few games are.

Still, they did try and shoehorn in a story, so they shouldn't be surprised someone used a couple brain cells on it.
 

Dak_N_Jaxter

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Oct 23, 2009
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I could have sworn for a second that this was a review of a game called "Grape Nuts" 0.o

The review very funny, but the closing joke seemed a little off to me.
 

caviar1

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Sep 23, 2010
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gameinformer gave this flotsam a 9.25/10.... so i guess if portal 2 gets anything under an 11/10 im shooting myself in the face
 

esliang

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Nov 18, 2009
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Bit of a shame that People Can Fly didn't just make a new Painkiller. I like GoW but adding that unrealistic element doesn't sound like a smart move. Oh well.
 

EvilestDeath

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Nov 4, 2009
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I am sad he didn't mention that one of his ideas was crafted into the game. Especially since he mentioned Painkiller several times.

Look here for an explanation if you don't already know...which you should already know about, http://www.escapistmagazine.com/news/view/107995-Bulletstorm-Dev-Honors-Yahtzee-With-Priceless-Gift

Well I guess he can still mention it in an Extra Punctuation or something.